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// Template array classes
/*
Copyright (C) 1996 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#if !defined (octave_Array3_h)
#define octave_Array3_h 1
#if defined (__GNUG__)
#pragma interface
#endif
#include <cassert>
#include <cstdlib>
#include "Array2.h"
#include "lo-error.h"
class idx_vector;
// Three dimensional array class.
template <class T>
class Array3 : public Array2<T>
{
protected:
int d3;
Array3 (T *d, int n, int m, int k) : Array2<T> (d, n, m*k)
{
d2 = m;
d3 = k;
set_max_indices (3);
}
public:
Array3 (void) : Array2<T> ()
{
d2 = 0;
d3 = 0;
set_max_indices (3);
}
Array3 (int n, int m, int k) : Array2<T> (n, m*k)
{
d2 = m;
d3 = k;
set_max_indices (3);
}
Array3 (int n, int m, int k, const T& val) : Array2<T> (n, m*k, val)
{
d2 = m;
d3 = k;
set_max_indices (3);
}
Array3 (const Array3<T>& a) : Array2<T> (a)
{
d2 = a.d2;
d3 = a.d3;
set_max_indices (3);
}
~Array3 (void) { }
Array3<T>& operator = (const Array3<T>& a)
{
if (this != &a && rep != a.rep)
{
Array<T>::operator = (a);
d1 = a.d1;
d2 = a.d2;
d3 = a.d3;
}
return *this;
}
int dim3 (void) const { return d3; }
// No checking of any kind, ever.
T& xelem (int i, int j, int k) { return Array2<T>::xelem (i, d2*k+j); }
T xelem (int i, int j, int k) const { return Array2<T>::xelem (i, d2*k+j); }
// Note that the following element selection methods don't use
// xelem() because they need to make use of the code in
// Array<T>::elem() that checks the reference count.
T& checkelem (int i, int j, int k)
{
if (i < 0 || j < 0 || k < 0 || i >= d1 || j >= d2 || k >= d3)
{
(*current_liboctave_error_handler) ("range error");
static T foo;
return foo;
}
return Array2<T>::elem (i, d2*k+j);
}
T& elem (int i, int j, int k) { return Array2<T>::elem (i, d2*k+j); }
#if defined (BOUNDS_CHECKING)
T& operator () (int i, int j, int k) { return checkelem (i, j, k); }
#else
T& operator () (int i, int j, int k) { return elem (i, j, k); }
#endif
T checkelem (int i, int j, int k) const
{
if (i < 0 || j < 0 || k < 0 || i >= d1 || j >= d2 || k >= d3)
{
(*current_liboctave_error_handler) ("range error");
return T ();
}
return Array2<T>::elem (i, d1*k+j);
}
T elem (int i, int j, int k) const { return Array2<T>::elem (i, d2*k+j); }
#if defined (BOUNDS_CHECKING)
T operator () (int i, int j, int k) const { return checkelem (i, j, k); }
#else
T operator () (int i, int j, int k) const { return elem (i, j, k); }
#endif
void resize (int n, int m, int k);
void resize (int n, int m, int k, const T& val);
#ifdef HEAVYWEIGHT_INDEXING
void maybe_delete_elements (idx_vector& i, idx_vector& j, idx_vector& k);
Array3<T> value (void);
#endif
};
template <class LT, class RT>
int assign (Array3<LT>& lhs, const Array3<RT>& rhs);
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
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