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/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* AdvancedTCPConnectorTest.cpp
* Test fixture for the TCPConnector class
* Copyright (C) 2012 Simon Newton
*/
#include <cppunit/extensions/HelperMacros.h>
#include <stdint.h>
#include <string.h>
#include <iostream>
#include <string>
#include "ola/Callback.h"
#include "ola/Clock.h"
#include "ola/Logging.h"
#include "ola/io/SelectServer.h"
#include "ola/network/AdvancedTCPConnector.h"
#include "ola/network/IPV4Address.h"
#include "ola/network/NetworkUtils.h"
#include "ola/network/SocketAddress.h"
#include "ola/network/Socket.h"
#include "ola/network/TCPSocketFactory.h"
#include "ola/testing/TestUtils.h"
using ola::ExponentialBackoffPolicy;
using ola::LinearBackoffPolicy;
using ola::TimeInterval;
using ola::io::SelectServer;
using ola::network::AdvancedTCPConnector;
using ola::network::GenericSocketAddress;
using ola::network::IPV4Address;
using ola::network::IPV4SocketAddress;
using ola::network::TCPAcceptingSocket;
using ola::network::TCPSocket;
using std::auto_ptr;
using std::string;
// used to set a timeout which aborts the tests
static const int CONNECT_TIMEOUT_IN_MS = 500;
static const int ABORT_TIMEOUT_IN_MS = 2000;
class AdvancedTCPConnectorTest: public CppUnit::TestFixture {
CPPUNIT_TEST_SUITE(AdvancedTCPConnectorTest);
CPPUNIT_TEST(testConnect);
CPPUNIT_TEST(testPause);
CPPUNIT_TEST(testBackoff);
CPPUNIT_TEST(testEarlyDestruction);
CPPUNIT_TEST_SUITE_END();
public:
AdvancedTCPConnectorTest()
: CppUnit::TestFixture(),
m_localhost(IPV4Address::Loopback()),
m_server_address(m_localhost, 0) {
}
void setUp();
void tearDown();
void testConnect();
void testPause();
void testBackoff();
void testEarlyDestruction();
// timing out indicates something went wrong
void Timeout() {
OLA_FAIL("timeout");
}
// Socket close actions
void TerminateOnClose() {
m_ss->Terminate();
}
private:
ola::MockClock m_clock;
SelectServer *m_ss;
auto_ptr<ola::network::TCPSocketFactory> m_tcp_socket_factory;
IPV4Address m_localhost;
IPV4SocketAddress m_server_address;
ola::thread::timeout_id m_timeout_id;
TCPSocket *m_connected_socket;
void ConfirmState(const ola::testing::SourceLine &source_line,
const AdvancedTCPConnector &connector,
const IPV4SocketAddress &endpoint,
AdvancedTCPConnector::ConnectionState state,
unsigned int failed_attempts);
void SetupListeningSocket(TCPAcceptingSocket *socket);
uint16_t ReservePort();
void AcceptedConnection(TCPSocket *socket);
void OnConnect(TCPSocket *socket);
};
CPPUNIT_TEST_SUITE_REGISTRATION(AdvancedTCPConnectorTest);
/*
* Setup the select server
*/
void AdvancedTCPConnectorTest::setUp() {
m_tcp_socket_factory.reset(new ola::network::TCPSocketFactory(
ola::NewCallback(this, &AdvancedTCPConnectorTest::OnConnect)));
m_connected_socket = NULL;
m_ss = new SelectServer(NULL, &m_clock);
m_timeout_id = m_ss->RegisterSingleTimeout(
ABORT_TIMEOUT_IN_MS,
ola::NewSingleCallback(this, &AdvancedTCPConnectorTest::Timeout));
OLA_ASSERT_TRUE(m_timeout_id);
#if _WIN32
WSADATA wsa_data;
int result = WSAStartup(MAKEWORD(2, 0), &wsa_data);
OLA_ASSERT_EQ(result, 0);
#endif // _WIN32
}
/*
* Cleanup the select server
*/
void AdvancedTCPConnectorTest::tearDown() {
delete m_ss;
#ifdef _WIN32
WSACleanup();
#endif // _WIN32
}
/*
* Test that a TCP Connect works.
*/
void AdvancedTCPConnectorTest::testConnect() {
ola::network::TCPSocketFactory socket_factory(
ola::NewCallback(this, &AdvancedTCPConnectorTest::AcceptedConnection));
TCPAcceptingSocket listening_socket(&socket_factory);
SetupListeningSocket(&listening_socket);
AdvancedTCPConnector connector(
m_ss,
m_tcp_socket_factory.get(),
TimeInterval(0, CONNECT_TIMEOUT_IN_MS * 1000));
// 5 per attempt, up to a max of 30
LinearBackoffPolicy policy(TimeInterval(5, 0), TimeInterval(30, 0));
connector.AddEndpoint(m_server_address, &policy);
OLA_ASSERT_EQ(1u, connector.EndpointCount());
// The socket may be connected immediately depending on the platform.
