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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 1994-2025 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING. If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////
#if ! defined (octave_fRowVector_h)
#define octave_fRowVector_h 1
#include "octave-config.h"
#include "MArray.h"
#include "mx-defs.h"
class OCTAVE_API FloatRowVector : public MArray<float>
{
public:
FloatRowVector () : MArray<float> (dim_vector (1, 0)) { }
explicit FloatRowVector (octave_idx_type n)
: MArray<float> (dim_vector (1, n)) { }
explicit FloatRowVector (const dim_vector& dv)
: MArray<float> (dv.as_row ()) { }
FloatRowVector (octave_idx_type n, float val)
: MArray<float> (dim_vector (1, n), val) { }
FloatRowVector (const FloatRowVector& a) : MArray<float> (a) { }
FloatRowVector (const MArray<float>& a) : MArray<float> (a.as_row ()) { }
FloatRowVector (const Array<float>& a) : MArray<float> (a.as_row ()) { }
FloatRowVector& operator = (const FloatRowVector& a)
{
MArray<float>::operator = (a);
return *this;
}
~FloatRowVector () = default;
OCTAVE_API bool operator == (const FloatRowVector& a) const;
OCTAVE_API bool operator != (const FloatRowVector& a) const;
// destructive insert/delete/reorder operations
OCTAVE_API FloatRowVector&
insert (const FloatRowVector& a, octave_idx_type c);
OCTAVE_API FloatRowVector& fill (float val);
OCTAVE_API FloatRowVector&
fill (float val, octave_idx_type c1, octave_idx_type c2);
OCTAVE_API FloatRowVector append (const FloatRowVector& a) const;
OCTAVE_API FloatColumnVector transpose () const;
friend OCTAVE_API FloatRowVector real (const FloatComplexRowVector& a);
friend OCTAVE_API FloatRowVector imag (const FloatComplexRowVector& a);
// resize is the destructive equivalent for this one
OCTAVE_API FloatRowVector
extract (octave_idx_type c1, octave_idx_type c2) const;
OCTAVE_API FloatRowVector
extract_n (octave_idx_type c1, octave_idx_type n) const;
// row vector by matrix -> row vector
friend OCTAVE_API FloatRowVector
operator * (const FloatRowVector& a, const FloatMatrix& b);
// other operations
OCTAVE_API float min () const;
OCTAVE_API float max () const;
// i/o
friend OCTAVE_API std::ostream&
operator << (std::ostream& os, const FloatRowVector& a);
friend OCTAVE_API std::istream&
operator >> (std::istream& is, FloatRowVector& a);
void resize (octave_idx_type n, const float& rfv = 0)
{
Array<float>::resize (dim_vector (1, n), rfv);
}
void clear (octave_idx_type n)
{ Array<float>::clear (1, n); }
};
// row vector by column vector -> scalar
float OCTAVE_API operator * (const FloatRowVector& a,
const FloatColumnVector& b);
Complex OCTAVE_API operator * (const FloatRowVector& a,
const ComplexColumnVector& b);
// other operations
OCTAVE_API FloatRowVector linspace (float x1, float x2, octave_idx_type n);
MARRAY_FORWARD_DEFS (MArray, FloatRowVector, float)
#endif
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