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/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* SelectServerTest.cpp
* Test fixture for the SelectServer.
* Copyright (C) 2005 Simon Newton
*
* This tries to test many of the tricky reentrancy cases of a SelectServer.
* Because the add / remove descriptor methods can be called from within
* callbacks, it's important that the SelectServer remain reentrant. This in
* turn means implementations of PollerInterface also need to be reentrant.
*/
#ifdef _WIN32
#include <ola/win/CleanWinSock2.h>
#endif // _WIN32
#include <cppunit/extensions/HelperMacros.h>
#include <set>
#include <sstream>
#include "common/io/PollerInterface.h"
#include "ola/Callback.h"
#include "ola/Clock.h"
#include "ola/ExportMap.h"
#include "ola/Logging.h"
#include "ola/base/Array.h"
#include "ola/io/SelectServer.h"
#include "ola/network/Socket.h"
#include "ola/testing/TestUtils.h"
using ola::ExportMap;
using ola::IntegerVariable;
using ola::NewCallback;
using ola::NewSingleCallback;
using ola::TimeStamp;
using ola::io::ConnectedDescriptor;
using ola::io::LoopbackDescriptor;
using ola::io::PollerInterface;
using ola::io::SelectServer;
using ola::io::UnixSocket;
using ola::io::WriteFileDescriptor;
using ola::network::UDPSocket;
using std::auto_ptr;
using std::set;
/*
* For some of the tests we need precise control over the timing.
* So we mock a clock out here.
*/
class CustomMockClock: public ola::Clock {
public:
explicit CustomMockClock(TimeStamp *timestamp)
: m_timestamp(timestamp) {
}
void CurrentMonotonicTime(TimeStamp *timestamp) const {
*timestamp = *m_timestamp;
}
private:
TimeStamp *m_timestamp;
};
class SelectServerTest: public CppUnit::TestFixture {
typedef set<ConnectedDescriptor*> Descriptors;
CPPUNIT_TEST_SUITE(SelectServerTest);
CPPUNIT_TEST(testAddInvalidDescriptor);
CPPUNIT_TEST(testDoubleAddAndRemove);
CPPUNIT_TEST(testAddRemoveReadDescriptor);
CPPUNIT_TEST(testRemoteEndClose);
CPPUNIT_TEST(testRemoteEndCloseWithDelete);
CPPUNIT_TEST(testRemoteEndCloseWithRemoveAndDelete);
CPPUNIT_TEST(testRemoveWriteWhenOtherReadable);
CPPUNIT_TEST(testRemoveWriteWhenReadable);
CPPUNIT_TEST(testRemoveOthersWhenReadable);
CPPUNIT_TEST(testRemoveOthersWhenWriteable);
#ifndef _WIN32
CPPUNIT_TEST(testReadWriteInteraction);
#endif // !_WIN32
CPPUNIT_TEST(testShutdownWithActiveDescriptors);
CPPUNIT_TEST(testTimeout);
CPPUNIT_TEST(testOffByOneTimeout);
CPPUNIT_TEST(testLoopCallbacks);
CPPUNIT_TEST_SUITE_END();
public:
void setUp();
void tearDown();
void testAddInvalidDescriptor();
void testDoubleAddAndRemove();
void testAddRemoveReadDescriptor();
void testRemoteEndClose();
void testRemoteEndCloseWithDelete();
void testRemoteEndCloseWithRemoveAndDelete();
void testRemoveWriteWhenOtherReadable();
void testRemoveWriteWhenReadable();
void testRemoveOthersWhenReadable();
void testRemoveOthersWhenWriteable();
void testReadWriteInteraction();
void testShutdownWithActiveDescriptors();
void testTimeout();
void testOffByOneTimeout();
void testLoopCallbacks();
void FatalTimeout() {
OLA_FAIL("Fatal Timeout");
}
void Terminate() {
OLA_DEBUG << "Terminate called";
if (m_ss) { m_ss->Terminate(); }
}
void SingleIncrementTimeout() {
OLA_DEBUG << "Single increment timeout called";
m_timeout_counter++;
OLA_DEBUG << "Timeout counter is now " << m_timeout_counter;
}
void ReentrantTimeout(SelectServer *ss) {
OLA_DEBUG << "Re-entrant timeout called, adding two single increment "
"timeouts";
ss->RegisterSingleTimeout(
0,
ola::NewSingleCallback(this,
&SelectServerTest::SingleIncrementTimeout));
ss->RegisterSingleTimeout(
5,
ola::NewSingleCallback(this,
&SelectServerTest::SingleIncrementTimeout));
}
void NullHandler() {}
bool IncrementTimeout() {
if (m_ss && m_ss->IsRunning())
m_timeout_counter++;
return true;
}
void ReadDataAndRemove(ConnectedDescriptor *descriptor) {
uint8_t data[10];
unsigned int size;
descriptor->Receive(data, arraysize(data), size);
if (m_ss) {
m_ss->RemoveReadDescriptor(descriptor);
m_ss->RemoveWriteDescriptor(descriptor);
m_ss->Terminate();
delete descriptor;
}
}
void RemoveAndDeleteDescriptors(Descriptors read_descriptors,
Descriptors write_descriptors,
Descriptors delete_descriptors) {
