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########################################################################
##
## Copyright (C) 1993-2024 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING. If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################
## -*- texinfo -*-
## @deftypefn {} {@var{choice} =} menu (@var{title}, @var{opt1}, @dots{})
## @deftypefnx {} {@var{choice} =} menu (@var{title}, @{@var{opt1}, @dots{}@})
## Display a menu with heading @var{title} and options @var{opt1}, @dots{},
## and wait for user input.
##
## If the GUI is running, the menu is displayed graphically using
## @code{listdlg}. Otherwise, the title and menu options are printed on the
## console.
##
## @var{title} is a string and the options may be input as individual strings
## or as a cell array of strings.
##
## The return value @var{choice} is the number of the option selected by the
## user counting from 1. If the user aborts the dialog or makes an invalid
## selection then 0 is returned.
##
## This function is useful for interactive programs. There is no limit to the
## number of options that may be passed in, but it may be confusing to present
## more than will fit easily on one screen.
## @seealso{input, listdlg}
## @end deftypefn
function choice = menu (title, varargin)
if (nargin < 2)
print_usage ();
endif
if (! ischar (title))
error ("menu: TITLE must be a string");
elseif (nargin > 2 && ! iscellstr (varargin))
error ("menu: All OPTIONS must be strings");
elseif (! ischar (varargin{1}) && ! iscellstr (varargin{1}))
error ("menu: OPTIONS must be string or cell array of strings");
endif
if (__event_manager_enabled__ ()) # GUI menu
[choice, ok] = listdlg ("Name", "menu", "PromptString", title,
"ListString", varargin, "SelectionMode", "Single");
if (! ok)
choice = 0;
endif
else # console menu
## Force pending output to appear before the menu.
fflush (stdout);
## Don't send the menu through the pager as that can cause major confusion.
page_screen_output (false, "local");
if (! isempty (title))
printf ("%s\n", title);
endif
## Handle case where choices are given as a cell array
if (iscellstr (varargin{1}))
varargin = varargin{1};
endif
nopt = numel (varargin);
for i = 1:nopt
printf (" [%2d] %s\n", i, varargin{i});
endfor
printf ("\n");
s = input ("Select a number: ", "s");
choice = sscanf (s, "%d");
if (! isscalar (choice) || choice < 1 || choice > nopt)
warning ("menu: input invalid or out of range\n");
choice = 0;
endif
endif
endfunction
## Test input validation
%!error <Invalid call> menu ()
%!error <Invalid call> menu ("title")
%!error <TITLE must be a string> menu (1, "opt1")
%!error <All OPTIONS must be strings> menu ("title", "opt1", 1)
%!error <OPTIONS must be string or cell array of strings> menu ("title", 1)
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