File: playback.cpp

package info (click to toggle)
olive-editor 20181223-2
  • links: PTS
  • area: main
  • in suites: buster
  • size: 2,844 kB
  • sloc: cpp: 20,147; xml: 315; ansic: 16; makefile: 11
file content (356 lines) | stat: -rw-r--r-- 11,803 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
#include "playback.h"

#include "project/clip.h"
#include "project/sequence.h"
#include "project/footage.h"
#include "playback/audio.h"
#include "playback/cacher.h"
#include "panels/panels.h"
#include "panels/timeline.h"
#include "panels/viewer.h"
#include "project/effect.h"
#include "panels/effectcontrols.h"
#include "project/media.h"
#include "io/config.h"
#include "io/avtogl.h"
#include "debug.h"

extern "C" {
	#include <libavformat/avformat.h>
	#include <libavutil/pixdesc.h>
	#include <libavcodec/avcodec.h>
	#include <libswscale/swscale.h>
	#include <libswresample/swresample.h>
}

#include <QtMath>
#include <QObject>
#include <QOpenGLTexture>
#include <QOpenGLPixelTransferOptions>
#include <QOpenGLFramebufferObject>

#ifdef QT_DEBUG
//#define GCF_DEBUG
#endif

bool texture_failed = false;
bool rendering = false;

bool clip_uses_cacher(Clip* clip) {
    return (clip->media == NULL && clip->track >= 0) || (clip->media != NULL && clip->media->get_type() == MEDIA_TYPE_FOOTAGE);
}

void open_clip(Clip* clip, bool multithreaded) {
    if (clip_uses_cacher(clip)) {
        clip->multithreaded = multithreaded;
        if (multithreaded) {
            if (clip->open_lock.tryLock()) {
                // maybe keep cacher instance in memory while clip exists for performance?
                clip->cacher = new Cacher(clip);
                QObject::connect(clip->cacher, SIGNAL(finished()), clip->cacher, SLOT(deleteLater()));
                clip->cacher->start((clip->track < 0) ? QThread::NormalPriority : QThread::TimeCriticalPriority);
            }
        } else {
            clip->finished_opening = false;
            clip->open = true;

            open_clip_worker(clip);
        }
    } else {
        clip->open = true;
    }
}

void close_clip(Clip* clip) {
	// destroy opengl texture in main thread
    if (clip->texture != NULL) {
		delete clip->texture;
		clip->texture = NULL;
	}

	for (int i=0;i<clip->effects.size();i++) {
		clip->effects.at(i)->close();
	}

	if (clip->fbo != NULL) {
		delete clip->fbo[0];
		delete clip->fbo[1];
		delete [] clip->fbo;
		clip->fbo = NULL;
	}

    if (clip_uses_cacher(clip)) {
        if (clip->multithreaded) {
            clip->cacher->caching = false;
            clip->can_cache.wakeAll();
        } else {
            close_clip_worker(clip);
        }
    } else {
        if (clip->media != NULL && clip->media->get_type() == MEDIA_TYPE_SEQUENCE)
            closeActiveClips(clip->media->to_sequence(), false);

		clip->open = false;
    }
}

void cache_clip(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<Clip*>& nests) {
    if (clip_uses_cacher(clip)) {
		if (clip->multithreaded) {
			clip->cacher->playhead = playhead;
			clip->cacher->reset = reset;
			clip->cacher->nests = nests;
            clip->cacher->scrubbing = scrubbing;
            if (reset && clip->queue.size() > 0) clip->cacher->interrupt = true;

			clip->can_cache.wakeAll();
		} else {
			cache_clip_worker(clip, playhead, reset, scrubbing, nests);
		}
	}
}

double get_timecode(Clip* c, long playhead) {
    return ((double)(playhead-c->get_timeline_in_with_transition()+c->get_clip_in_with_transition())/(double)c->sequence->frame_rate);
}

void get_clip_frame(Clip* c, long playhead) {
	if (c->finished_opening) {
        FootageStream* ms = c->media->to_footage()->get_stream_from_file_index(c->track < 0, c->media_stream);

        int64_t target_pts = qMax(static_cast<int64_t>(0), playhead_to_timestamp(c, playhead));
        int64_t second_pts = qRound64(av_q2d(av_inv_q(c->stream->time_base)));
		if (ms->video_interlacing != VIDEO_PROGRESSIVE) {
			target_pts *= 2;
			second_pts *= 2;
		}