AdvancedTCPConnector::ConnectionState state;
unsigned int failed_attempts;
connector.GetEndpointState(m_server_address, &state, &failed_attempts);
if (state == AdvancedTCPConnector::DISCONNECTED) {
m_ss->Run();
}
OLA_ASSERT_EQ(1u, connector.EndpointCount());
// confirm the status is correct
ConfirmState(OLA_SOURCELINE(), connector, m_server_address,
AdvancedTCPConnector::CONNECTED, 0);
// check our socket exists
OLA_ASSERT_TRUE(m_connected_socket);
m_connected_socket->Close();
delete m_connected_socket;
connector.Disconnect(m_server_address, true);
// state should be updated
ConfirmState(OLA_SOURCELINE(), connector, m_server_address,
AdvancedTCPConnector::PAUSED, 0);
// remove & shutdown
connector.RemoveEndpoint(m_server_address);
OLA_ASSERT_EQ(0u, connector.EndpointCount());
m_ss->RemoveReadDescriptor(&listening_socket);
}
/**
* Test that pausing a connection works.
*/
void AdvancedTCPConnectorTest::testPause() {
ola::network::TCPSocketFactory socket_factory(
ola::NewCallback(this, &AdvancedTCPConnectorTest::AcceptedConnection));
TCPAcceptingSocket listening_socket(&socket_factory);
SetupListeningSocket(&listening_socket);
AdvancedTCPConnector connector(
m_ss,
m_tcp_socket_factory.get(),
TimeInterval(0, CONNECT_TIMEOUT_IN_MS * 1000));
// 5 per attempt, up to a max of 30
LinearBackoffPolicy policy(TimeInterval(5, 0), TimeInterval(30, 0));
// add endpoint, but make sure it's paused
connector.AddEndpoint(m_server_address, &policy, true);
OLA_ASSERT_EQ(1u, connector.EndpointCount());
ConfirmState(OLA_SOURCELINE(), connector, m_server_address,
AdvancedTCPConnector::PAUSED, 0);
m_ss->RunOnce(TimeInterval(0, 500000));
// now unpause
connector.Resume(m_server_address);
// The socket may be connected immediately depending on the platform.
AdvancedTCPConnector::ConnectionState state;
unsigned int failed_attempts;
connector.GetEndpointState(m_server_address, &state, &failed_attempts);
if (state == AdvancedTCPConnector::DISCONNECTED) {
m_ss->Run();
}
OLA_ASSERT_EQ(1u, connector.EndpointCount());
ConfirmState(OLA_SOURCELINE(), connector, m_server_address,
AdvancedTCPConnector::CONNECTED, 0);
// check our socket exists
OLA_ASSERT_TRUE(m_connected_socket);
m_connected_socket->Close();
delete m_connected_socket;
connector.Disconnect(m_server_address, true);
// state should be updated
ConfirmState(OLA_SOURCELINE(), connector, m_server_address,
AdvancedTCPConnector::PAUSED, 0);
// clean up
connector.RemoveEndpoint(m_server_address);
OLA_ASSERT_EQ(0u, connector.EndpointCount());
m_ss->RemoveReadDescriptor(&listening_socket);
}
/**
* Test that backoff works.
* This is quite brittle and should be fixed at some stage.
*/
void AdvancedTCPConnectorTest::testBackoff() {
uint16_t port = ReservePort();
OLA_ASSERT_NE(0, port);
IPV4SocketAddress target(m_localhost, port);
// we advance the clock so remove the timeout closure
m_ss->RemoveTimeout(m_timeout_id);
m_timeout_id = ola::thread::INVALID_TIMEOUT;
AdvancedTCPConnector connector(
m_ss,
m_tcp_socket_factory.get(),
TimeInterval(0, CONNECT_TIMEOUT_IN_MS * 1000));
// 5s per attempt, up to a max of 30
LinearBackoffPolicy policy(TimeInterval(5, 0), TimeInterval(30, 0));
connector.AddEndpoint(target, &policy);
OLA_ASSERT_EQ(1u, connector.EndpointCount());
// failed_attempts may be 0 or 1, depending on the platform.
