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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _TopoDS_Builder_HeaderFile
#define _TopoDS_Builder_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_TopoDS_TShape.hxx>
class Standard_NullObject;
class TopoDS_FrozenShape;
class TopoDS_UnCompatibleShapes;
class TopoDS_Shape;
class TopoDS_TShape;
class TopoDS_Wire;
class TopoDS_Shell;
class TopoDS_Solid;
class TopoDS_CompSolid;
class TopoDS_Compound;
//! A Builder is used to create Topological Data
//! Structures.It is the root of the Builder class hierarchy.
//!
//! There are three groups of methods in the Builder :
//!
//! The Make methods create Shapes.
//!
//! The Add method includes a Shape in another Shape.
//!
//! The Remove method removes a Shape from an other
//! Shape.
//!
//! The methods in Builder are not static. They can be
//! redefined in inherited builders.
//!
//! This Builder does not provide methods to Make
//! Vertices, Edges, Faces, Shells or Solids. These
//! methods are provided in the inherited Builders
//! as they must provide the geometry.
//!
//! The Add method check for the following rules :
//!
//! - Any SHAPE can be added in a COMPOUND.
//!
//! - Only SOLID can be added in a COMPSOLID.
//!
//! - Only SHELL, EDGE and VERTEX can be added in a SOLID.
//! EDGE and VERTEX as to be INTERNAL or EXTERNAL.
//!
//! - Only FACE can be added in a SHELL.
//!
//! - Only WIRE and VERTEX can be added in a FACE.
//! VERTEX as to be INTERNAL or EXTERNAL.
//!
//! - Only EDGE can be added in a WIRE.
//!
//! - Only VERTEX can be added in an EDGE.
//!
//! - Nothing can be added in a VERTEX.
class TopoDS_Builder
{
public:
DEFINE_STANDARD_ALLOC
//! Make an empty Wire.
void MakeWire (TopoDS_Wire& W) const;
//! Make an empty Shell.
void MakeShell (TopoDS_Shell& S) const;
//! Make a Solid covering the whole 3D space.
void MakeSolid (TopoDS_Solid& S) const;
//! Make an empty Composite Solid.
void MakeCompSolid (TopoDS_CompSolid& C) const;
//! Make an empty Compound.
void MakeCompound (TopoDS_Compound& C) const;
//! Add the Shape C in the Shape S.
//! Exceptions
//! - TopoDS_FrozenShape if S is not free and cannot be modified.
//! - TopoDS__UnCompatibleShapes if S and C are not compatible.
Standard_EXPORT void Add (TopoDS_Shape& S, const TopoDS_Shape& C) const;
//! Remove the Shape C from the Shape S.
//! Exceptions
//! TopoDS_FrozenShape if S is frozen and cannot be modified.
Standard_EXPORT void Remove (TopoDS_Shape& S, const TopoDS_Shape& C) const;
protected:
//! The basic method to make a Shape, used by all the
//! Make methods.
Standard_EXPORT void MakeShape (TopoDS_Shape& S, const Handle(TopoDS_TShape)& T) const;
private:
};
#include <TopoDS_Builder.lxx>
#endif // _TopoDS_Builder_HeaderFile
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