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/* -*- C++ -*-
*
* ONScripter.h - Execution block parser of ONScripter
*
* Copyright (c) 2001-2012 Ogapee. All rights reserved.
*
* ogapee@aqua.dti2.ne.jp
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __ONSCRIPTER_H__
#define __ONSCRIPTER_H__
#include "ScriptParser.h"
#include "DirtyRect.h"
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_ttf.h>
#include <SDL_mixer.h>
#define DEFAULT_VIDEO_SURFACE_FLAG (SDL_SWSURFACE)
#define DEFAULT_BLIT_FLAG (0)
//#define DEFAULT_BLIT_FLAG (SDL_RLEACCEL)
#define MAX_SPRITE_NUM 1000
#define MAX_SPRITE2_NUM 256
#define MAX_PARAM_NUM 100
#define MAX_EFFECT_NUM 256
#define DEFAULT_VOLUME 100
#define ONS_MIX_CHANNELS 50
#define ONS_MIX_EXTRA_CHANNELS 4
#define MIX_WAVE_CHANNEL (ONS_MIX_CHANNELS+0)
#define MIX_BGM_CHANNEL (ONS_MIX_CHANNELS+1)
#define MIX_LOOPBGM_CHANNEL0 (ONS_MIX_CHANNELS+2)
#define MIX_LOOPBGM_CHANNEL1 (ONS_MIX_CHANNELS+3)
#define DEFAULT_WM_TITLE "ONScripter"
#define DEFAULT_WM_ICON "ONScripter"
#define NUM_GLYPH_CACHE 30
class ONScripter : public ScriptParser
{
public:
typedef AnimationInfo::ONSBuf ONSBuf;
ONScripter();
~ONScripter();
// ----------------------------------------
// start-up options
void enableCDAudio();
void setCDNumber(int cdrom_drive_number);
void setFontFile(const char *filename);
void setRegistryFile(const char *filename);
void setDLLFile(const char *filename);
void setArchivePath(const char *path);
void setFullscreenMode();
void setWindowMode();
void enableButtonShortCut();
void enableWheelDownAdvance();
void disableRescale();
void enableEdit();
void setKeyEXE(const char *path);
int getWidth(){ return screen_width;};
int getHeight(){return screen_height;};
int openScript();
int init();
void runEventLoop();
void reset(); // used if definereset
void resetSub(); // used if reset
/* ---------------------------------------- */
/* Commands */
typedef int (ONScripter::*FuncList)();
struct FuncLUT{
char command[30];
FuncList method;
};
struct FuncHash{
FuncLUT *func;
int num;
} func_hash['z'-'a'+1];
void makeFuncLUT();
int yesnoboxCommand();
int wavestopCommand();
int waveCommand();
int waittimerCommand();
int waitCommand();
int vspCommand();
int voicevolCommand();
int vCommand();
int trapCommand();
int transbtnCommand();
int textspeeddefaultCommand();
int textspeedCommand();
int textshowCommand();
int textonCommand();
int textoffCommand();
int texthideCommand();
int textclearCommand();
int texecCommand();
int tateyokoCommand();
int talCommand();
int tablegotoCommand();
int systemcallCommand();
int strspCommand();
int stopCommand();
int sp_rgb_gradationCommand();
int spstrCommand();
int spreloadCommand();
int splitCommand();
int spclclkCommand();
int spbtnCommand();
int skipoffCommand();
int sevolCommand();
int setwindow3Command();
int setwindow2Command();
int setwindowCommand();
int setcursorCommand();
int selectCommand();
int savetimeCommand();
int saveonCommand();
int saveoffCommand();
int savegameCommand();
int savefileexistCommand();
int savescreenshotCommand();
int resettimerCommand();
int resetCommand();
int repaintCommand();
int rndCommand();
int rmodeCommand();
int quakeCommand();
int puttextCommand();
int prnumclearCommand();
int prnumCommand();
int printCommand();
int playstopCommand();
int playonceCommand();
int playCommand();
int ofscopyCommand();
int negaCommand();
int mspCommand();
int mpegplayCommand();
int mp3volCommand();
int mp3stopCommand();
int mp3fadeoutCommand();
int mp3fadeinCommand();
int mp3Command();
int movieCommand();
int movemousecursorCommand();
int monocroCommand();
int menu_windowCommand();
int menu_fullCommand();
int menu_automodeCommand();
