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/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* SocketTest.cpp
* Test fixture for the Socket classes
* Copyright (C) 2005 Simon Newton
*/
#include <cppunit/extensions/HelperMacros.h>
#include <stdint.h>
#include <string.h>
#include <string>
#include "ola/Callback.h"
#include "ola/Logging.h"
#include "ola/io/Descriptor.h"
#include "ola/io/IOQueue.h"
#include "ola/io/SelectServer.h"
#include "ola/network/IPV4Address.h"
#include "ola/network/NetworkUtils.h"
#include "ola/network/Socket.h"
#include "ola/network/TCPSocketFactory.h"
#include "ola/testing/TestUtils.h"
using ola::io::ConnectedDescriptor;
using ola::io::IOQueue;
using ola::io::SelectServer;
using ola::network::IPV4Address;
using ola::network::GenericSocketAddress;
using ola::network::IPV4SocketAddress;
using ola::network::TCPAcceptingSocket;
using ola::network::TCPSocket;
using ola::network::UDPSocket;
using std::string;
static const unsigned char test_cstring[] = "Foo";
// used to set a timeout which aborts the tests
static const int ABORT_TIMEOUT_IN_MS = 1000;
class SocketTest: public CppUnit::TestFixture {
CPPUNIT_TEST_SUITE(SocketTest);
CPPUNIT_TEST(testTCPSocketClientClose);
CPPUNIT_TEST(testTCPSocketServerClose);
CPPUNIT_TEST(testUDPSocket);
CPPUNIT_TEST(testIOQueueUDPSend);
CPPUNIT_TEST_SUITE_END();
public:
void setUp();
void tearDown();
void testTCPSocketClientClose();
void testTCPSocketServerClose();
void testUDPSocket();
void testIOQueueUDPSend();
// timing out indicates something went wrong
void Timeout() {
OLA_FAIL("timeout");
m_timeout_closure = NULL;
}
// Socket data actions
void ReceiveAndClose(ConnectedDescriptor *socket);
void ReceiveAndTerminate(ConnectedDescriptor *socket);
void Receive(ConnectedDescriptor *socket);
void ReceiveAndSend(ConnectedDescriptor *socket);
void ReceiveSendAndClose(ConnectedDescriptor *socket);
void NewConnectionSend(TCPSocket *socket);
void NewConnectionSendAndClose(TCPSocket *socket);
void UDPReceiveAndTerminate(UDPSocket *socket);
void UDPReceiveAndSend(UDPSocket *socket);
// Socket close actions
void TerminateOnClose() {
m_ss->Terminate();
}
private:
SelectServer *m_ss;
ola::SingleUseCallback0<void> *m_timeout_closure;
void SocketClientClose(ConnectedDescriptor *socket,
ConnectedDescriptor *socket2);
void SocketServerClose(ConnectedDescriptor *socket,
ConnectedDescriptor *socket2);
};
CPPUNIT_TEST_SUITE_REGISTRATION(SocketTest);
/*
* Setup the select server
*/
void SocketTest::setUp() {
m_ss = new SelectServer();
m_timeout_closure = ola::NewSingleCallback(this, &SocketTest::Timeout);
OLA_ASSERT_TRUE(m_ss->RegisterSingleTimeout(ABORT_TIMEOUT_IN_MS,
m_timeout_closure));
#if _WIN32
WSADATA wsa_data;
int result = WSAStartup(MAKEWORD(2, 0), &wsa_data);
OLA_ASSERT_EQ(result, 0);
#endif // _WIN32
}
/*
* Cleanup the select server
*/
void SocketTest::tearDown() {
delete m_ss;
#ifdef _WIN32
WSACleanup();
#endif // _WIN32
}
/*
* Test TCP sockets work correctly.
* The client connects and the server sends some data. The client checks the
* data matches and then closes the connection.
