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/*
Copyright (C) 2009-2015 Shai Ayal
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
<http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "error.h"
#include "gl2ps-renderer.h"
#ifdef HAVE_GL2PS_H
#include <cstdio>
#include "lo-mappers.h"
#include "oct-locbuf.h"
#include "unwind-prot.h"
#include "gl2ps.h"
#include "sysdep.h"
void
glps_renderer::draw (const graphics_object& go, const std::string& print_cmd)
{
static bool in_draw = false;
static std::string old_print_cmd;
if (!in_draw)
{
unwind_protect frame;
frame.protect_var (in_draw);
in_draw = true;
GLint gl2ps_term;
if (term.find ("eps") != std::string::npos)
gl2ps_term = GL2PS_EPS;
else if (term.find ("pdf") != std::string::npos)
gl2ps_term = GL2PS_PDF;
else if (term.find ("ps") != std::string::npos)
gl2ps_term = GL2PS_PS;
else if (term.find ("svg") != std::string::npos)
gl2ps_term = GL2PS_SVG;
else if (term.find ("pgf") != std::string::npos)
gl2ps_term = GL2PS_PGF;
else if (term.find ("tex") != std::string::npos)
gl2ps_term = GL2PS_TEX;
else
{
error ("gl2ps-renderer::draw: Unknown terminal %s", term.c_str ());
return;
}
GLint gl2ps_text = 0;
if (term.find ("notxt") != std::string::npos)
gl2ps_text = GL2PS_NO_TEXT;
// Default sort order optimizes for 3D plots
GLint gl2ps_sort = GL2PS_BSP_SORT;
// For 2D plots we can use a simpler Z-depth sorting algorithm
if (term.find ("is2D") != std::string::npos)
gl2ps_sort = GL2PS_SIMPLE_SORT;
GLint state = GL2PS_OVERFLOW;
GLint buffsize = 0;
while (state == GL2PS_OVERFLOW)
{
// For LaTeX output the fltk print process uses 2 drawnow() commands.
// The first one is for the pdf/ps/eps graph to be included. The
// print_cmd is saved as old_print_cmd. Then the second drawnow()
// outputs the tex-file and the graphic filename to be included is
// extracted from old_print_cmd.
std::string include_graph;
size_t found_redirect = old_print_cmd.find (">");
if (found_redirect != std::string::npos)
include_graph = old_print_cmd.substr (found_redirect + 1);
else
include_graph = old_print_cmd;
size_t n_begin = include_graph.find_first_not_of (" ");
if (n_begin != std::string::npos)
{
size_t n_end = include_graph.find_last_not_of (" ");
include_graph = include_graph.substr (n_begin,
n_end - n_begin + 1);
}
else
include_graph = "foobar-inc";
buffsize += 1024*1024;
// GL2PS_SILENT was removed to allow gl2ps printing errors on stderr
GLint ret = gl2psBeginPage ("glps_renderer figure", "Octave", 0,
gl2ps_term, gl2ps_sort,
(GL2PS_NO_BLENDING
| GL2PS_OCCLUSION_CULL
| GL2PS_BEST_ROOT
| gl2ps_text
| GL2PS_NO_PS3_SHADING
| GL2PS_USE_CURRENT_VIEWPORT),
GL_RGBA, 0, 0, 0, 0, 0,
buffsize, fp, include_graph.c_str ());
if (ret == GL2PS_ERROR)
{
old_print_cmd.clear ();
error ("gl2ps-renderer::draw: gl2psBeginPage returned GL2PS_ERROR");
return;
}
old_print_cmd = print_cmd;
opengl_renderer::draw (go);
// Without glFinish () there may primitives be missing in the
// gl2ps output.
glFinish ();
state = gl2psEndPage ();
if (state == GL2PS_NO_FEEDBACK)
{
warning ("gl2ps-renderer::draw: empty feedback buffer and/or nothing else to print");
}
else if (state == GL2PS_ERROR)
{
old_print_cmd.clear ();
error ("gl2ps-renderer::draw: gl2psEndPage returned GL2PS_ERROR");
return;
}
// Don't check state for GL2PS_UNINITIALIZED (should never happen)
// GL2PS_OVERFLOW (see while loop) or GL2PS_SUCCESS
}
}
else
opengl_renderer::draw (go);
}
int
glps_renderer::alignment_to_mode (int ha, int va) const
{
int gl2psa = GL2PS_TEXT_BL;
if (ha == 0)
{
if (va == 0 || va == 3)
gl2psa=GL2PS_TEXT_BL;
else if (va == 2)
gl2psa=GL2PS_TEXT_TL;
else if (va == 1)
gl2psa=GL2PS_TEXT_CL;
}
else if (ha == 2)
{
if (va == 0 || va == 3)
gl2psa=GL2PS_TEXT_BR;
else if (va == 2)
gl2psa=GL2PS_TEXT_TR;
else if (va == 1)
gl2psa=GL2PS_TEXT_CR;
}
else if (ha == 1)
{
if (va == 0 || va == 3)
gl2psa=GL2PS_TEXT_B;
else if (va == 2)
gl2psa=GL2PS_TEXT_T;
else if (va == 1)
gl2psa=GL2PS_TEXT_C;
}
return gl2psa;
}
Matrix
glps_renderer::render_text (const std::string& txt,
double x, double y, double z,
int ha, int va, double rotation)
{
if (txt.empty ())
return Matrix (1, 4, 0.0);
glRasterPos3d (x, y, z);
gl2psTextOpt (txt.c_str (), fontname.c_str (), fontsize,
alignment_to_mode (ha, va), rotation);
// FIXME?
