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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2024 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING. If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////
#if defined (HAVE_CONFIG_H)
# include "config.h"
#endif
#include <QCoreApplication>
#include <QString>
#include <QThread>
#include "Object.h"
#include "ObjectProxy.h"
#include "oct-mutex.h"
#include "utils.h"
OCTAVE_BEGIN_NAMESPACE(octave)
ObjectProxy::ObjectProxy (Object *obj)
: QObject (), m_object (nullptr)
{
init (obj);
}
void
ObjectProxy::init (Object *obj)
{
if (obj != m_object)
{
if (m_object)
{
disconnect (this, &ObjectProxy::sendUpdate,
m_object, &Object::slotUpdate);
disconnect (this, &ObjectProxy::sendRedraw,
m_object, &Object::slotRedraw);
disconnect (this, &ObjectProxy::sendShow,
m_object, &Object::slotShow);
}
m_object = obj;
if (m_object)
{
connect (this, &ObjectProxy::sendUpdate,
m_object, &Object::slotUpdate);
connect (this, &ObjectProxy::sendRedraw,
m_object, &Object::slotRedraw);
connect (this, &ObjectProxy::sendShow,
m_object, &Object::slotShow);
}
}
}
void
ObjectProxy::setObject (Object *obj)
{
// Eventually destroy previous Object
if (m_object)
finalize ();
init (obj);
}
void
ObjectProxy::update (int pId)
{
emit sendUpdate (pId);
}
void
ObjectProxy::finalize ()
{
if (! m_object)
error ("ObjectProxy::finalize: invalid GUI Object");
Qt::ConnectionType t = Qt::BlockingQueuedConnection;
if (QThread::currentThread () == QCoreApplication::instance ()->thread ())
t = Qt::DirectConnection;
if (! QMetaObject::invokeMethod (m_object, "slotFinalize", t))
error ("ObjectProxy::finalize: unable to delete GUI Object");
}
void
ObjectProxy::redraw ()
{
emit sendRedraw ();
}
void
ObjectProxy::show ()
{
emit sendShow ();
}
void
ObjectProxy::print (const QString& file_cmd, const QString& term)
{
if (! m_object)
error ("ObjectProxy::print: invalid GUI Object");
Qt::ConnectionType t = Qt::BlockingQueuedConnection;
if (QThread::currentThread () == QCoreApplication::instance ()->thread ())
t = Qt::DirectConnection;
if (! QMetaObject::invokeMethod (m_object, "slotPrint", t,
Q_ARG (QString, file_cmd),
Q_ARG (QString, term)))
error ("ObjectProxy::print: unable to print figure");
}
uint8NDArray
ObjectProxy::get_pixels ()
{
if (! m_object)
error ("ObjectProxy::finalize: invalid GUI Object");
uint8NDArray retval;
// The ObjectProxy is generally ran from the interpreter thread
// while the actual Figure (Object) lives in the gui thread. The
// following ensures synchronous execution of the Figure method and
// allows retrieving a return value.
Qt::ConnectionType t = Qt::BlockingQueuedConnection;
if (QThread::currentThread () == QCoreApplication::instance ()->thread ())
t = Qt::DirectConnection;
QMetaObject::invokeMethod (m_object, "slotGetPixels", t,
Q_RETURN_ARG (uint8NDArray, retval));
return retval;
}
OCTAVE_END_NAMESPACE(octave);
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