File: dynamicEDT3DConfig.cmake.in

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# - Config file for the dynamicEDT3D package
# (example from http://www.vtk.org/Wiki/CMake/Tutorials/How_to_create_a_ProjectConfig.cmake_file)
#
#  Usage from an external project:
#    In your CMakeLists.txt, add these lines:
#
#    FIND_PACKAGE(dynamicedt3d REQUIRED )
#    INCLUDE_DIRECTORIES(${DYNAMICEDT3D_INCLUDE_DIRS})
#    TARGET_LINK_LIBRARIES(MY_TARGET_NAME ${DYNAMICEDT3D_LIBRARIES})
#
# It defines the following variables
#  DYNAMICEDT3D_INCLUDE_DIRS - include directories for dynamicEDT3D
#  DYNAMICEDT3D_LIBRARY_DIRS - library directories for dynamicEDT3D (normally not used!)
#  DYNAMICEDT3D_LIBRARIES    - libraries to link against
 
# Tell the user project where to find our headers and libraries
set(DYNAMICEDT3D_INCLUDE_DIRS "@DYNAMICEDT3D_INCLUDE_DIRS@")
set(DYNAMICEDT3D_LIBRARY_DIRS "@DYNAMICEDT3D_LIB_DIR@")
 
# Our library dependencies (contains definitions for IMPORTED targets)
# include("@FOOBAR_CMAKE_DIR@/FooBarLibraryDepends.cmake")
 
set(DYNAMICEDT3D_LIBRARIES "@DYNAMICEDT3D_LIB_DIR@/@DYNAMICEDT3D_LIBRARY@")