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## Copyright (C) 2024 David Legland
## All rights reserved.
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are met:
##
## 1 Redistributions of source code must retain the above copyright notice,
## this list of conditions and the following disclaimer.
## 2 Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
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##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS''
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function theta = vectorAngle3d(v1, v2)
%VECTORANGLE3D Angle between two 3D vectors.
%
% THETA = vectorAngle3d(V1, V2)
% Computes the angle between the 2 3D vectors V1 and V2. The result THETA
% is given in radians, between 0 and PI.
%
%
% Example
% % angle between 2 orthogonal vectors
% vectorAngle3d([1 0 0], [0 1 0])
% ans =
% 1.5708
%
% % angle between 2 parallel vectors
% v0 = [3 4 5];
% vectorAngle3d(3*v0, 5*v0)
% ans =
% 0
%
% See also
% vectors3d, vectorNorm3d, crossProduct3d
%
% ------
% Author: David Legland
% E-mail: david.legland@inrae.fr
% Created: 2010-10-04, using Matlab 7.9.0.529 (R2009b)
% Copyright 2010-2023 INRA - Cepia Software Platform
% compute angle using arc-tangent to get better precision for angles near
% zero, see the discussion in:
% http://www.mathworks.com/matlabcentral/newsreader/view_thread/151925#381952
theta = atan2(vectorNorm3d(crossProduct3d(v1, v2)), sum(bsxfun(@times, v1, v2),2));
% equivalent to:
% v1 = normalizeVector3d(v1);
% v2 = normalizeVector3d(v2);
% theta = acos(dot(v1, v2, 2));
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