1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122
|
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Copyright (C) 2015 Simon Newton
*/
//! [Client Thread] NOLINT(whitespace/comments)
#include <ola/io/SelectServer.h>
#include <ola/Logging.h>
#include <ola/client/ClientWrapper.h>
#include <ola/thread/Thread.h>
#include <ola/Callback.h>
#include <vector>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define VC_EXTRALEAN
#include <ola/win/CleanWindows.h>
#endif // _WIN32
using ola::io::SelectServer;
using ola::NewSingleCallback;
using std::cout;
using std::endl;
using std::vector;
class OlaThread : public ola::thread::Thread {
public:
bool Start() {
if (!m_wrapper.Setup()) {
return false;
}
return ola::thread::Thread::Start();
}
void Stop() {
m_wrapper.GetSelectServer()->Terminate();
}
void FetchPluginList(ola::client::PluginListCallback *callback) {
m_wrapper.GetSelectServer()->Execute(
NewSingleCallback(this, &OlaThread::InternalFetchPluginList, callback));
}
ola::io::SelectServer* GetSelectServer() {
return m_wrapper.GetSelectServer();
}
protected:
void *Run() {
m_wrapper.GetSelectServer()->Run();
return NULL;
}
private:
ola::client::OlaClientWrapper m_wrapper;
void InternalFetchPluginList(ola::client::PluginListCallback *callback) {
m_wrapper.GetClient()->FetchPluginList(callback);
}
};
// Called when plugin information is available.
// This function is run from the OLA Thread, if you use variables in the main
// program then you'll need to add locking.
void ShowPluginList(ola::io::SelectServer *ss,
const ola::client::Result &result,
const vector<ola::client::OlaPlugin> &plugins) {
if (!result.Success()) {
std::cerr << result.Error() << endl;
} else {
vector<ola::client::OlaPlugin>::const_iterator iter = plugins.begin();
for (; iter != plugins.end(); ++iter) {
cout << "Plugin: " << iter->Name() << endl;
}
}
ss->Terminate(); // terminate the program.
}
int main(int, char *[]) {
ola::InitLogging(ola::OLA_LOG_WARN, ola::OLA_LOG_STDERR);
OlaThread ola_thread;
if (!ola_thread.Start()) {
std::cerr << "Failed to start OLA thread" << endl;
exit(1);
}
// Control is returned to the main program here.
// To fetch a list of plugins
ola::io::SelectServer *ss = ola_thread.GetSelectServer();
ola_thread.FetchPluginList(
ola::NewSingleCallback(ShowPluginList, ss));
// The main program continues...
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif // _WIN32
// When it's time to exit, Stop the OLA thread.
ola_thread.Stop();
ola_thread.Join();
}
//! [Client Thread] NOLINT(whitespace/comments)
|