*/
void SocketTest::testTCPSocketClientClose() {
IPV4SocketAddress socket_address(IPV4Address::Loopback(), 0);
ola::network::TCPSocketFactory socket_factory(
ola::NewCallback(this, &SocketTest::NewConnectionSend));
TCPAcceptingSocket socket(&socket_factory);
OLA_ASSERT_TRUE_MSG(socket.Listen(socket_address),
"Check for another instance of olad running");
OLA_ASSERT_FALSE(socket.Listen(socket_address));
GenericSocketAddress local_address = socket.GetLocalAddress();
OLA_ASSERT_EQ(static_cast<uint16_t>(AF_INET), local_address.Family());
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&socket));
TCPSocket *client_socket = TCPSocket::Connect(local_address);
OLA_ASSERT_NOT_NULL(client_socket);
client_socket->SetOnData(ola::NewCallback(
this, &SocketTest::ReceiveAndClose,
static_cast<ConnectedDescriptor*>(client_socket)));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(client_socket));
m_ss->Run();
m_ss->RemoveReadDescriptor(&socket);
m_ss->RemoveReadDescriptor(client_socket);
delete client_socket;
}
/*
* Test TCP sockets work correctly.
* The client connects and the server then sends some data and closes the
* connection.
*/
void SocketTest::testTCPSocketServerClose() {
IPV4SocketAddress socket_address(IPV4Address::Loopback(), 0);
ola::network::TCPSocketFactory socket_factory(
ola::NewCallback(this, &SocketTest::NewConnectionSendAndClose));
TCPAcceptingSocket socket(&socket_factory);
OLA_ASSERT_TRUE_MSG(socket.Listen(socket_address),
"Check for another instance of olad running");
OLA_ASSERT_FALSE(socket.Listen(socket_address));
GenericSocketAddress local_address = socket.GetLocalAddress();
OLA_ASSERT_EQ(static_cast<uint16_t>(AF_INET), local_address.Family());
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&socket));
// The client socket checks the response and terminates on close
TCPSocket *client_socket = TCPSocket::Connect(local_address);
OLA_ASSERT_NOT_NULL(client_socket);
client_socket->SetOnData(ola::NewCallback(
this, &SocketTest::Receive,
static_cast<ConnectedDescriptor*>(client_socket)));
client_socket->SetOnClose(
ola::NewSingleCallback(this, &SocketTest::TerminateOnClose));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(client_socket));
m_ss->Run();
m_ss->RemoveReadDescriptor(&socket);
m_ss->RemoveReadDescriptor(client_socket);
delete client_socket;
}
/*
* Test UDP sockets work correctly.
* The client connects and the server sends some data. The client checks the
* data matches and then closes the connection.
*/
void SocketTest::testUDPSocket() {
IPV4SocketAddress socket_address(IPV4Address::Loopback(), 0);
UDPSocket socket;
OLA_ASSERT_TRUE(socket.Init());
OLA_ASSERT_FALSE(socket.Init());
OLA_ASSERT_TRUE(socket.Bind(socket_address));
OLA_ASSERT_FALSE(socket.Bind(socket_address));
IPV4SocketAddress local_address;
OLA_ASSERT_TRUE(socket.GetSocketAddress(&local_address));
OLA_ASSERT_EQ(static_cast<uint16_t>(AF_INET), local_address.Family());
socket.SetOnData(
ola::NewCallback(this, &SocketTest::UDPReceiveAndSend, &socket));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&socket));
UDPSocket client_socket;
OLA_ASSERT_TRUE(client_socket.Init());
OLA_ASSERT_FALSE(client_socket.Init());
client_socket.SetOnData(
ola::NewCallback(
this, &SocketTest::UDPReceiveAndTerminate,
static_cast<UDPSocket*>(&client_socket)));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&client_socket));
ssize_t bytes_sent = client_socket.SendTo(
static_cast<const uint8_t*>(test_cstring),
sizeof(test_cstring),
local_address);
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
m_ss->Run();
m_ss->RemoveReadDescriptor(&socket);
m_ss->RemoveReadDescriptor(&client_socket);
}
/*
* Test UDP sockets with an IOQueue work correctly.