Descriptors::iterator iter;
for (iter = read_descriptors.begin(); iter != read_descriptors.end();
++iter) {
m_ss->RemoveReadDescriptor(*iter);
}
for (iter = write_descriptors.begin(); iter != write_descriptors.end();
++iter) {
m_ss->RemoveWriteDescriptor(*iter);
}
for (iter = delete_descriptors.begin(); iter != delete_descriptors.end();
++iter) {
delete *iter;
}
m_ss->Terminate();
}
void IncrementLoopCounter() { m_loop_counter++; }
private:
unsigned int m_timeout_counter;
unsigned int m_loop_counter;
ExportMap m_map;
IntegerVariable *connected_read_descriptor_count;
IntegerVariable *read_descriptor_count;
IntegerVariable *write_descriptor_count;
SelectServer *m_ss;
};
CPPUNIT_TEST_SUITE_REGISTRATION(SelectServerTest);
void SelectServerTest::setUp() {
connected_read_descriptor_count = m_map.GetIntegerVar(
PollerInterface::K_CONNECTED_DESCRIPTORS_VAR);
read_descriptor_count = m_map.GetIntegerVar(
PollerInterface::K_READ_DESCRIPTOR_VAR);
write_descriptor_count = m_map.GetIntegerVar(
PollerInterface::K_WRITE_DESCRIPTOR_VAR);
m_ss = new SelectServer(&m_map);
m_timeout_counter = 0;
m_loop_counter = 0;
#if _WIN32
WSADATA wsa_data;
int result = WSAStartup(MAKEWORD(2, 0), &wsa_data);
OLA_ASSERT_EQ(result, 0);
#endif // _WIN32
}
void SelectServerTest::tearDown() {
delete m_ss;
#ifdef _WIN32
WSACleanup();
#endif // _WIN32
}
/*
* Confirm we can't add invalid descriptors to the SelectServer
*/
void SelectServerTest::testAddInvalidDescriptor() {
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get()); // internal socket
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
// Adding and removing a uninitialized socket should fail
LoopbackDescriptor bad_socket;
OLA_ASSERT_FALSE(m_ss->AddReadDescriptor(&bad_socket));
OLA_ASSERT_FALSE(m_ss->AddWriteDescriptor(&bad_socket));
m_ss->RemoveReadDescriptor(&bad_socket);
m_ss->RemoveWriteDescriptor(&bad_socket);
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
}
/*
* Confirm we can't add the same descriptor twice.
*/
void SelectServerTest::testDoubleAddAndRemove() {
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get()); // internal socket
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
LoopbackDescriptor loopback;
loopback.Init();
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(&loopback));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(1, write_descriptor_count->Get());
m_ss->RemoveReadDescriptor(&loopback);
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(1, write_descriptor_count->Get());
m_ss->RemoveWriteDescriptor(&loopback);
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
// Trying to remove a second time shouldn't crash
m_ss->RemoveReadDescriptor(&loopback);
m_ss->RemoveWriteDescriptor(&loopback);
}
/*
* Check AddReadDescriptor/RemoveReadDescriptor works correctly and that the
* export map is updated.
*/
void SelectServerTest::testAddRemoveReadDescriptor() {
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
LoopbackDescriptor loopback;
loopback.Init();
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
// Add a udp socket
UDPSocket udp_socket;
OLA_ASSERT_TRUE(udp_socket.Init());
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&udp_socket));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(1, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
// Check remove works
m_ss->RemoveReadDescriptor(&loopback);
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(1, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
m_ss->RemoveReadDescriptor(&udp_socket);
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
}
/*
* Confirm we correctly detect the remote end closing the connection.
*/
void SelectServerTest::testRemoteEndClose() {
Descriptors read_set, write_set, delete_set;
LoopbackDescriptor loopback;
loopback.Init();
read_set.insert(&loopback);
loopback.SetOnClose(NewSingleCallback(
this, &SelectServerTest::RemoveAndDeleteDescriptors,
read_set, write_set, delete_set));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
// now the Write end closes
loopback.CloseClient();
m_ss->Run();
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Confirm we correctly detect the remote end closing the connection.
