File: MeshVS_DrawerAttribute.hxx

package info (click to toggle)
oce 0.18.3-2
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 301,548 kB
  • sloc: cpp: 1,190,609; ansic: 67,225; sh: 11,630; tcl: 7,954; cs: 5,221; python: 2,867; java: 1,522; makefile: 342; xml: 292; perl: 37
file content (59 lines) | stat: -rw-r--r-- 2,590 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _MeshVS_DrawerAttribute_HeaderFile
#define _MeshVS_DrawerAttribute_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Is it allowed to draw beam and face's edge overlapping with this beam.//! Is mesh drawn with reflective material//! Is colored mesh data representation drawn with reflective material//! What part of face or link will be shown if shrink mode. It is recommended this coeff to be between 0 and 1.//! How many nodes is possible to be in face//! If this parameter is true, the compute method CPU time will be displayed in console window//! If this parameter is true, the compute selection method CPU time will be displayed in console window//! If this parameter is false, the nodes won't be shown in viewer, otherwise will be.//! If this parameter is true, the selectable nodes map will be updated automatically when hidden elements change//! If this parameter is false, the face's edges are not shown
//! Warning: in wireframe mode this parameter is ignored//! Is mesh drawing in smooth shading mode//! Is back faces of volume elements should be supressed//! The integer keys for most useful constants attuning mesh presentation appearence
//! WARNING: DA_TextExpansionFactor, DA_TextSpace, DA_TextDisplayType have
//! no effect and might be removed in the future.
enum MeshVS_DrawerAttribute
{
MeshVS_DA_InteriorStyle,
MeshVS_DA_InteriorColor,
MeshVS_DA_BackInteriorColor,
MeshVS_DA_EdgeColor,
MeshVS_DA_EdgeType,
MeshVS_DA_EdgeWidth,
MeshVS_DA_HatchStyle,
MeshVS_DA_FrontMaterial,
MeshVS_DA_BackMaterial,
MeshVS_DA_BeamType,
MeshVS_DA_BeamWidth,
MeshVS_DA_BeamColor,
MeshVS_DA_MarkerType,
MeshVS_DA_MarkerColor,
MeshVS_DA_MarkerScale,
MeshVS_DA_TextColor,
MeshVS_DA_TextHeight,
MeshVS_DA_TextFont,
MeshVS_DA_TextExpansionFactor,
MeshVS_DA_TextSpace,
MeshVS_DA_TextStyle,
MeshVS_DA_TextDisplayType,
MeshVS_DA_TextTexFont,
MeshVS_DA_TextFontAspect,
MeshVS_DA_VectorColor,
MeshVS_DA_VectorMaxLength,
MeshVS_DA_VectorArrowPart,
MeshVS_DA_IsAllowOverlapped,
MeshVS_DA_Reflection,
MeshVS_DA_ColorReflection,
MeshVS_DA_ShrinkCoeff,
MeshVS_DA_MaxFaceNodes,
MeshVS_DA_ComputeTime,
MeshVS_DA_ComputeSelectionTime,
MeshVS_DA_DisplayNodes,
MeshVS_DA_SelectableAuto,
MeshVS_DA_ShowEdges,
MeshVS_DA_SmoothShading,
MeshVS_DA_SupressBackFaces,
MeshVS_DA_User
};

#endif // _MeshVS_DrawerAttribute_HeaderFile