* The client connects and the server sends some data. The client checks the
* data matches and then closes the connection.
*/
void SocketTest::testIOQueueUDPSend() {
IPV4SocketAddress socket_address(IPV4Address::Loopback(), 9010);
UDPSocket socket;
OLA_ASSERT_TRUE(socket.Init());
OLA_ASSERT_FALSE(socket.Init());
OLA_ASSERT_TRUE(socket.Bind(socket_address));
OLA_ASSERT_FALSE(socket.Bind(socket_address));
socket.SetOnData(
ola::NewCallback(this, &SocketTest::UDPReceiveAndSend, &socket));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&socket));
UDPSocket client_socket;
OLA_ASSERT_TRUE(client_socket.Init());
OLA_ASSERT_FALSE(client_socket.Init());
client_socket.SetOnData(
ola::NewCallback(
this, &SocketTest::UDPReceiveAndTerminate,
static_cast<UDPSocket*>(&client_socket)));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(&client_socket));
IOQueue output;
output.Write(static_cast<const uint8_t*>(test_cstring), sizeof(test_cstring));
ssize_t bytes_sent = client_socket.SendTo(&output, socket_address);
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
m_ss->Run();
m_ss->RemoveReadDescriptor(&socket);
m_ss->RemoveReadDescriptor(&client_socket);
}
/*
* Receive some data and close the socket
*/
void SocketTest::ReceiveAndClose(ConnectedDescriptor *socket) {
Receive(socket);
m_ss->RemoveReadDescriptor(socket);
socket->Close();
}
/*
* Receive some data and terminate
*/
void SocketTest::ReceiveAndTerminate(ConnectedDescriptor *socket) {
Receive(socket);
m_ss->Terminate();
}
/*
* Receive some data and check it's what we expected.
*/
void SocketTest::Receive(ConnectedDescriptor *socket) {
// try to read more than what we sent to test non-blocking
uint8_t buffer[sizeof(test_cstring) + 10];
unsigned int data_read;
OLA_ASSERT_FALSE(socket->Receive(buffer, sizeof(buffer), data_read));
OLA_ASSERT_EQ(static_cast<unsigned int>(sizeof(test_cstring)),
data_read);
OLA_ASSERT_EQ(0, memcmp(test_cstring, buffer, data_read));
}
/*
* Receive some data and send it back
*/
void SocketTest::ReceiveAndSend(ConnectedDescriptor *socket) {
uint8_t buffer[sizeof(test_cstring) + 10];
unsigned int data_read;
socket->Receive(buffer, sizeof(buffer), data_read);
OLA_ASSERT_EQ(static_cast<unsigned int>(sizeof(test_cstring)),
data_read);
ssize_t bytes_sent = socket->Send(buffer, data_read);
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
}
/*
* Receive some data, send the same data and close
*/
void SocketTest::ReceiveSendAndClose(ConnectedDescriptor *socket) {
ReceiveAndSend(socket);
m_ss->RemoveReadDescriptor(socket);
socket->Close();
}
/*
* Accept a new connection and send some test data
*/
void SocketTest::NewConnectionSend(TCPSocket *new_socket) {
OLA_ASSERT_TRUE(new_socket);
GenericSocketAddress address = new_socket->GetPeerAddress();
OLA_ASSERT_TRUE(address.Family() == AF_INET);
OLA_INFO << "Connection from " << address;
ssize_t bytes_sent = new_socket->Send(
static_cast<const uint8_t*>(test_cstring),
sizeof(test_cstring));
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
new_socket->SetOnClose(ola::NewSingleCallback(this,
&SocketTest::TerminateOnClose));
m_ss->AddReadDescriptor(new_socket, true);
}
/*
* Accept a new connect, send some data and close
*/
void SocketTest::NewConnectionSendAndClose(TCPSocket *new_socket) {
OLA_ASSERT_NOT_NULL(new_socket);
GenericSocketAddress address = new_socket->GetPeerAddress();
OLA_ASSERT_TRUE(address.Family() == AF_INET);
OLA_INFO << "Connection from " << address;
ssize_t bytes_sent = new_socket->Send(
static_cast<const uint8_t*>(test_cstring),
sizeof(test_cstring));
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
new_socket->Close();
delete new_socket;
}
/*
* Receive some data and check it.
