1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185
|
/*
Copyright (C) 2006-2013 David Bateman
Copyright (C) 2006 Andy Adler
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
<http://www.gnu.org/licenses/>.
*/
#if !defined (octave_MatrixType_h)
#define octave_MatrixType_h
class Matrix;
class ComplexMatrix;
class FloatMatrix;
class FloatComplexMatrix;
class SparseMatrix;
class SparseComplexMatrix;
class
OCTAVE_API
MatrixType
{
public:
enum matrix_type
{
Unknown = 0,
Full,
Diagonal,
Permuted_Diagonal,
Upper,
Lower,
Permuted_Upper,
Permuted_Lower,
Banded,
Hermitian,
Banded_Hermitian,
Tridiagonal,
Tridiagonal_Hermitian,
Rectangular
};
MatrixType (void);
MatrixType (const MatrixType &a);
MatrixType (const Matrix &a);
MatrixType (const ComplexMatrix &a);
MatrixType (const FloatMatrix &a);
MatrixType (const FloatComplexMatrix &a);
MatrixType (const SparseMatrix &a);
MatrixType (const SparseComplexMatrix &a);
MatrixType (const matrix_type t, bool _full = false);
MatrixType (const matrix_type t, const octave_idx_type np,
const octave_idx_type *p, bool _full = false);
MatrixType (const matrix_type t, const octave_idx_type ku,
const octave_idx_type kl, bool _full = false);
~MatrixType (void);
MatrixType& operator = (const MatrixType& a);
int type (bool quiet = true);
int type (const Matrix &a);
int type (const ComplexMatrix &a);
int type (const FloatMatrix &a);
int type (const FloatComplexMatrix &a);
int type (const SparseMatrix &a);
int type (const SparseComplexMatrix &a);
double band_density (void) const { return bandden; }
int nupper (void) const { return upper_band; }
int nlower (void) const { return lower_band; }
bool is_dense (void) const { return dense; }
bool is_diagonal (void) const
{ return (typ == Diagonal || typ == Permuted_Diagonal); }
bool is_upper_triangular (void) const
{ return (typ == Upper || typ == Permuted_Upper); }
bool is_lower_triangular (void) const
{ return (typ == Lower || typ == Permuted_Lower); }
bool is_banded (void)
{ return (typ == Banded || typ == Banded_Hermitian); }
bool is_tridiagonal (void) const
{ return (typ == Tridiagonal || typ == Tridiagonal_Hermitian); }
bool is_hermitian (void) const
{
return (typ == Banded_Hermitian || typ == Tridiagonal_Hermitian ||
typ == Hermitian);
}
bool is_rectangular (void) const { return (typ == Rectangular); }
bool is_known (void) const { return (typ != Unknown); }
bool is_unknown (void) const { return (typ == Unknown); }
void info (void) const;
octave_idx_type * triangular_perm (void) const { return perm; }
void invalidate_type (void) { typ = Unknown; }
void mark_as_diagonal (void) { typ = Diagonal; }
void mark_as_permuted_diagonal (void) { typ = Permuted_Diagonal; }
void mark_as_upper_triangular (void) { typ = Upper; }
void mark_as_lower_triangular (void) { typ = Lower; }
void mark_as_tridiagonal (void) {typ = Tridiagonal; }
void mark_as_banded (const octave_idx_type ku, const octave_idx_type kl)
{ typ = Banded; upper_band = ku; lower_band = kl; }
void mark_as_full (void) { typ = Full; }
void mark_as_rectangular (void) { typ = Rectangular; }
void mark_as_dense (void) { dense = true; }
void mark_as_not_dense (void) { dense = false; }
void mark_as_symmetric (void);
void mark_as_unsymmetric (void);
void mark_as_permuted (const octave_idx_type np, const octave_idx_type *p);
void mark_as_unpermuted (void);
MatrixType transpose (void) const;
private:
void type (int new_typ) { typ = static_cast<matrix_type>(new_typ); }
matrix_type typ;
double sp_bandden;
double bandden;
octave_idx_type upper_band;
octave_idx_type lower_band;
bool dense;
bool full;
octave_idx_type nperm;
octave_idx_type *perm;
};
#endif
|