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/* GNU Ocrad - Optical Character Recognition program
Copyright (C) 2003, 2004, 2005, 2006, 2007 Antonio Diaz Diaz.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
class Character : public Rectangle
{
struct Guess
{
int code;
int value;
Guess( int c, int v ) throw() : code( c ), value( v ) {}
};
std::vector< Blob * > bpv; // the blobs forming this Character
std::vector< Guess > gv; // vector of possible char codes
// and their associated values
void recognize11( const Charset & charset, const Rectangle & charbox ) throw();
void recognize110( const Charset & charset, const Rectangle & charbox ) throw();
void recognize111( const Charset & charset, const Rectangle & charbox ) throw();
void recognize112( const Rectangle & charbox ) throw();
void recognize12( const Charset & charset, const Rectangle & charbox ) throw();
void recognize13( const Charset & charset, const Rectangle & charbox ) throw();
public:
Character( Blob * p ) throw()
: Rectangle( *p ), bpv( 1, p ) {}
Character( const Rectangle & re, int code, int value ) throw()
: Rectangle( re ), gv( 1, Guess( code, value ) ) {}
Character( const Character & c ) throw();
Character & operator=( const Character & c ) throw();
~Character() throw();
int area() const throw();
Blob & blob( int i ) throw();
int blobs() const throw() { return bpv.size(); }
Blob & main_blob() throw();
void shift_blobp( Blob * p ) throw();
void add_guess( int code, int value ) throw();
void clear_guesses() throw() { gv.clear(); }
void insert_guess( int i, int code, int value ) throw();
void delete_guess( int i ) throw();
void only_guess( int code, int value ) throw();
void swap_guesses( int i, int j ) throw();
const Guess & guess( int i ) const throw();
int guesses() const throw() { return gv.size(); }
bool maybe( int code ) const throw();
// bool maybe_digit() const throw();
// bool maybe_letter() const throw();
void join( Character & c ) throw();
void print( const Control & control ) const throw();
void dprint( const Control & control, const Rectangle & charbox,
bool graph, bool recursive ) const throw();
void xprint( const Control & control ) const throw();
void recognize1( const Charset & charset, const Rectangle & charbox ) throw();
void apply_filter( const Filter & filter ) throw();
};
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