1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
|
/*
Copyright (C) 1996 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#if !defined (octave_ComplexColumnVector_h)
#define octave_ComplexColumnVector_h 1
#if defined (__GNUG__)
#pragma interface
#endif
#include "MArray.h"
#include "mx-defs.h"
class ComplexColumnVector : public MArray<Complex>
{
friend class ComplexMatrix;
friend class ComplexRowVector;
public:
ComplexColumnVector (void) : MArray<Complex> () { }
ComplexColumnVector (int n) : MArray<Complex> (n) { }
ComplexColumnVector (int n, const Complex& val) : MArray<Complex> (n, val) { }
ComplexColumnVector (const ColumnVector& a);
ComplexColumnVector (const MArray<Complex>& a) : MArray<Complex> (a) { }
ComplexColumnVector (const ComplexColumnVector& a) : MArray<Complex> (a) { }
ComplexColumnVector& operator = (const ComplexColumnVector& a)
{
MArray<Complex>::operator = (a);
return *this;
}
bool operator == (const ComplexColumnVector& a) const;
bool operator != (const ComplexColumnVector& a) const;
// destructive insert/delete/reorder operations
ComplexColumnVector& insert (const ColumnVector& a, int r);
ComplexColumnVector& insert (const ComplexColumnVector& a, int r);
ComplexColumnVector& fill (double val);
ComplexColumnVector& fill (const Complex& val);
ComplexColumnVector& fill (double val, int r1, int r2);
ComplexColumnVector& fill (const Complex& val, int r1, int r2);
ComplexColumnVector stack (const ColumnVector& a) const;
ComplexColumnVector stack (const ComplexColumnVector& a) const;
ComplexRowVector hermitian (void) const; // complex conjugate transpose.
ComplexRowVector transpose (void) const;
friend ComplexColumnVector conj (const ComplexColumnVector& a);
// resize is the destructive equivalent for this one
ComplexColumnVector extract (int r1, int r2) const;
// column vector by column vector -> column vector operations
ComplexColumnVector& operator += (const ColumnVector& a);
ComplexColumnVector& operator -= (const ColumnVector& a);
ComplexColumnVector& operator += (const ComplexColumnVector& a);
ComplexColumnVector& operator -= (const ComplexColumnVector& a);
// column vector by scalar -> column vector operations
friend ComplexColumnVector operator + (const ComplexColumnVector& a,
double s);
friend ComplexColumnVector operator - (const ComplexColumnVector& a,
double s);
friend ComplexColumnVector operator * (const ComplexColumnVector& a,
double s);
friend ComplexColumnVector operator / (const ComplexColumnVector& a,
double s);
friend ComplexColumnVector operator + (const ColumnVector& a,
const Complex& s);
friend ComplexColumnVector operator - (const ColumnVector& a,
const Complex& s);
friend ComplexColumnVector operator * (const ColumnVector& a,
const Complex& s);
friend ComplexColumnVector operator / (const ColumnVector& a,
const Complex& s);
// scalar by column vector -> column vector operations
friend ComplexColumnVector operator + (double s,
const ComplexColumnVector& a);
friend ComplexColumnVector operator - (double s,
const ComplexColumnVector& a);
friend ComplexColumnVector operator * (double s,
const ComplexColumnVector& a);
friend ComplexColumnVector operator / (double s,
const ComplexColumnVector& a);
friend ComplexColumnVector operator + (const Complex& s,
const ColumnVector& a);
friend ComplexColumnVector operator - (const Complex& s,
const ColumnVector& a);
friend ComplexColumnVector operator * (const Complex& s,
const ColumnVector& a);
friend ComplexColumnVector operator / (const Complex& s,
const ColumnVector& a);
// matrix by column vector -> column vector operations
friend ComplexColumnVector operator * (const ComplexMatrix& a,
const ColumnVector& b);
friend ComplexColumnVector operator * (const ComplexMatrix& a,
const ComplexColumnVector& b);
// column vector by column vector -> column vector operations
friend ComplexColumnVector operator + (const ComplexColumnVector& a,
const ColumnVector& b);
friend ComplexColumnVector operator - (const ComplexColumnVector& a,
const ColumnVector& b);
friend ComplexColumnVector operator + (const ColumnVector& a,
const ComplexColumnVector& b);
friend ComplexColumnVector operator - (const ColumnVector& a,
const ComplexColumnVector& b);
friend ComplexColumnVector product (const ComplexColumnVector& a,
const ColumnVector& b);
friend ComplexColumnVector quotient (const ComplexColumnVector& a,
const ColumnVector& b);
friend ComplexColumnVector product (const ColumnVector& a,
const ComplexColumnVector& b);
friend ComplexColumnVector quotient (const ColumnVector& a,
const ComplexColumnVector& b);
// matrix by column vector -> column vector operations
friend ComplexColumnVector operator * (const Matrix& a,
const ComplexColumnVector& b);
// diagonal matrix by column vector -> column vector operations
friend ComplexColumnVector operator * (const DiagMatrix& a,
const ComplexColumnVector& b);
friend ComplexColumnVector operator * (const ComplexDiagMatrix& a,
const ColumnVector& b);
friend ComplexColumnVector operator * (const ComplexDiagMatrix& a,
const ComplexColumnVector& b);
// other operations
ComplexColumnVector map (c_c_Mapper f) const;
ColumnVector map (d_c_Mapper f) const;
ComplexColumnVector& apply (c_c_Mapper f);
Complex min (void) const;
Complex max (void) const;
// i/o
friend ostream& operator << (ostream& os, const ComplexColumnVector& a);
friend istream& operator >> (istream& is, ComplexColumnVector& a);
private:
ComplexColumnVector (Complex *d, int l) : MArray<Complex> (d, l) { }
};
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
|