AdvancedTCPConnector::ConnectionState state;
unsigned int failed_attempts;
connector.GetEndpointState(target, &state, &failed_attempts);
OLA_ASSERT_EQ(AdvancedTCPConnector::DISCONNECTED, state);
OLA_ASSERT_TRUE(failed_attempts == 0 || failed_attempts == 1);
// the timeout is 500ms, so we advance by 490 and set a 200ms timeout
m_clock.AdvanceTime(0, 490000);
m_ss->RunOnce(TimeInterval(0, 200000));
// should have one failure at this point
ConfirmState(OLA_SOURCELINE(), connector, target,
AdvancedTCPConnector::DISCONNECTED, 1);
// the next attempt should be in 5 seconds
m_clock.AdvanceTime(4, 900000);
m_ss->RunOnce(TimeInterval(1, 0));
// wait for the timeout
m_clock.AdvanceTime(0, 490000);
m_ss->RunOnce(TimeInterval(0, 200000));
ConfirmState(OLA_SOURCELINE(), connector, target,
AdvancedTCPConnector::DISCONNECTED, 2);
// run once more to clean up
m_ss->RunOnce(TimeInterval(0, 10000));
// clean up
connector.RemoveEndpoint(target);
OLA_ASSERT_EQ(0u, connector.EndpointCount());
}
/*
* Test that we don't leak memory when the AdvancedTCPConnector is destored
* while a connecting is pending.
*/
void AdvancedTCPConnectorTest::testEarlyDestruction() {
uint16_t port = ReservePort();
OLA_ASSERT_NE(0, port);
IPV4SocketAddress target(m_localhost, port);
// 5 per attempt, up to a max of 30
LinearBackoffPolicy policy(TimeInterval(5, 0), TimeInterval(30, 0));
{
AdvancedTCPConnector connector(
m_ss,
m_tcp_socket_factory.get(),
TimeInterval(0, CONNECT_TIMEOUT_IN_MS * 1000));
connector.AddEndpoint(target, &policy);
OLA_ASSERT_EQ(1u, connector.EndpointCount());
}
}
/**
* Confirm the state & failed attempts matches what we expected
*/
void AdvancedTCPConnectorTest::ConfirmState(
const ola::testing::SourceLine &source_line,
const AdvancedTCPConnector &connector,
const IPV4SocketAddress &endpoint,
AdvancedTCPConnector::ConnectionState expected_state,
unsigned int expected_attempts) {
AdvancedTCPConnector::ConnectionState state;
unsigned int failed_attempts;
ola::testing::_FailIf(
source_line,
!connector.GetEndpointState(endpoint, &state, &failed_attempts),
"Incorrect endpoint state");
ola::testing::_AssertEquals(source_line,
expected_state,
state,
"States differ");
ola::testing::_AssertEquals(source_line,
expected_attempts,
failed_attempts,
"Attempts differ");
}
/**
* Setup a TCP socket that accepts connections
*/
void AdvancedTCPConnectorTest::SetupListeningSocket(
TCPAcceptingSocket *listening_socket) {
IPV4SocketAddress listen_address(m_localhost, 0);
OLA_ASSERT_TRUE_MSG(listening_socket->Listen(listen_address),
"Failed to listen");
// calling listen a second time should fail
OLA_ASSERT_FALSE(listening_socket->Listen(listen_address));
GenericSocketAddress addr = listening_socket->GetLocalAddress();
OLA_ASSERT_TRUE(addr.IsValid());
m_server_address = addr.V4Addr();
OLA_INFO << "listening on " << m_server_address;
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(listening_socket));
}
/**
* For certain tests we need to ensure there isn't something listening on a TCP
* port. The best way I've come up with doing this is to bind to port 0, then
* close the socket. REUSE_ADDR means that the port shouldn't be allocated
* again for a while.
*/
uint16_t AdvancedTCPConnectorTest::ReservePort() {
TCPAcceptingSocket listening_socket(NULL);
IPV4SocketAddress listen_address(m_localhost, 0);
OLA_ASSERT_TRUE_MSG(listening_socket.Listen(listen_address),
"Failed to listen");
GenericSocketAddress addr = listening_socket.GetLocalAddress();
OLA_ASSERT_TRUE(addr.IsValid());
return addr.V4Addr().Port();
}
/*
* Accept a new TCP connection.
*/
void AdvancedTCPConnectorTest::AcceptedConnection(TCPSocket *new_socket) {
OLA_ASSERT_NOT_NULL(new_socket);
GenericSocketAddress address = new_socket->GetPeerAddress();
OLA_ASSERT_TRUE(address.Family() == AF_INET);
OLA_INFO << "Connection from " << address;
// terminate the ss when this connection is closed
new_socket->SetOnClose(
ola::NewSingleCallback(this, &AdvancedTCPConnectorTest::TerminateOnClose));
m_ss->AddReadDescriptor(new_socket, true);
}
/*
* Called when a connection completes or times out.
*/
void AdvancedTCPConnectorTest::OnConnect(TCPSocket *socket) {
OLA_ASSERT_NOT_NULL(socket);
GenericSocketAddress address = socket->GetPeerAddress();
OLA_ASSERT_TRUE(address.Family() == AF_INET);
OLA_ASSERT_EQ(m_localhost, address.V4Addr().Host());
m_connected_socket = socket;
m_ss->Terminate();
}
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