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/* GNU Ocrad - Optical Character Recognition program
Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011,
2012 Antonio Diaz Diaz.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <climits>
#include <cstdlib>
#include <vector>
#include "rectangle.h"
#include "mask.h"
void Segment::add_point( const int col ) throw()
{
if( !valid() ) left = right = col;
else if( col < left ) left = col;
else if( col > right ) right = col;
}
void Segment::add_segment( const Segment & seg ) throw()
{
if( seg.valid() )
{
if( !valid() ) *this = seg;
else
{
if( seg.left < left ) left = seg.left;
if( seg.right > right ) right = seg.right;
}
}
}
int Segment::distance( const Segment & seg ) const throw()
{
if( !valid() || !seg.valid() ) return INT_MAX;
if( seg.right < left ) return left - seg.right;
if( seg.left > right ) return seg.left - right;
return 0;
}
int Segment::distance( const int col ) const throw()
{
if( !valid() ) return INT_MAX;
if( col < left ) return left - col;
if( col > right ) return col - right;
return 0;
}
int Mask::left( const int row ) const throw()
{
if( top() <= row && row <= bottom() && data[row-top()].valid() )
return data[row-top()].left;
return -1;
}
int Mask::right( const int row ) const throw()
{
if( top() <= row && row <= bottom() && data[row-top()].valid() )
return data[row-top()].right;
return -1;
}
void Mask::top( const int t )
{
if( t == top() ) return;
if( t < top() ) data.insert( data.begin(), top() - t, Segment() );
else data.erase( data.begin(), data.begin() + ( t - top() ) );
Rectangle::top( t );
}
void Mask::bottom( const int b )
{
if( b != bottom() ) { Rectangle::bottom( b ); data.resize( height() ); }
}
void Mask::add_mask( const Mask & m )
{
if( m.top() < top() ) top( m.top() );
if( m.bottom() > bottom() ) bottom( m.bottom() );
for( int i = m.top(); i <= m.bottom(); ++i )
{
Segment & seg = data[i-top()];
seg.add_segment( m.data[i-m.top()] );
if( seg.left < left() ) left( seg.left );
if( seg.right > right() ) right( seg.right );
}
}
void Mask::add_point( const int row, const int col )
{
if( row < top() ) top( row ); else if( row > bottom() ) bottom( row );
data[row-top()].add_point( col );
if( col < left() ) left( col ); else if( col > right() ) right( col );
}
void Mask::add_rectangle( const Rectangle & re )
{
if( re.top() < top() ) top( re.top() );
if( re.bottom() > bottom() ) bottom( re.bottom() );
const Segment rseg( re.left(), re.right() );
for( int i = re.top(); i <= re.bottom(); ++i )
{
Segment & seg = data[i-top()];
seg.add_segment( rseg );
if( seg.left < left() ) left( seg.left );
if( seg.right > right() ) right( seg.right );
}
}
bool Mask::includes( const Rectangle & re ) const throw()
{
if( re.top() < top() || re.bottom() > bottom() ) return false;
const Segment seg( re.left(), re.right() );
for( int i = re.top(); i <= re.bottom(); ++i )
if( !data[i-top()].includes( seg ) ) return false;
return true;
}
bool Mask::includes( const int row, const int col ) const throw()
{
return ( row >= top() && row <= bottom() && data[row-top()].includes( col ) );
}
int Mask::distance( const Rectangle & re ) const throw()
{
const Segment seg( re.left(), re.right() );
int mindist = INT_MAX;
for( int i = bottom(); i >= top(); --i )
{
const int vd = re.v_distance( i );
if( vd >= mindist ) { if( i < re.top() ) break; else continue; }
const int hd = data[i-top()].distance( seg );
if( hd >= mindist ) continue;
const int d = Rectangle::hypoti( hd, vd );
if( d < mindist ) mindist = d;
}
return mindist;
}
int Mask::distance( const int row, const int col ) const throw()
{
int mindist = INT_MAX;
for( int i = bottom(); i >= top(); --i )
{
const int vd = std::abs( i - row );
if( vd >= mindist ) { if( i < row ) break; else continue; }
const int hd = data[i-top()].distance( col );
if( hd >= mindist ) continue;
const int d = Rectangle::hypoti( hd, vd );
if( d < mindist ) mindist = d;
}
return mindist;
}
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