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/*
Copyright (C) 2003 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#if !defined (octave_rand_h)
#define octave_rand_h 1
#include <string>
#include "dMatrix.h"
#include "dNDArray.h"
struct
octave_rand
{
// Return the current seed.
static double seed (void);
// Set the seed.
static void seed (double s);
// Return the current distribution.
static std::string distribution (void);
// Set the current distribution. May be either "uniform" (the
// default) or "normal".
static void distribution (const std::string& d);
static void uniform_distribution (void);
static void normal_distribution (void);
// Return the next number from the sequence.
static double scalar (void);
// Return a matrix of numbers from the sequence, filled in column
// major order.
static Matrix matrix (int r, int c);
// Return an N-dimensional array of numbers from the sequence,
// filled in column major order.
static NDArray nd_array (const dim_vector& dims);
// Return an array of numbers from the sequence.
static Array<double> vector (int n);
};
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
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