*/
void SocketTest::UDPReceiveAndTerminate(UDPSocket *socket) {
IPV4Address expected_address;
OLA_ASSERT_TRUE(IPV4Address::FromString("127.0.0.1", &expected_address));
IPV4SocketAddress source;
uint8_t buffer[sizeof(test_cstring) + 10];
ssize_t data_read = sizeof(buffer);
socket->RecvFrom(buffer, &data_read, &source);
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), data_read);
OLA_ASSERT_EQ(expected_address, source.Host());
m_ss->Terminate();
}
/*
* Receive some data and echo it back.
*/
void SocketTest::UDPReceiveAndSend(UDPSocket *socket) {
IPV4Address expected_address;
OLA_ASSERT_TRUE(IPV4Address::FromString("127.0.0.1", &expected_address));
IPV4SocketAddress source;
uint8_t buffer[sizeof(test_cstring) + 10];
ssize_t data_read = sizeof(buffer);
socket->RecvFrom(buffer, &data_read, &source);
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), data_read);
OLA_ASSERT_EQ(expected_address, source.Host());
ssize_t data_sent = socket->SendTo(buffer, data_read, source);
OLA_ASSERT_EQ(data_read, data_sent);
}
/**
* Generic method to test client initiated close
*/
void SocketTest::SocketClientClose(ConnectedDescriptor *socket,
ConnectedDescriptor *socket2) {
OLA_ASSERT_NOT_NULL(socket);
socket->SetOnData(
ola::NewCallback(this, &SocketTest::ReceiveAndClose,
static_cast<ConnectedDescriptor*>(socket)));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(socket));
OLA_ASSERT_NOT_NULL(socket2);
socket2->SetOnData(
ola::NewCallback(this, &SocketTest::ReceiveAndSend,
static_cast<ConnectedDescriptor*>(socket2)));
socket2->SetOnClose(ola::NewSingleCallback(this,
&SocketTest::TerminateOnClose));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(socket2));
ssize_t bytes_sent = socket->Send(
static_cast<const uint8_t*>(test_cstring),
sizeof(test_cstring));
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
m_ss->Run();
m_ss->RemoveReadDescriptor(socket);
m_ss->RemoveReadDescriptor(socket2);
delete socket2;
}
/**
* Generic method to test server initiated close
*/
void SocketTest::SocketServerClose(ConnectedDescriptor *socket,
ConnectedDescriptor *socket2) {
OLA_ASSERT_NOT_NULL(socket);
socket->SetOnData(ola::NewCallback(
this, &SocketTest::Receive,
static_cast<ConnectedDescriptor*>(socket)));
socket->SetOnClose(
ola::NewSingleCallback(this, &SocketTest::TerminateOnClose));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(socket));
OLA_ASSERT_TRUE(socket2);
socket2->SetOnData(ola::NewCallback(
this, &SocketTest::ReceiveSendAndClose,
static_cast<ConnectedDescriptor*>(socket2)));
OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(socket2));
ssize_t bytes_sent = socket->Send(
static_cast<const uint8_t*>(test_cstring),
sizeof(test_cstring));
OLA_ASSERT_EQ(static_cast<ssize_t>(sizeof(test_cstring)), bytes_sent);
m_ss->Run();
m_ss->RemoveReadDescriptor(socket);
m_ss->RemoveReadDescriptor(socket2);
delete socket2;
}
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