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/*
Copyright (C) 1996 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#if !defined (octave_ColumnVector_h)
#define octave_ColumnVector_h 1
#if defined (__GNUG__)
#pragma interface
#endif
#include "MArray.h"
#include "mx-defs.h"
class ColumnVector : public MArray<double>
{
friend class Matrix;
friend class RowVector;
public:
ColumnVector (void) : MArray<double> () { }
ColumnVector (int n) : MArray<double> (n) { }
ColumnVector (int n, double val) : MArray<double> (n, val) { }
ColumnVector (const MArray<double>& a) : MArray<double> (a) { }
ColumnVector (const ColumnVector& a) : MArray<double> (a) { }
ColumnVector& operator = (const ColumnVector& a)
{
MArray<double>::operator = (a);
return *this;
}
bool operator == (const ColumnVector& a) const;
bool operator != (const ColumnVector& a) const;
// destructive insert/delete/reorder operations
ColumnVector& insert (const ColumnVector& a, int r);
ColumnVector& fill (double val);
ColumnVector& fill (double val, int r1, int r2);
ColumnVector stack (const ColumnVector& a) const;
RowVector transpose (void) const;
friend ColumnVector real (const ComplexColumnVector& a);
friend ColumnVector imag (const ComplexColumnVector& a);
// resize is the destructive equivalent for this one
ColumnVector extract (int r1, int r2) const;
// column vector by column vector -> column vector operations
ColumnVector& operator += (const ColumnVector& a);
ColumnVector& operator -= (const ColumnVector& a);
// matrix by column vector -> column vector operations
friend ColumnVector operator * (const Matrix& a, const ColumnVector& b);
// diagonal matrix by column vector -> column vector operations
friend ColumnVector operator * (const DiagMatrix& a, const ColumnVector& b);
// other operations
ColumnVector map (d_d_Mapper f) const;
ColumnVector& apply (d_d_Mapper f);
double min (void) const;
double max (void) const;
// i/o
friend ostream& operator << (ostream& os, const ColumnVector& a);
friend istream& operator >> (istream& is, ColumnVector& a);
private:
ColumnVector (double *d, int l) : MArray<double> (d, l) { }
};
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
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