1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
|
<html lang="en">
<head>
<title>GUI Development - GNU Octave</title>
<meta http-equiv="Content-Type" content="text/html">
<meta name="description" content="GNU Octave">
<meta name="generator" content="makeinfo 4.13">
<link title="Top" rel="start" href="index.html#Top">
<link rel="prev" href="Object-Oriented-Programming.html#Object-Oriented-Programming" title="Object Oriented Programming">
<link rel="next" href="System-Utilities.html#System-Utilities" title="System Utilities">
<link href="http://www.gnu.org/software/texinfo/" rel="generator-home" title="Texinfo Homepage">
<meta http-equiv="Content-Style-Type" content="text/css">
<style type="text/css"><!--
pre.display { font-family:inherit }
pre.format { font-family:inherit }
pre.smalldisplay { font-family:inherit; font-size:smaller }
pre.smallformat { font-family:inherit; font-size:smaller }
pre.smallexample { font-size:smaller }
pre.smalllisp { font-size:smaller }
span.sc { font-variant:small-caps }
span.roman { font-family:serif; font-weight:normal; }
span.sansserif { font-family:sans-serif; font-weight:normal; }
--></style>
</head>
<body>
<div class="node">
<a name="GUI-Development"></a>
<p>
Next: <a rel="next" accesskey="n" href="System-Utilities.html#System-Utilities">System Utilities</a>,
Previous: <a rel="previous" accesskey="p" href="Object-Oriented-Programming.html#Object-Oriented-Programming">Object Oriented Programming</a>,
Up: <a rel="up" accesskey="u" href="index.html#Top">Top</a>
<hr>
</div>
<h2 class="chapter">35 GUI Development</h2>
<p>Octave is principally a batch or command-line language. However, it does
offer some limited features for constructing graphical interfaces for
interacting with users.
<p>The GUI elements available are I/O dialogs and a progress bar. For example,
rather than hardcoding a filename for output results a script can open a dialog
box and allow the user to choose a file. Similarly, if a calculation is
expected to take a long time a script can display a progress bar.
<p>Several utility functions make it possible to store private data for use with
a GUI which will not pollute the user's variable space.
<p>Finally, a program written in Octave might want to have long term storage of
preferences or state variables. This can be done with user-defined
preferences.
<ul class="menu">
<li><a accesskey="1" href="I_002fO-Dialogs.html#I_002fO-Dialogs">I/O Dialogs</a>
<li><a accesskey="2" href="Progress-Bar.html#Progress-Bar">Progress Bar</a>
<li><a accesskey="3" href="GUI-Utility-Functions.html#GUI-Utility-Functions">GUI Utility Functions</a>
<li><a accesskey="4" href="User_002dDefined-Preferences.html#User_002dDefined-Preferences">User-Defined Preferences</a>
</ul>
</body></html>
|