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// Matrix manipulations.
/*
Copyright (C) 1996, 1997 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#if defined (__GNUG__) && defined (USE_PRAGMA_INTERFACE_IMPLEMENTATION)
#pragma implementation
#endif
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <iostream>
#include "Array-util.h"
#include "lo-error.h"
#include "str-vec.h"
#include "mx-base.h"
#include "mx-inlines.cc"
// boolMatrix class.
bool
boolMatrix::operator == (const boolMatrix& a) const
{
if (rows () != a.rows () || cols () != a.cols ())
return 0;
return mx_inline_equal (data (), a.data (), length ());
}
bool
boolMatrix::operator != (const boolMatrix& a) const
{
return !(*this == a);
}
boolMatrix&
boolMatrix::insert (const boolMatrix& a, int r, int c)
{
Array2<bool>::insert (a, r, c);
return *this;
}
// unary operations
boolMatrix
boolMatrix::operator ! (void) const
{
int nr = rows ();
int nc = cols ();
boolMatrix b (nr, nc);
for (int j = 0; j < nc; j++)
for (int i = 0; i < nr; i++)
b.elem (i, j) = ! elem (i, j);
return b;
}
// other operations
// XXX FIXME XXX Do these really belong here? Maybe they should be
// in a base class?
boolMatrix
boolMatrix::all (int dim) const
{
MX_ALL_OP (dim);
}
boolMatrix
boolMatrix::any (int dim) const
{
MX_ANY_OP (dim);
}
MM_CMP_OPS (boolMatrix, , boolMatrix, )
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
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