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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2009-2021 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING. If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////
#if ! defined (octave_text_renderer_h)
#define octave_text_renderer_h 1
#include "octave-config.h"
#include <list>
#include <string>
#include <vector>
#include "caseless-str.h"
#include "dMatrix.h"
#include "uint8NDArray.h"
namespace octave
{
class base_text_renderer;
class text_element;
class
OCTINTERP_API
text_renderer
{
public:
text_renderer (void);
// No copying!
text_renderer (const text_renderer&) = delete;
text_renderer& operator = (const text_renderer&) = delete;
~text_renderer (void);
bool ok (void) const;
Matrix get_extent (text_element *elt, double rotation = 0.0);
Matrix get_extent (const std::string& txt, double rotation = 0.0,
const caseless_str& interpreter = "tex");
void set_anti_aliasing (bool val);
void set_font (const std::string& name, const std::string& weight,
const std::string& angle, double size);
octave_map get_system_fonts (void);
void set_color (const Matrix& c);
void text_to_pixels (const std::string& txt,
uint8NDArray& pxls, Matrix& bbox,
int halign, int valign, double rotation = 0.0,
const caseless_str& interpreter = "tex",
bool handle_rotation = true);
class font
{
public:
font (void)
: name (), weight (), angle (), size (0)
{ }
font (const std::string& nm, const std::string& wt,
const std::string& ang, double sz)
: name (nm), weight (wt), angle (ang), size (sz)
{ }
font (const font& ft)
: name (ft.name), weight (ft.weight), angle (ft.angle),
size (ft.size)
{ }
~font (void) = default;
font& operator = (const font& ft)
{
if (&ft != this)
{
name = ft.name;
weight = ft.weight;
angle = ft.angle;
size = ft.size;
}
return *this;
}
std::string get_name (void) const { return name; }
std::string get_weight (void) const { return weight; }
std::string get_angle (void) const { return angle; }
double get_size (void) const { return size; }
protected:
std::string name;
std::string weight;
std::string angle;
double size;
};
// Container for substrings after parsing.
class string
{
public:
string (const std::string& s, font& f, const double x0, const double y0)
: str (s), family (f.get_name ()), fnt (f), x (x0), y (y0), z (0.0),
xdata (), code (0), color (Matrix (1,3,0.0))
{ }
string (const string& s)
: str (s.str), family (s.family), fnt (s.fnt), x (s.x), y (s.y),
z (s.z), xdata (s.xdata), code (s.code), color (s.color)
{ }
~string (void) = default;
string& operator = (const string& s)
{
if (&s != this)
{
str = s.str;
family = s.family;
fnt = s.fnt;
x = s.x;
y = s.y;
z = s.z;
xdata = s.xdata;
code = s.code;
color = s.color;
}
return *this;
}
void set_string (const std::string& s) { str = s; }
std::string get_string (void) const { return str; }
std::string get_name (void) const { return fnt.get_name (); }
std::string get_family (void) const { return family; }
void set_family (const std::string& nm) { family = nm; }
std::string get_weight (void) const { return fnt.get_weight (); }
std::string get_angle (void) const { return fnt.get_angle (); }
double get_size (void) const { return fnt.get_size (); }
void set_x (const double x0) { x = x0; }
double get_x (void) const { return x; }
void set_xdata (const std::vector<double>& x0) { xdata = x0; }
std::vector<double> get_xdata (void) const { return xdata; }
void set_y (const double y0) { y = y0; }
double get_y (void) const { return y; }
void set_z (const double z0) { z = z0; }
double get_z (void) const { return z; }
void set_code (const uint32_t c) { code = c; }
uint32_t get_code (void) const { return code; }
void set_color (const uint8NDArray& c)
{
color(0) = static_cast<double> (c(0)) / 255;
color(1) = static_cast<double> (c(1)) / 255;
color(2) = static_cast<double> (c(2)) / 255;
}
Matrix get_color (void) const { return color; }
private:
std::string str;
std::string family;
font fnt;
double x, y, z;
std::vector<double> xdata;
uint32_t code;
Matrix color;
};
void text_to_strlist (const std::string& txt,
std::list<string>& lst, Matrix& box,
int halign, int valign, double rotation = 0.0,
const caseless_str& interpreter = "tex");
private:
base_text_renderer *rep;
};
}
#endif
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