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########################################################################
##
## Copyright (C) 2018-2025 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
## your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the filename COPYING. If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################
## -*- texinfo -*-
## @deftypefn {} {} movegui
## @deftypefnx {} {} movegui (@var{h})
## @deftypefnx {} {} movegui (@var{pos})
## @deftypefnx {} {} movegui (@var{h}, @var{pos})
## @deftypefnx {} {} movegui (@var{h}, @var{event})
## @deftypefnx {} {} movegui (@var{h}, @var{event}, @var{pos})
## Move a figure specified by figure handle @var{h} to a position on the screen
## defined by @var{pos}.
##
## @var{h} is a figure handle, or a handle to a graphics object. In the latter
## case, its parent figure will be used. If unspecified, @var{h} will be
## set to the handle of the relevant figure if a callback is being executed
## (@code{gcbf}), otherwise it will be set to the handle of the current figure
## (@code{gcf}).
##
## @var{pos} is either a two-value numeric vector or a string. If @var{pos} is
## numeric then it must be of the form @code{[h, v]} specifying the horizontal
## and vertical offsets of the figure with respect to the screen. A positive
## value indicates the offset between the left (or bottom for the vertical
## component) of the screen, and the left (or bottom) of the figure. A
## negative value indicates the offset between the right (or top) of the screen
## and the right (or top) of the figure.
##
## Possible values for @var{pos} as a string are
##
## @table @code
## @item north
## Top center of the screen.
##
## @item south
## Bottom center of the screen.
##
## @item east
## Right center of the screen.
##
## @item west
## Left center of the screen.
##
## @item northeast
## Top right of the screen.
##
## @item northwest
## Top left of the screen.
##
## @item southeast
## Bottom right of the screen.
##
## @item southwest
## Bottom left of the screen.
##
## @item center
## Center of the screen.
##
## @item onscreen (default)
## The figure will be minimally moved to be entirely visible on the screen,
## with a 30 pixel extra padding from the sides of the screen. This is the
## default value if none is provided.
## @end table
##
## @var{event} contains event data that will be ignored. This construct
## facilitates a call to movegui from a callback.
##
## @end deftypefn
function movegui (varargin)
if (nargin > 3)
print_usage ();
endif
## Default values for input arguments
h = [];
pos = "onscreen";
## Get input arguments
if (nargin == 3)
h = varargin{1};
pos = varargin{3};
elseif (nargin == 2)
h = varargin{1};
pos = varargin{2};
elseif (nargin == 1)
if (ishghandle (varargin{1}) && isscalar (varargin{1}))
h = varargin{1};
else
pos = varargin{1};
endif
endif
## Check figure handle
if (isempty (h))
h = gcbf ();
if (isempty (h))
h = gcf ();
endif
elseif (ishghandle (h))
h = ancestor (h, "figure");
else
error ("movegui: H must be a graphics handle");
endif
## Get current position in pixels
units_fig = get (h, "units");
set (h, "units", "pixels");
fpos = get (h, "position"); # OuterPosition seems unreliable
set (h, "units", units_fig);
## Get screen size in pixels
units_groot = get (groot (), "units");
set (groot (), "units", "pixels");
screen_size = get (groot (), "ScreenSize");
set (groot (), "units", units_groot);
## Set default figure and screen border sizes [left, top, right, bottom]
f = [0, 90, 0, 30];
s = [0, 0, 0, 30];
## Make sure figure is not larger than screen
fpos(1) = max (fpos(1), 1);
fpos(2) = max (fpos(2), 1);
fpos(3) = min (fpos(3), screen_size(3));
fpos(4) = min (fpos(4), screen_size(4));
## Standard figure coordinates
## left, middle, right
x = [s(1)+f(1), (screen_size(3)-fpos(3))/2, screen_size(3)-fpos(3)-s(3)-f(3)];
## bottom, middle top
y = [s(4)+f(4), (screen_size(4)-fpos(4))/2, screen_size(4)-fpos(4)-s(2)-f(2)];
## Compute new position
if (isnumeric (pos) && isreal (pos) && numel (pos) == 2)
fpos(1) = ifelse (pos(1) >= 0, pos(1), pos(1) + x(3));
fpos(2) = ifelse (pos(2) >= 0, pos(2), pos(2) + y(3));
elseif (ischar (pos))
switch (lower (pos))
case "north"
fpos(1:2) = [x(2), y(3)];
case "south"
fpos(1:2) = [x(2), y(1)];
case "east"
fpos(1:2) = [x(3), y(2)];
case "west"
fpos(1:2) = [x(1), y(2)];
case "northeast"
fpos(1:2) = [x(3), y(3)];
case "northwest"
fpos(1:2) = [x(1), y(3)];
case "southeast"
fpos(1:2) = [x(3), y(1)];
case "southwest"
fpos(1:2) = [x(1), y(1)];
case "center"
fpos(1:2) = [x(2), y(2)];
case "onscreen"
if (fpos(1) > x(3))
fpos(1) = x(3) - 30;
endif
if (fpos(2) > y(3))
fpos(2) = y(3) - 30;
endif
fpos(1) = max (fpos(1), 30);
fpos(2) = max (fpos(2), 30);
otherwise
error ("movegui: invalid position");
endswitch
elseif (nargin == 2 && ! isempty (gcbo))
## Ignore event data (from callback)
movegui (h);
return;
else
error ("movegui: invalid position");
endif
## Move figure
set (h, "units", "pixels", "position", fpos);
set (h, "units", units_fig);
endfunction
## FIXME: This test does not verify the results, only that the function
## can be invoked by different methods.
%!test
%! unwind_protect
%! h = figure ("visible", "off");
%! pos = {[10 10], [10 -10], [-10 10], [-10 -10], [10 10]',...
%! "north", "east", "south", "west", ...
%! "northwest", "northeast", "southeast", "southwest", ...
%! "center", "onscreen"};
%! for i = 1:numel (pos)
%! movegui (h, pos{i});
%! movegui (pos{i});
%! movegui (h, struct ("evt", []), pos{i});
%! endfor
%! movegui ();
%! movegui (h);
%! unwind_protect_cleanup
%! close (h);
%! end_unwind_protect
## Test input validation
%!error movegui (1,2,3,4)
%!error <H must be a graphics handle> movegui (-1, [1,1])
%!error <invalid position>
%! unwind_protect
%! h = figure ("visible", "off");
%! movegui (h, "foobar");
%! unwind_protect_cleanup
%! close (h);
%! end_unwind_protect
%!error <invalid position>
%! unwind_protect
%! h = figure ("visible", "off");
%! movegui (h, [1, 2, 3]);
%! unwind_protect_cleanup
%! close (h);
%! end_unwind_protect
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