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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _IFSelect_SelectSuite_HeaderFile
#define _IFSelect_SelectSuite_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_IFSelect_SelectSuite.hxx>
#include <TCollection_AsciiString.hxx>
#include <TColStd_SequenceOfTransient.hxx>
#include <IFSelect_SelectDeduct.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_IFSelect_Selection.hxx>
#include <Handle_IFSelect_SelectDeduct.hxx>
#include <Standard_Integer.hxx>
#include <Standard_CString.hxx>
class Interface_InterfaceError;
class IFSelect_Selection;
class IFSelect_SelectDeduct;
class Interface_EntityIterator;
class Interface_Graph;
class TCollection_AsciiString;
//! A SelectSuite can describe a suite of SelectDeduct as a unique
//! one : in other words, it can be seen as a "macro selection"
//!
//! It works by applying each of its items (which is a
//! SelectDeduct) on the result computed by the previous one
//! (by using Alternate Input)
//!
//! But each of these Selections used as items may be used
//! independently, it will then give its own result
//!
//! Hence, SelectSuite gives a way of defining a new Selection
//! from existing ones, without having to do copies or saves
class IFSelect_SelectSuite : public IFSelect_SelectDeduct
{
public:
//! Creates an empty SelectSuite
Standard_EXPORT IFSelect_SelectSuite();
//! Adds an input selection. I.E. :
//! If <item> is a SelectDeduct, adds it as Previous, not as Input
//! Else, sets it as Input
//! Returns True when done
//! Returns False and refuses to work if Input is already defined
Standard_EXPORT Standard_Boolean AddInput (const Handle(IFSelect_Selection)& item) ;
//! Adds a new first item (prepends to the list). The Input is not
//! touched
//! If <item> is null, does nothing
Standard_EXPORT void AddPrevious (const Handle(IFSelect_SelectDeduct)& item) ;
//! Adds a new last item (prepends to the list)
//! If <item> is null, does nothing
Standard_EXPORT void AddNext (const Handle(IFSelect_SelectDeduct)& item) ;
//! Returns the count of Items
Standard_EXPORT Standard_Integer NbItems() const;
//! Returns an item from its rank in the list
//! (the Input is always apart)
Standard_EXPORT Handle(IFSelect_SelectDeduct) Item (const Standard_Integer num) const;
//! Sets a value for the Label
Standard_EXPORT void SetLabel (const Standard_CString lab) ;
//! Returns the list of selected entities
//! To do this, once InputResult has been taken (if Input or
//! Alternate has been defined, else the first Item gives it) :
//! this result is set as alternate input for the first item,
//! which computes its result : this result is set as alternate
//! input for the second item, etc...
Standard_EXPORT Interface_EntityIterator RootResult (const Interface_Graph& G) const;
//! Returns the Label
//! Either it has been defined by SetLabel, or it will give
//! "Suite of nn Selections"
Standard_EXPORT TCollection_AsciiString Label() const;
DEFINE_STANDARD_RTTI(IFSelect_SelectSuite)
protected:
private:
TCollection_AsciiString thelab;
TColStd_SequenceOfTransient thesel;
};
#endif // _IFSelect_SelectSuite_HeaderFile
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