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 | /*
Copyright (C) 1996, 1997 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
*/
#if !defined (octave_boolMatrix_int_h)
#define octave_boolMatrix_int_h 1
#if defined (__GNUG__) && defined (USE_PRAGMA_INTERFACE_IMPLEMENTATION)
#pragma interface
#endif
#include "Array2.h"
#include "mx-defs.h"
#include "mx-op-defs.h"
class
boolMatrix : public Array2<bool>
{
public:
  boolMatrix (void) : Array2<bool> () { }
  boolMatrix (int r, int c) : Array2<bool> (r, c) { }
  boolMatrix (int r, int c, bool val) : Array2<bool> (r, c, val) { }
  boolMatrix (const Array2<bool>& a) : Array2<bool> (a) { }
  boolMatrix (const boolMatrix& a) : Array2<bool> (a) { }
  boolMatrix& operator = (const boolMatrix& a)
    {
      Array2<bool>::operator = (a);
      return *this;
    }
  bool operator == (const boolMatrix& a) const;
  bool operator != (const boolMatrix& a) const;
  boolMatrix transpose (void) const { return Array2<bool>::transpose (); }
  // destructive insert/delete/reorder operations
  boolMatrix& insert (const boolMatrix& a, int r, int c);
  // unary operations
  boolMatrix operator ! (void) const;
  // other operations
  boolMatrix all (int dim = -1) const;
  boolMatrix any (int dim = -1) const;
#if 0
  // i/o
  friend std::ostream& operator << (std::ostream& os, const Matrix& a);
  friend std::istream& operator >> (std::istream& is, Matrix& a);
#endif
  static bool resize_fill_value (void) { return false; }
private:
  boolMatrix (bool *b, int r, int c) : Array2<bool> (b, r, c) { }
};
MM_CMP_OP_DECLS (boolMatrix, boolMatrix)
#endif
/*
;;; Local Variables: ***
;;; mode: C++ ***
;;; End: ***
*/
 |