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## Copyright (C) 2024 David Legland
## All rights reserved.
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are met:
##
## 1 Redistributions of source code must retain the above copyright notice,
## this list of conditions and the following disclaimer.
## 2 Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS''
## AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
## ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
## ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
## DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
## SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
## CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
## OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## The views and conclusions contained in the software and documentation are
## those of the authors and should not be interpreted as representing official
## policies, either expressed or implied, of the copyright holders.
function edge = clipRay3d(ray, box)
%CLIPRAY3D Clip a 3D ray with a box and return a 3D edge.
%
% EDGE = clipRay3d(RAY, BOX)
% Clips the ray RAY with the bounds given in BOX, and returns the
% corresponding edge.
% RAY is given as origin + direction vector: [X0 Y0 Z0 DX DY DZ]
% BOX is given as [XMIN XMAX YMIN YMAX ZMIN ZMAX].
% The result EDGE is given as [X1 Y1 Z1 X2 Y2 Z2].
%
% Example
% % generate 50 random 3D rays
% origin = [29 28 27];
% v = rand(50, 3);
% v = v - centroid(v);
% ray = [repmat(origin, size(v,1),1) v];
% % clip the rays with a 3D box
% box = [10 40 10 40 10 40];
% edges = clipRay3d(ray, box);
% % draw the resulting 3D edges
% figure; axis equal; axis([0 50 0 50 0 50]); hold on; view(3);
% drawBox3d(box);
% drawEdge3d(edges, 'g');
%
% See also
% clipLine3d
% ------
% Author: David Legland
% E-mail: david.legland@inrae.fr
% Created: 2020-05-25, using Matlab 9.8.0.1323502 (R2020a)
% Copyright 2020-2023 INRAE - BIA Research Unit - BIBS Platform (Nantes)
% get box limits
xmin = box(1); xmax = box(2);
ymin = box(3); ymax = box(4);
zmin = box(5); zmax = box(6);
% extreme corners of the box
p000 = [xmin ymin zmin];
p111 = [xmax ymax zmax];
% main vectors
ex = [1 0 0];
ey = [0 1 0];
ez = [0 0 1];
% box faces parallel to Oxy
planeZ0 = [p000 ex ey];
planeZ1 = [p111 ex ey];
% box faces parallel to Oxz
planeY0 = [p000 ex ez];
planeY1 = [p111 ex ez];
% box faces parallel to Oyz
planeX0 = [p000 ey ez];
planeX1 = [p111 ey ez];
% number of rays
nRays = size(ray, 1);
% allocate memory for result
edge = NaN * ones(nRays, 6);
% iterate over rays to clip
for i = 1:nRays
% compute intersection point of supporting line with each clipping plane
ipZ0 = intersectLinePlane(ray(i,:), planeZ0);
ipZ1 = intersectLinePlane(ray(i,:), planeZ1);
ipY0 = intersectLinePlane(ray(i,:), planeY0);
ipY1 = intersectLinePlane(ray(i,:), planeY1);
ipX1 = intersectLinePlane(ray(i,:), planeX1);
ipX0 = intersectLinePlane(ray(i,:), planeX0);
% concatenate resulting points
points = [ipX0;ipX1;ipY0;ipY1;ipZ0;ipZ1];
% compute position of each point on the ray
pos = linePosition3d(points, ray(i,:));
% keep only defined points
ind = find(~isnan(pos));
pos = pos(ind);
points = points(ind,:);
if isempty(pos)
continue;
end
% sort points with respect to their position
[pos, ind] = sort(pos);
points = points(ind, :);
% keep median points wrt to position. These points define the limit of
% the clipped edge.
nv = length(ind)/2;
pos = pos([nv, nv+1]);
points = points([nv nv+1], :);
% case of second edge extremity before ray origin
if pos(2) < 0
continue;
end
% case of first edge extremity before ray origin
if pos(1) < 0
points(1,1:3) = ray(i,1:3);
end
% create resulting edge.
edge(i,:) = [points(1, :) points(2, :)];
end
% check that middle point of the edge is contained in the box
midX = mean(edge(:, [1 4]), 2);
xOk = xmin <= midX & midX <= xmax;
midY = mean(edge(:, [2 5]), 2);
yOk = ymin <= midY & midY <= ymax;
midZ = mean(edge(:, [3 6]), 2);
zOk = zmin <= midZ & midZ <= zmax;
% if one of the bounding condition is not met, set edge to NaN
edge (~(xOk & yOk & zOk), :) = NaN;
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