* This uses the delete_on_close option.
*/
void SelectServerTest::testRemoteEndCloseWithDelete() {
// Ownership is transferred to the SelectServer.
LoopbackDescriptor *loopback = new LoopbackDescriptor();
loopback->Init();
loopback->SetOnClose(NewSingleCallback(
this, &SelectServerTest::Terminate));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(loopback, true));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
// Now the Write end closes
loopback->CloseClient();
m_ss->Run();
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Check the delete_on_close feature handles the case where the descriptor
* being closed is removed from the on_close handler.
*/
void SelectServerTest::testRemoteEndCloseWithRemoveAndDelete() {
Descriptors read_set, write_set, delete_set;
LoopbackDescriptor *loopback = new LoopbackDescriptor();
loopback->Init();
read_set.insert(loopback);
loopback->SetOnClose(NewSingleCallback(
this, &SelectServerTest::RemoveAndDeleteDescriptors,
read_set, write_set, delete_set));
// Ownership is transferred.
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(loopback, true));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
// Close the write end of the descriptor.
loopback->CloseClient();
m_ss->Run();
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Check that RemoveWriteDescriptor is reentrant.
* We use the Execute() method to close a write descriptor during the same
* cycle in which it becomes writeable. See
* https://github.com/OpenLightingProject/ola/pull/429 for details.
*/
void SelectServerTest::testRemoveWriteWhenOtherReadable() {
Descriptors read_set, write_set, delete_set;
LoopbackDescriptor *loopback = new LoopbackDescriptor();
loopback->Init();
loopback->SetOnWritable(NewCallback(this, &SelectServerTest::NullHandler));
write_set.insert(loopback);
delete_set.insert(loopback);
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(loopback));
OLA_ASSERT_EQ(1, write_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
m_ss->Execute(NewSingleCallback(
this, &SelectServerTest::RemoveAndDeleteDescriptors,
read_set, write_set, delete_set));
m_ss->Run();
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Check that RemoveWriteDescriptor is reentrant.
* Similar to the case above, but this removes & deletes the descriptor from
* within the OnRead callback of the same descriptor.
*/
void SelectServerTest::testRemoveWriteWhenReadable() {
// Ownership is transferred to the SelectServer.
LoopbackDescriptor *loopback = new LoopbackDescriptor();
loopback->Init();
loopback->SetOnData(NewCallback(
this, &SelectServerTest::ReadDataAndRemove,
static_cast<ConnectedDescriptor*>(loopback)));
loopback->SetOnWritable(NewCallback(this, &SelectServerTest::NullHandler));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(loopback));
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(loopback));
OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(1, write_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
// Send some data to make this descriptor readable.
uint8_t data[] = {'a'};
loopback->Send(data, arraysize(data));
m_ss->Run();
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Check that we don't invalid iterators by removing descriptors during an
* on_read callback.
*/
void SelectServerTest::testRemoveOthersWhenReadable() {
Descriptors read_set, write_set, delete_set;
LoopbackDescriptor loopback1, loopback2, loopback3;
loopback1.Init();
loopback2.Init();
loopback3.Init();
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback1));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback2));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback3));
read_set.insert(&loopback1);
read_set.insert(&loopback2);
read_set.insert(&loopback3);
loopback2.SetOnClose(NewSingleCallback(
this,
&SelectServerTest::RemoveAndDeleteDescriptors,
read_set, write_set, delete_set));
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
OLA_ASSERT_EQ(4, connected_read_descriptor_count->Get());
loopback2.CloseClient();
m_ss->Run();
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Check that we don't invalid iterators by removing descriptors during an
* on_Write callback.
*/
void SelectServerTest::testRemoveOthersWhenWriteable() {
Descriptors read_set, write_set, delete_set;
LoopbackDescriptor loopback1, loopback2, loopback3;
loopback1.Init();
loopback2.Init();
loopback3.Init();
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(&loopback1));
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(&loopback2));
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(&loopback3));
write_set.insert(&loopback1);
write_set.insert(&loopback2);
write_set.insert(&loopback3);
loopback1.SetOnWritable(NewCallback(
this, &SelectServerTest::NullHandler));
loopback2.SetOnWritable(NewCallback(
this,
&SelectServerTest::RemoveAndDeleteDescriptors,
read_set, write_set, delete_set));
loopback3.SetOnWritable(NewCallback(
this, &SelectServerTest::NullHandler));
OLA_ASSERT_EQ(3, write_descriptor_count->Get());
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
m_ss->Run();
OLA_ASSERT_EQ(0, write_descriptor_count->Get());
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Test the interaction between read and write descriptor.
