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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Copyright (C) 2010 Simon Newton
*/
//! [Tutorial Example] NOLINT(whitespace/comments)
#include <stdlib.h>
#include <unistd.h>
#include <ola/DmxBuffer.h>
#include <ola/Logging.h>
#include <ola/client/StreamingClient.h>
#include <iostream>
using std::cout;
using std::endl;
int main(int, char *[]) {
unsigned int universe = 1; // universe to use for sending data
// turn on OLA logging
ola::InitLogging(ola::OLA_LOG_WARN, ola::OLA_LOG_STDERR);
ola::DmxBuffer buffer; // A DmxBuffer to hold the data.
buffer.Blackout(); // Set all channels to 0
// Create a new client.
ola::client::StreamingClient ola_client(
(ola::client::StreamingClient::Options()));
// Setup the client, this connects to the server
if (!ola_client.Setup()) {
std::cerr << "Setup failed" << endl;
exit(1);
}
// Send 100 frames to the server. Increment slot (channel) 0 each time a
// frame is sent.
for (unsigned int i = 0; i < 100; i++) {
buffer.SetChannel(0, i);
if (!ola_client.SendDmx(universe, buffer)) {
cout << "Send DMX failed" << endl;
exit(1);
}
usleep(25000); // sleep for 25ms between frames.
}
return 0;
}
//! [Tutorial Example] NOLINT(whitespace/comments)
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