		AVFrame* target_frame = NULL;

		bool reset = false;
		bool cache = true;

		c->queue_lock.lock();
		if (c->queue.size() > 0) {
			if (ms->infinite_length) {
				target_frame = c->queue.at(0);
#ifdef GCF_DEBUG
				dout << "GCF ==> USE PRECISE (INFINITE)";
#endif
			} else {
				// correct frame may be somewhere else in the queue
				int closest_frame = 0;

				for (int i=1;i<c->queue.size();i++) {
					//dout << "results for" << i << qAbs(c->queue.at(i)->pts - target_pts) << qAbs(c->queue.at(closest_frame)->pts - target_pts) << c->queue.at(i)->pts << target_pts;

					if (c->queue.at(i)->pts == target_pts) {
#ifdef GCF_DEBUG
						dout << "GCF ==> USE PRECISE";
#endif
						closest_frame = i;
						break;
					} else if (c->queue.at(i)->pts > c->queue.at(closest_frame)->pts && c->queue.at(i)->pts < target_pts) {
						closest_frame = i;
					}
				}

				// remove all frames earlier than this one from the queue
				target_frame = c->queue.at(closest_frame);
				int64_t next_pts = INT64_MAX;
				int64_t minimum_ts = target_frame->pts;
				/*if (c->reverse) {
					minimum_ts += quarter_pts;
				} else {
					minimum_ts -= quarter_pts;
				}*/
				//dout << "closest frame was" << closest_frame << "with" << target_frame->pts << "/" << target_pts;
				for (int i=0;i<c->queue.size();i++) {
					if (c->queue.at(i)->pts > target_frame->pts && c->queue.at(i)->pts < next_pts) {
						next_pts = c->queue.at(i)->pts;
					}
					if (c->queue.at(i) != target_frame && ((c->queue.at(i)->pts > minimum_ts) == c->reverse)) {
						//dout << "removed frame at" << i << "because its pts was" << c->queue.at(i)->pts << "compared to" << target_frame->pts;
						av_frame_free(&c->queue[i]); // may be a little heavy for the UI thread?
						c->queue.removeAt(i);
						i--;
					}
				}
				if (next_pts == INT64_MAX) next_pts = target_frame->pts + target_frame->pkt_duration;

				// we didn't get the exact timestamp
				if (target_frame->pts != target_pts) {
					if (target_pts > target_frame->pts && target_pts <= next_pts) {
#ifdef GCF_DEBUG
						dout << "GCF ==> USE IMPRECISE";
#endif
					} else {
						int64_t pts_diff = qAbs(target_pts - target_frame->pts);
						if (c->reached_end && target_pts > target_frame->pts) {
#ifdef GCF_DEBUG
							dout << "GCF ==> EOF TOLERANT";
#endif
							c->reached_end = false;
							cache = false;
                        } else if (target_pts != c->last_invalid_ts && (target_pts < target_frame->pts || pts_diff > second_pts)) {

#ifdef GCF_DEBUG
							dout << "GCF ==> RESET" << target_pts << "(" << target_frame->pts << "-" << target_frame->pts+target_frame->pkt_duration << ")";
#endif
                            if (!config.fast_seeking) target_frame = NULL;
							reset = true;
                            c->last_invalid_ts = target_pts;
						} else {
#ifdef GCF_DEBUG
							dout << "GCF ==> WAIT - target pts:" << target_pts << "closest frame:" << target_frame->pts;
#endif
							if (c->queue.size() >= c->max_queue_size) c->queue_remove_earliest();
							c->ignore_reverse = true;
							target_frame = NULL;
						}
					}
				}
			}
		} else {
			reset = true;
		}

		if (target_frame == NULL || reset) {
			// reset cache
			texture_failed = true;
			dout << "[INFO] Frame queue couldn't keep up - either the user seeked or the system is overloaded (queue size:" << c->queue.size() << ")";
		}

		if (target_frame != NULL) {
			int nb_components = av_pix_fmt_desc_get(static_cast<enum AVPixelFormat>(c->pix_fmt))->nb_components;
			glPixelStorei(GL_UNPACK_ROW_LENGTH, target_frame->linesize[0]/nb_components);

            bool copied = false;
            uint8_t* data = target_frame->data[0];
            int frame_size;

            for (int i=0;i<c->effects.size();i++) {
                Effect* e = c->effects.at(i);
                if (e->enable_image) {
                    if (!copied) {
                        frame_size = target_frame->linesize[0]*target_frame->height;
                        data = new uint8_t[frame_size];
                        memcpy(data, target_frame->data[0], frame_size);
                        copied = true;
                    }
                    e->process_image(get_timecode(c, playhead), data, frame_size);
                }
            }

			c->texture->setData(0, get_gl_pix_fmt_from_av(c->pix_fmt), QOpenGLTexture::UInt8, data);

            if (copied) delete [] data;

			glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
		}

		c->queue_lock.unlock();

