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# Window examples.
from ocempgui.widgets import *
from ocempgui.widgets.Constants import *
def _destroy_dialog (window):
window.child.text = "#Close"
def create_window_view ():
# Create and display a simple window.
window = Window ("Simple window")
window.child = Button ("#Not clickable")
window.child.connect_signal (SIG_CLICKED, window.destroy)
window.topleft = 5, 5
window.depth = 1
# Create dialog window.
dialog = DialogWindow ("Modal dialog window")
dialog.child = Button ("#Close first to use other widgets")
dialog.child.connect_signal (SIG_CLICKED, _destroy_dialog, window)
dialog.child.connect_signal (SIG_CLICKED, dialog.destroy)
dialog.topleft = 100, 5
dialog.depth = 2
return window, dialog
if __name__ == "__main__":
# Initialize the drawing window.
re = Renderer ()
re.create_screen (400, 200)
re.title = "Window examples"
re.color = (234, 228, 223)
re.show_layer_info = True
re.add_widget (*create_window_view ())
# Start the main rendering loop.
re.start ()
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