*/
void SelectServerTest::testReadWriteInteraction() {
UnixSocket socket;
socket.Init();
socket.SetOnClose(NewSingleCallback(this, &SelectServerTest::Terminate));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&socket));
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(&socket));
m_ss->RemoveWriteDescriptor(&socket);
// now the Write end closes
auto_ptr<UnixSocket> other_end(socket.OppositeEnd());
other_end->CloseClient();
m_ss->RegisterSingleTimeout(
100, ola::NewSingleCallback(this, &SelectServerTest::FatalTimeout));
m_ss->Run();
m_ss->RemoveReadDescriptor(&socket);
OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get());
OLA_ASSERT_EQ(0, read_descriptor_count->Get());
}
/*
* Confirm we don't leak memory when the SelectServer is destroyed without all
* the descriptors being removed.
*/
void SelectServerTest::testShutdownWithActiveDescriptors() {
LoopbackDescriptor loopback;
loopback.Init();
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&loopback));
OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(&loopback));
}
/*
* Timeout tests
*/
void SelectServerTest::testTimeout() {
// Check a single timeout
m_ss->RegisterSingleTimeout(
10,
ola::NewSingleCallback(this, &SelectServerTest::SingleIncrementTimeout));
m_ss->RegisterSingleTimeout(
20,
ola::NewSingleCallback(this, &SelectServerTest::Terminate));
m_ss->Run();
OLA_ASSERT_EQ(1u, m_timeout_counter);
// Now check a timeout that adds another timeout
OLA_DEBUG << "Checking re-entrant timeouts";
m_timeout_counter = 0;
OLA_DEBUG << "Timeout counter is now " << m_timeout_counter;
m_ss->RegisterSingleTimeout(
10,
ola::NewSingleCallback(this, &SelectServerTest::ReentrantTimeout, m_ss));
// The terminate timeout is 40ms to allow the check to pass on Win XP. See
// https://github.com/OpenLightingProject/ola/pull/626 for more info
m_ss->RegisterSingleTimeout(
40,
ola::NewSingleCallback(this, &SelectServerTest::Terminate));
OLA_DEBUG << "Timeout counter is now " << m_timeout_counter;
m_ss->Run();
OLA_DEBUG << "Timeout counter is now " << m_timeout_counter;
OLA_ASSERT_EQ(2u, m_timeout_counter);
// Check repeating timeouts
// Some systems (VMs in particular) can't do 10ms resolution so we go for
// larger numbers here.
m_timeout_counter = 0;
m_ss->RegisterRepeatingTimeout(
100,
ola::NewCallback(this, &SelectServerTest::IncrementTimeout));
m_ss->RegisterSingleTimeout(
980,
ola::NewSingleCallback(this, &SelectServerTest::Terminate));
m_ss->Run();
// This seems to go as low as 7
std::ostringstream str;
str << "Timeout counter was " << m_timeout_counter;
OLA_ASSERT_TRUE_MSG(m_timeout_counter >= 5 && m_timeout_counter <= 9,
str.str());
// Confirm timeouts are removed correctly
ola::thread::timeout_id timeout1 = m_ss->RegisterSingleTimeout(
10,
ola::NewSingleCallback(this, &SelectServerTest::FatalTimeout));
m_ss->RegisterSingleTimeout(
20,
ola::NewSingleCallback(this, &SelectServerTest::Terminate));
m_ss->RemoveTimeout(timeout1);
m_ss->Run();
}
/*
* Test that timeouts aren't skipped.
*/
void SelectServerTest::testOffByOneTimeout() {
TimeStamp now;
ola::Clock actual_clock;
actual_clock.CurrentMonotonicTime(&now);
CustomMockClock clock(&now);
SelectServer ss(NULL, &clock);
ss.RegisterSingleTimeout(
10,
ola::NewSingleCallback(this, &SelectServerTest::SingleIncrementTimeout));
now += ola::TimeInterval(0, 10000);
ss.m_timeout_manager->ExecuteTimeouts(&now);
OLA_ASSERT_EQ(m_timeout_counter, 1u);
}
/*
* Check that the loop closures are called.
*/
void SelectServerTest::testLoopCallbacks() {
m_ss->SetDefaultInterval(ola::TimeInterval(0, 100000)); // poll every 100ms
m_ss->RunInLoop(
ola::NewCallback(this, &SelectServerTest::IncrementLoopCounter));
m_ss->RegisterSingleTimeout(
500,
ola::NewSingleCallback(this, &SelectServerTest::Terminate));
m_ss->Run();
// we should have at least 5 calls to IncrementLoopCounter
OLA_ASSERT_TRUE(m_loop_counter >= 5);
}
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