		// get more frames
        QVector<Clip*> empty;
        if (cache) cache_clip(c, playhead, reset, false, empty);
	}
}

long playhead_to_clip_frame(Clip* c, long playhead) {
    return (qMax(0L, playhead - c->get_timeline_in_with_transition()) + c->get_clip_in_with_transition());
}

double playhead_to_clip_seconds(Clip* c, long playhead) {
	// returns time in seconds
	long clip_frame = playhead_to_clip_frame(c, playhead);
	if (c->reverse) clip_frame = c->getMaximumLength() - clip_frame - 1;
	return ((double) clip_frame/c->sequence->frame_rate)*c->speed;
}

int64_t seconds_to_timestamp(Clip* c, double seconds) {
	return qRound64(seconds * av_q2d(av_inv_q(c->stream->time_base))) + qMax((int64_t) 0, c->stream->start_time);
}

int64_t playhead_to_timestamp(Clip* c, long playhead) {
	return seconds_to_timestamp(c, playhead_to_clip_seconds(c, playhead));
}

int retrieve_next_frame(Clip* c, AVFrame* f) {
	int result = 0;
    int receive_ret;

	// do we need to retrieve a new packet for a new frame?
	av_frame_unref(f);
    while ((receive_ret = avcodec_receive_frame(c->codecCtx, f)) == AVERROR(EAGAIN)) {
		int read_ret = 0;
		do {
			if (c->pkt_written) {
				av_packet_unref(c->pkt);
				c->pkt_written = false;
			}
			read_ret = av_read_frame(c->formatCtx, c->pkt);
			if (read_ret >= 0) {
				c->pkt_written = true;
			}
        } while (read_ret >= 0 && c->pkt->stream_index != c->media_stream);

		if (read_ret >= 0) {
			int send_ret = avcodec_send_packet(c->codecCtx, c->pkt);
			if (send_ret < 0) {
				dout << "[ERROR] Failed to send packet to decoder." << send_ret;
                return send_ret;
			}
        } else {
			if (read_ret == AVERROR_EOF) {
				int send_ret = avcodec_send_packet(c->codecCtx, NULL);
				if (send_ret < 0) {
					dout << "[ERROR] Failed to send packet to decoder." << send_ret;
					return send_ret;
				}
			} else {
				dout << "[ERROR] Could not read frame." << read_ret;
				return read_ret; // skips trying to find a frame at all
			}
		}
	}
	if (receive_ret < 0) {
		if (receive_ret != AVERROR_EOF) dout << "[ERROR] Failed to receive packet from decoder." << receive_ret;
		result = receive_ret;
	}

	return result;
}

bool is_clip_active(Clip* c, long playhead) {
    return c->enabled
            && c->get_timeline_in_with_transition() < playhead + ceil(c->sequence->frame_rate*2)
            && c->get_timeline_out_with_transition() > playhead
            && playhead - c->get_timeline_in_with_transition() + c->get_clip_in_with_transition() < c->getMaximumLength();
}

void set_sequence(Sequence* s) {
	closeActiveClips(sequence, true);
	panel_effect_controls->clear_effects(true);
    sequence = s;
	panel_sequence_viewer->set_main_sequence();
    panel_timeline->update_sequence();
    panel_timeline->setFocus();
}

void closeActiveClips(Sequence *s, bool wait) {
	if (s != NULL) {
        for (int i=0;i<s->clips.size();i++) {
            Clip* c = s->clips.at(i);
            if (c != NULL) {
                if (c->media != NULL && c->media->get_type() == MEDIA_TYPE_SEQUENCE) {
                    closeActiveClips(c->media->to_sequence(), wait);
					if (c->open) close_clip(c);
                } else if (clip_uses_cacher(c) && c->open) {
					close_clip(c);
					if (c->multithreaded && wait) c->cacher->wait();
				}
			}
		}
	}
}