// We have no way of getting a bounding box from gl2ps, so we use FreeType.
Matrix bbox;
uint8NDArray pixels;
text_to_pixels (txt, pixels, bbox, 0, 0, rotation);
return bbox;
}
void
glps_renderer::set_font (const base_properties& props)
{
opengl_renderer::set_font (props);
fontsize = props.get ("fontsize_points").double_value ();
caseless_str fn = props.get ("fontname").xtolower ().string_value ();
bool isbold =
(props.get ("fontweight").xtolower ().string_value () == "bold");
bool isitalic =
(props.get ("fontangle").xtolower ().string_value () == "italic");
fontname = "";
if (fn == "times" || fn == "times-roman")
{
if (isitalic && isbold)
fontname = "Times-BoldItalic";
else if (isitalic)
fontname = "Times-Italic";
else if (isbold)
fontname = "Times-Bold";
else
fontname = "Times-Roman";
}
else if (fn == "courier")
{
if (isitalic && isbold)
fontname = "Courier-BoldOblique";
else if (isitalic)
fontname = "Courier-Oblique";
else if (isbold)
fontname = "Courier-Bold";
else
fontname = "Courier";
}
else if (fn == "symbol")
fontname = "Symbol";
else if (fn == "zapfdingbats")
fontname = "ZapfDingbats";
else
{
if (isitalic && isbold)
fontname = "Helvetica-BoldOblique";
else if (isitalic)
fontname = "Helvetica-Oblique";
else if (isbold)
fontname = "Helvetica-Bold";
else
fontname = "Helvetica";
}
}
template <typename T>
static void
draw_pixels (GLsizei w, GLsizei h, GLenum format, const T *data, float maxval)
{
OCTAVE_LOCAL_BUFFER (GLfloat, a, 3*w*h);
// Convert to GL_FLOAT as it is the only type gl2ps accepts.
for (int i = 0; i < 3*w*h; i++)
a[i] = data[i] / maxval;
gl2psDrawPixels (w, h, 0, 0, format, GL_FLOAT, a);
}
void
glps_renderer::draw_pixels (GLsizei w, GLsizei h, GLenum format,
GLenum type, const GLvoid *data)
{
// gl2psDrawPixels only supports the GL_FLOAT type.
// Other formats, such as uint8, must be converted first.
if (type == GL_UNSIGNED_BYTE)
::draw_pixels (w, h, format, static_cast<const GLubyte *> (data), 255.0f);
else if (type == GL_UNSIGNED_SHORT)
::draw_pixels (w, h, format, static_cast<const GLushort *> (data), 65535.0f);
else
gl2psDrawPixels (w, h, 0, 0, format, type, data);
}
void
glps_renderer::draw_text (const text::properties& props)
{
if (props.get_string ().is_empty ())
return;
set_font (props);
set_color (props.get_color_rgb ());
const Matrix pos = get_transform ().scale (props.get_data_position ());
int halign = 0;
int valign = 0;
if (props.horizontalalignment_is ("center"))
halign = 1;
else if (props.horizontalalignment_is ("right"))
halign = 2;
if (props.verticalalignment_is ("top"))
valign = 2;
else if (props.verticalalignment_is ("baseline"))
valign = 3;
else if (props.verticalalignment_is ("middle"))
valign = 1;
// FIXME: handle margin and surrounding box
glRasterPos3d (pos(0), pos(1), pos.numel () > 2 ? pos(2) : 0.0);
octave_value string_prop = props.get_string ();
string_vector sv = string_prop.all_strings ();
std::string s = sv.join ("\n");
gl2psTextOpt (s.c_str (), fontname.c_str (), fontsize,
alignment_to_mode (halign, valign), props.get_rotation ());
}
static void
safe_pclose (FILE *f)
{
if (f)
octave_pclose (f);
}
#endif
void
gl2ps_print (const graphics_object& fig, const std::string& cmd,
const std::string& term)
{
#ifdef HAVE_GL2PS_H
FILE *fp = octave_popen (cmd.c_str (), "w");
if (fp)
{
unwind_protect frame;
frame.add_fcn (safe_pclose, fp);
glps_renderer rend (fp, term);
rend.draw (fig, cmd);
}
else
error ("print: failed to open pipe for gl2ps renderer");
#else
error ("print: printing not available without gl2ps library");
#endif
}
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