File: loadthread.h

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#ifndef LOADTHREAD_H
#define LOADTHREAD_H

#include <QThread>
#include <QDir>
#include <QXmlStreamReader>
#include <QMutex>
#include <QWaitCondition>

class Media;
struct Footage;
struct Clip;
struct Sequence;
class LoadDialog;
class TransitionData;
struct EffectMeta;

class LoadThread : public QThread
{
    Q_OBJECT
public:
    LoadThread(LoadDialog* l, bool a);
    void run();
    void cancel();
signals:
    void success();
	void error();
    void start_create_effect_ui(QXmlStreamReader* stream, Clip* c, int type, const EffectMeta* meta, long effect_length, bool effect_enabled);
	void start_create_dual_transition(const TransitionData* td, Clip* primary, Clip* secondary, const EffectMeta* meta);
    void report_progress(int p);
private slots:
	void error_func();
    void success_func();
    void create_effect_ui(QXmlStreamReader* stream, Clip* c, int type, const EffectMeta* meta, long effect_length, bool effect_enabled);
	void create_dual_transition(const TransitionData* td, Clip* primary, Clip* secondary, const EffectMeta* meta);
private:
    LoadDialog* ld;
    bool autorecovery;

    bool load_worker(QFile& f, QXmlStreamReader& stream, int type);
    void load_effect(QXmlStreamReader& stream, Clip* c);

    void read_next(QXmlStreamReader& stream);
    void read_next_start_element(QXmlStreamReader& stream);
    void update_current_element_count(QXmlStreamReader& stream);

    Sequence* open_seq;
    QVector<Media*> loaded_media_items;
    QDir proj_dir;
    QDir internal_proj_dir;
    QString internal_proj_url;
    bool show_err;
    QString error_str;

    bool is_element(QXmlStreamReader& stream);

    QVector<Media*> loaded_folders;
    QVector<Clip*> loaded_clips;
    QVector<Media*> loaded_sequences;
    Media* find_loaded_folder_by_id(int id);

    int current_element_count;
    int total_element_count;

    QMutex mutex;
    QWaitCondition waitCond;

    bool cancelled;
	bool xml_error;
};

#endif // LOADTHREAD_H