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#ifndef OGLE_AO_H
#define OGLE_AO_H
/* Ogle - A video player
* Copyright (C) 2002 Bjrn Englund
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
#include <inttypes.h>
typedef enum {
OGLE_AO_ENCODING_NONE,
OGLE_AO_ENCODING_LINEAR,
OGLE_AO_ENCODING_IEC61937
} ogle_ao_encoding_t;
typedef enum {
OGLE_AO_BYTEORDER_BE = 0,
OGLE_AO_BYTEORDER_LE = 1,
#if WORDS_BIGENDIAN == 1
OGLE_AO_BYTEORDER_NE = 0
#else
OGLE_AO_BYTEORDER_NE = 1
#endif
} ogle_ao_byteorder_t;
typedef enum {
OGLE_AO_CHTYPE_UNSPECIFIED = 0x0,
OGLE_AO_CHTYPE_NULL = 0x1,
OGLE_AO_CHTYPE_MONO = 0x2,
OGLE_AO_CHTYPE_LEFT = 0x4,
OGLE_AO_CHTYPE_RIGHT = 0x8,
OGLE_AO_CHTYPE_CENTER = 0x10,
OGLE_AO_CHTYPE_REARLEFT = 0x20,
OGLE_AO_CHTYPE_REARCENTER = 0x40,
OGLE_AO_CHTYPE_REARRIGHT = 0x80,
OGLE_AO_CHTYPE_REARMONO = 0x100, //mono surround
OGLE_AO_CHTYPE_LFE = 0x200
} ogle_ao_chtype_t;
/* A sample is a number representing the sound at a specific time.
* The sample_resolution is the number of bits that encode information
* in the sample.
* channels is the number of samples taken at the same time.
* The sample_frame_size is the space in bytes that is used to store
* all samples taken at the same time.
* For normal CD audio (44.1kHz 16bit stereo) this would be:
* sample_rate = 44100, sample_resolution = 16, channels = 2
* encoding = OGLE_AO_ENCODING_LINEAR, sample_frame_size = 4
* A fragment is the smallest size of data that is transferred to
* the sound card.
* fragments together with fragment_size defines the sample buffer.
*/
typedef struct {
int32_t sample_rate; // samples per second
int32_t sample_resolution; // bits per sample
int32_t channels; // number of channels (1 = mono, 2 = stereo,...)
ogle_ao_chtype_t chtypes; // the combined types of channels
ogle_ao_chtype_t *chlist; // gives the position and type of each channel
ogle_ao_encoding_t encoding; // ( linear, ulaw, ac3, mpeg, ... )
uint32_t sample_frame_size; // the size in bytes of one sample frame
ogle_ao_byteorder_t byteorder; // the endianess of the samples
int fragments; // number of fragments
int fragment_size; // size of a fragment
} ogle_ao_audio_info_t;
typedef struct ogle_ao_instance_s ogle_ao_instance_t;
typedef ogle_ao_instance_t *(*ao_open_t)(char *dev);
typedef struct {
char * name;
ao_open_t open;
} ao_driver_t;
/* return NULL terminated array of all drivers */
ao_driver_t * ao_drivers (void);
/* Open a given driver, and give it the argument of dev */
ogle_ao_instance_t *ogle_ao_open(ao_open_t open, char *dev);
/* Call init in the given driver instance */
int ogle_ao_init(ogle_ao_instance_t *instance,
ogle_ao_audio_info_t *audio_info);
/* Queue up nbytes worth of sample data to be played */
int ogle_ao_play(ogle_ao_instance_t *instance, void* samples, size_t nbytes);
/* Close the given driver instance */
void ogle_ao_close(ogle_ao_instance_t *instance);
/* Query the number of sample intervals left in the output queue. */
int ogle_ao_odelay(ogle_ao_instance_t *instance,
unsigned int *sample_intervals);
/* Discard as much of the queued ouput data as possible (as fast as possible)*/
int ogle_ao_flush(ogle_ao_instance_t *instance);
/* Block until all of the queued output data has been played */
int ogle_ao_drain(ogle_ao_instance_t *instance);
#endif /* OGLE_AO_H */
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