1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
|
// Template array classes with like-type math ops
/*
Copyright (C) 1996, 1997 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#if defined (__GNUG__) && defined (USE_PRAGMA_INTERFACE_IMPLEMENTATION)
#pragma interface
#endif
#if !defined (octave_MArray2_h)
#define octave_MArray2_h 1
#include "Array2.h"
// Two dimensional array with math ops.
// But first, some preprocessor abuse...
#include "MArray-defs.h"
MARRAY_OPS_FORWARD_DECLS (MArray2)
template <class T>
class
MArray2 : public Array2<T>
{
protected:
MArray2 (T *d, int n, int m) : Array2<T> (d, n, m) { }
public:
MArray2 (void) : Array2<T> () { }
MArray2 (int n, int m) : Array2<T> (n, m) { }
MArray2 (int n, int m, const T& val) : Array2<T> (n, m, val) { }
MArray2 (const MArray2<T>& a) : Array2<T> (a) { }
MArray2 (const Array2<T>& a) : Array2<T> (a) { }
~MArray2 (void) { }
MArray2<T>& operator = (const MArray2<T>& a)
{
Array2<T>::operator = (a);
return *this;
}
MArray2<T>& insert (const Array2<T>& a, int r, int c)
{
Array2<T>::insert (a, r, c);
return *this;
}
MArray2<T> transpose (void) const { return Array2<T>::transpose (); }
// Currently, the OPS functions don't need to be friends, but that
// may change.
// MARRAY_OPS_FRIEND_DECLS (MArray2)
};
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
|