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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2008-2021 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING. If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////
#if ! defined (octave_gl_render_h)
#define octave_gl_render_h 1
#include "octave-config.h"
#include "graphics.h"
#include "text-renderer.h"
namespace octave
{
class opengl_functions;
class
OCTINTERP_API
opengl_renderer
{
public:
opengl_renderer (opengl_functions& glfcns);
// No copying!
opengl_renderer (const opengl_renderer&) = delete;
opengl_renderer& operator = (const opengl_renderer&) = delete;
virtual ~opengl_renderer (void) = default;
opengl_functions& get_opengl_functions (void) const { return m_glfcns; }
virtual void draw (const graphics_object& go, bool toplevel = true);
// The following version of the draw method is not declared virtual
// because no derived class overrides it.
void draw (const Matrix& hlist, bool toplevel = false);
virtual void set_viewport (int w, int h);
virtual void set_device_pixel_ratio (double dpr) { m_devpixratio = dpr; }
virtual Matrix get_viewport_scaled (void) const;
virtual graphics_xform get_transform (void) const { return xform; }
virtual uint8NDArray get_pixels (int width, int height);
virtual void draw_zoom_box (int width, int height,
int x1, int y1, int x2, int y2,
const Matrix& overlaycolor,
double overlayalpha,
const Matrix& bordercolor,
double borderalpha, double borderwidth);
virtual void finish (void);
protected:
virtual void draw_figure (const figure::properties& props);
virtual void draw_axes (const axes::properties& props);
virtual void draw_line (const line::properties& props);
virtual void draw_surface (const surface::properties& props);
virtual void draw_patch (const patch::properties& props);
virtual void draw_light (const light::properties& props);
virtual void draw_hggroup (const hggroup::properties& props);
virtual void draw_text (const text::properties& props);
virtual void draw_text_background (const text::properties& props,
bool do_rotate = false);
virtual void draw_image (const image::properties& props);
virtual void draw_uipanel (const uipanel::properties& props,
const graphics_object& go);
virtual void draw_uibuttongroup (const uibuttongroup::properties& props,
const graphics_object& go);
virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor);
virtual void setup_opengl_transformation (const axes::properties& props);
virtual void set_clipbox (double x1, double x2, double y1, double y2,
double z1, double z2);
virtual void set_clipping (bool on);
virtual void set_font (const base_properties& props);
virtual void set_color (const Matrix& c);
virtual void set_interpreter (const caseless_str& interp)
{
interpreter = interp;
}
virtual void set_linewidth (float w);
virtual void set_linestyle (const std::string& s, bool stipple = false,
double linewidth = 0.5);
virtual void set_linecap (const std::string&) { };
virtual void set_linejoin (const std::string&) { };
virtual void set_polygon_offset (bool on, float offset = 0.0f);
virtual void set_selecting (bool on)
{
selecting = on;
}
virtual void init_marker (const std::string& m, double size, float width);
virtual void end_marker (void);
virtual void draw_marker (double x, double y, double z,
const Matrix& lc, const Matrix& fc);
virtual void text_to_pixels (const std::string& txt,
uint8NDArray& pixels,
Matrix& bbox,
int halign = 0, int valign = 0,
double rotation = 0.0);
virtual void text_to_strlist (const std::string& txt,
std::list<text_renderer::string>& lst,
Matrix& bbox,
int halign = 0, int valign = 0,
double rotation = 0.0);
virtual Matrix render_text (const std::string& txt,
double x, double y, double z,
int halign, int valign, double rotation = 0.0);
virtual void render_grid (const double linewidth,
const std::string& gridstyle,
const Matrix& gridcolor, const double gridalpha,
const Matrix& ticks, double lim1, double lim2,
double p1, double p1N, double p2, double p2N,
int xyz, bool is_3D);
virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2,
double p1, double p1N, double p2, double p2N,
double dx, double dy, double dz,
int xyz, bool doubleside);
virtual void render_ticktexts (const Matrix& ticks,
const string_vector& ticklabels,
double lim1, double lim2,
double p1, double p2,
int xyz, int ha, int va,
int& wmax, int& hmax);
virtual void draw_zoom_rect (int x1, int y1, int x2, int y2);
private:
void init_maxlights (void);
std::string get_string (unsigned int id) const;
bool is_nan_or_inf (double x, double y, double z) const
{
return (math::isnan (x) || math::isnan (y)
|| math::isnan (z)
|| math::isinf (x) || math::isinf (y)
|| math::isinf (z));
}
uint8_t clip_code (double x, double y, double z) const
{
return ((x < xmin ? 1 : 0)
| (x > xmax ? 1 : 0) << 1
| (y < ymin ? 1 : 0) << 2
| (y > ymax ? 1 : 0) << 3
| (z < zmin ? 1 : 0) << 4
| (z > zmax ? 1 : 0) << 5
| (is_nan_or_inf (x, y, z) ? 0 : 1) << 6);
}
void set_normal (int bfl_mode, const NDArray& n, int j, int i);
double points_to_pixels (const double val) const;
unsigned int make_marker_list (const std::string& m, double size,
bool filled) const;
void draw_axes_planes (const axes::properties& props);
void draw_axes_boxes (const axes::properties& props);
void draw_axes_grids (const axes::properties& props);
void draw_axes_x_grid (const axes::properties& props);
void draw_axes_y_grid (const axes::properties& props);
void draw_axes_z_grid (const axes::properties& props);
void draw_axes_children (const axes::properties& props);
void draw_all_lights (const base_properties& props,
std::list<graphics_object>& obj_list);
protected:
opengl_functions& m_glfcns;
// axis limits in model scaled coordinate
double xmin, xmax;
double ymin, ymax;
double zmin, zmax;
// Factor used for translating Octave pixels to actual device pixels
double m_devpixratio;
// axes transformation data
graphics_xform xform;
private:
// The graphics toolkit associated with the figure being rendered.
graphics_toolkit toolkit;
// Z projection limits in windows coordinate
double xZ1, xZ2;
// call lists identifiers for markers
unsigned int marker_id, filled_marker_id;
// camera information for primitive sorting and lighting
ColumnVector camera_pos, camera_dir, view_vector;
// interpreter to be used by text_to_pixels
caseless_str interpreter;
text_renderer txt_renderer;
// light object present and visible
unsigned int m_current_light;
unsigned int m_max_lights;
// Indicate we are drawing for selection purpose
bool selecting;
// Indicate we are drawing for printing purpose
bool m_printing;
private:
class patch_tessellator;
};
}
#endif
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