File: polygonArea3d.m

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## Copyright (C) 2024 David Legland
## All rights reserved.
## 
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are met:
## 
##     1 Redistributions of source code must retain the above copyright notice,
##       this list of conditions and the following disclaimer.
##     2 Redistributions in binary form must reproduce the above copyright
##       notice, this list of conditions and the following disclaimer in the
##       documentation and/or other materials provided with the distribution.
## 
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS''
## AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
## ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
## ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
## DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
## SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
## CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
## OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
## 
## The views and conclusions contained in the software and documentation are
## those of the authors and should not be interpreted as representing official
## policies, either expressed or implied, of the copyright holders.

function area = polygonArea3d(poly, varargin)
%POLYGONAREA3D Area of a 3D polygon.
%
%   AREA = polygonArea3d(POLY)
%   POLY is given as a N-by-3 array of vertex coordinates. The resulting
%   area is positive.
%   Works also for polygons given as a cell array of polygons.
%
%   Example
%     % area of a simple 3D square 
%     poly = [10 30 20;20 30 20;20 40 20;10 40 20];
%     polygonArea3d(poly)
%     ans =
%        100
%
%     % Area of a 3D mesh
%     [v f] = createCubeOctahedron;
%     polygons = meshFacePolygons(v, f);
%     areas = polygonArea3d(polygons);
%     sum(areas)
%     ans =
%         18.9282
%
%   See also 
%     polygons3d, triangleArea3d, polygonArea, polygonCentroid3d

% ------
% Author: David Legland
% E-mail: david.legland@inrae.fr
% Created: 2012-02-24, using Matlab 7.9.0.529 (R2009b)
% Copyright 2012-2023 INRA - Cepia Software Platform

% Check multiple polygons
if iscell(poly) || sum(sum(isnan(poly))) > 0
    % split the polygons into a cell array
    polygons = splitPolygons3d(poly);
    nPolys = length(polygons);
    
    % compute area of each polygon
    area = zeros(nPolys, 1);
    for  i = 1:nPolys
        area(i) = polygonArea3d(polygons{i});
    end
    
    return;
end

% put the first vertex at origin (reducing computation errors for polygons
% far from origin)
v0 = poly(1, :);
poly = bsxfun(@minus, poly, v0);

% indices of next vertices
N = size(poly, 1);
iNext = [2:N 1];

% compute cross-product of each elementary triangle formed by origin and
% two consecutive vertices
cp = cross(poly, poly(iNext,:), 2);

% choose one of the triangles as reference for the normal direction
vn = vectorNorm3d(cp);
[tmp, ind] = max(vn); %#ok<ASGLU>
cpRef = cp(ind,:);

% compute the sign of the area of each triangle
% (need to compute the sign explicitely, as the norm of the cross product
% does not keep orientation within supporting plane)
sign_i = sign(dot(cp, repmat(cpRef, N, 1), 2));

% compute area of each triangle, using sign correction
area_i = vectorNorm3d(cp) .* sign_i;

% sum up individual triangles area
area = sum(area_i) / 2;