File: dcmotorv2.m

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## Copyright (C) 2018-2020 John Donoghue <john.donoghue@ieee.org>
## 
## This program is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
## 
## This program is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
## 
## You should have received a copy of the GNU General Public License
## along with this program.  If not, see
## <https://www.gnu.org/licenses/>.

classdef dcmotorv2 < arduinoio.AddonBase
  ## -*- texinfo -*- 
  ## @deftypefn {} {} arduinoioaddons.adafruit.dcmotorv2
  ## DC Motor class for dc motor control on the adafruit motor shield
  ##
  ## @seealso{arduinoioaddons.adafruit.motorshieldv2}
  ## @end deftypefn
  ##
  ## @subsubheading Properties
  ## @var{Speed} - The speed value set for the motor
  ##
  ## @var{Parent} - The parent shield for object (read only)
  ##
  ## @var{MotorNumber} - The motor number (read only) values 1-4
  ##
  ## @var{IsRunning} - boolean for if the motor is started (read only)
  ##
  ## @subheading Methods
  ## @deftypefn {} {@var{obj} =} dcmotorv2(@var{mObj}, @var{mnum})
  ## @deftypefnx {} {@var{obj} =} dcmotorv2(@var{mObj}, @var{mnum}, @var{propertyname, propertyvalue} ....)
  ## Constructor to create dcmotor object
  ## @subsubheading Inputs
  ## @var{mObj} - the motor shield object
  ##
  ## @var{mnum} - The motor number (1 - 4)
  ##
  ## @var{propertyname, propertyvalue} - Optional property name/value 
  ## pairs to pass to motor object.
  ##
  ## Current known properties are:
  ## @table @asis
  ## @item Speed
  ## Initial speed (default 0). Should be a value between -1 and 1.
  ## @end table
  ##
  ## @subsubheading Outputs
  ## @var{s} - a dcmotorv2 object
  ##
  ## @subsubheading Example
  ## @example
  ## @code {
  ## a = arduino()
  ## ms = addon(a, "adafruit/motorshieldv2")
  ## mtr = dcmotor(ms, 1)
  ## }
  ## @end example
  ## @end deftypefn
  ##
  ## @deftypefn {} {} start(@var{dcObj})
  ## Start the motor moving in previously set speed/direction
  ##
  ## @subsubheading Inputs
  ## @var{dcObj} - the dcmotor object
  ##
  ## @subsubheading Outputs
  ## None
  ##
  ## @seealso{adafruit.motorshieldv2}
  ## @end deftypefn
  ##
  ## @deftypefn {} {} stop(@var{dcObj})
  ## Stop the motor moving
  ##
  ## @subsubheading Inputs
  ## @var{dcObj} - the dcmotor object
  ##
  ## @subsubheading Outputs
  ## None
  ##
  ## @seealso{adafruit.motorshieldv2}
  ## @end deftypefn

  properties(Access = private, Constant = true)
    INIT_COMMAND = hex2dec('20');
    FREE_COMMAND = hex2dec('21');
    START_COMMAND = hex2dec('22');
    STOP_COMMAND = hex2dec('23');
  endproperties   

  properties(Access = private)
    cleanup;
  endproperties

  properties(GetAccess = public, SetAccess = private)
    MotorNumber;
    IsRunning = false;
  endproperties

  properties(Access = public)
    Speed = 0;
  endproperties

  methods
    function this = dcmotorv2(shield, mnum, varargin)
      
      validate_shield = @(x) isa(x, "arduinoioaddons.adafruit.motorshieldv2");
      validate_mtrnum = @(x) (isnumeric(x) && isscalar(x) && (x >= 1 && x <= 4));
      validate_speed = @(x) (isnumeric(x) && (x <= 1 && x >= -1));

      p = inputParser(CaseSensitive=false, FunctionName='adafruit/dcmotorv2');
      
      p.addRequired('shield',validate_shield);
      p.addRequired('mnum',validate_mtrnum);
      
      p.addParameter('Speed', 0, validate_speed);
      
      p.parse(shield, mnum, varargin{:});

      this.Parent = p.Results.shield;
      this.MotorNumber = p.Results.mnum;
      this.Speed = p.Results.Speed;

      sendCommand(this.Parent, this.INIT_COMMAND,[this.MotorNumber-1]);
      this.cleanup = onCleanup (@() sendCommand(this.Parent, this.FREE_COMMAND, [this.MotorNumber-1]));
    endfunction

    function start(this)
      if this.Speed < 0
        direction = 0;
        speed = -this.Speed*255;
      else
        direction = 1;
        speed = this.Speed*255;
      endif
      sendCommand(this.Parent,this.START_COMMAND,[this.MotorNumber-1, direction, speed]);
      this.IsRunning = true;
    endfunction

    function stop(this)
      sendCommand(this.Parent,this.STOP_COMMAND,[this.MotorNumber-1]);
      this.IsRunning = false;
    endfunction

    function set.Speed(this, newspeed)
      # check speed -1 .. 0 ... 1
      if !isnumeric(newspeed) || newspeed < -1 || newspeed > 1
        error("Speed should be between -1 .. 1");
      endif
      this.Speed = newspeed;
      if this.IsRunning
        start(this);
      endif
    endfunction

    function disp(this)
      printf("    %s with properties\n", class(this));
      printf("        MotorNumber = %d\n", this.MotorNumber);
      printf("              Speed = %d\n", this.Speed);
      printf("          IsRunning = %d\n", this.IsRunning);
    endfunction

  endmethods
 
endclassdef