int lsp2Command();
int lspCommand();
int loopbgmstopCommand();
int loopbgmCommand();
int lookbackflushCommand();
int lookbackbuttonCommand();
int logspCommand();
int locateCommand();
int loadgameCommand();
int ldCommand();
int kinsokuCommand();
int jumpfCommand();
int jumpbCommand();
int ispageCommand();
int isfullCommand();
int isskipCommand();
int isdownCommand();
int inputCommand();
int indentCommand();
int humanorderCommand();
int getzxcCommand();
int getvoicevolCommand();
int getversionCommand();
int gettimerCommand();
int gettextCommand();
int gettaglogCommand();
int gettagCommand();
int gettabCommand();
int getspsizeCommand();
int getspposCommand();
int getspmodeCommand();
int getsevolCommand();
int getscreenshotCommand();
int getsavestrCommand();
int getretCommand();
int getregCommand();
int getpageupCommand();
int getpageCommand();
int getmp3volCommand();
int getmouseposCommand();
int getlogCommand();
int getinsertCommand();
int getfunctionCommand();
int getenterCommand();
int getcursorpos2Command();
int getcursorposCommand();
int getcursorCommand();
int getcselstrCommand();
int getcselnumCommand();
int gameCommand();
int fileexistCommand();
int exec_dllCommand();
int exbtnCommand();
int erasetextwindowCommand();
int endCommand();
int dwavestopCommand();
int dwaveCommand();
int dvCommand();
int drawtextCommand();
int drawsp3Command();
int drawsp2Command();
int drawspCommand();
int drawfillCommand();
int drawclearCommand();
int drawbg2Command();
int drawbgCommand();
int drawCommand();
int delayCommand();
int defineresetCommand();
int cspCommand();
int cselgotoCommand();
int cselbtnCommand();
int clickCommand();
int clCommand();
int chvolCommand();
int checkpageCommand();
int cellCommand();
int captionCommand();
int btnwait2Command();
int btnwaitCommand();
int btntime2Command();
int btntimeCommand();
int btndownCommand();
int btndefCommand();
int btnCommand();
int bspCommand();
int brCommand();
int bltCommand();
int bgcopyCommand();
int bgCommand();
int barclearCommand();
int barCommand();
int aviCommand();
int automode_timeCommand();
int autoclickCommand();
int allsp2resumeCommand();
int allspresumeCommand();
int allsp2hideCommand();
int allsphideCommand();
int amspCommand();
protected:
/* ---------------------------------------- */
/* Event related variables */
enum { NOT_EDIT_MODE = 0,
EDIT_SELECT_MODE = 1,
EDIT_VARIABLE_INDEX_MODE = 2,
EDIT_VARIABLE_NUM_MODE = 3,
EDIT_MP3_VOLUME_MODE = 4,
EDIT_VOICE_VOLUME_MODE = 5,
EDIT_SE_VOLUME_MODE = 6
};
int variable_edit_mode;
int variable_edit_index;
int variable_edit_num;
int variable_edit_sign;
int shift_pressed_status;
int ctrl_pressed_status;
void variableEditMode( SDL_KeyboardEvent *event );
bool keyDownEvent( SDL_KeyboardEvent *event );
void keyUpEvent( SDL_KeyboardEvent *event );
bool keyPressEvent( SDL_KeyboardEvent *event );
bool mousePressEvent( SDL_MouseButtonEvent *event );
void mouseMoveEvent( SDL_MouseMotionEvent *event );
void timerEvent(int count=-1);
void flushEventSub( SDL_Event &event );
void flushEvent();
void removeEvent(int type);
void removeBGMFadeEvent();
void advancePhase( int count=0 );
void waitEventSub(int count);
bool waitEvent(int count);
bool trapHandler();
void initSDL();
void openAudio();
private:
enum { DISPLAY_MODE_NORMAL = 0,
DISPLAY_MODE_TEXT = 1
};
enum { IDLE_EVENT_MODE = 0,
WAIT_RCLICK_MODE = 1, // for lrclick
WAIT_BUTTON_MODE = 2, // For select, btnwait and rmenu.
WAIT_INPUT_MODE = (4|8), // can be skipped by a click
WAIT_TIMER_MODE = 32,
WAIT_VOICE_MODE = 128,
WAIT_TEXT_MODE = 256 // clickwait, newpage, select
};
enum { ALPHA_BLEND_CONST = 1,
ALPHA_BLEND_MULTIPLE = 2,
ALPHA_BLEND_FADE_MASK = 3,
ALPHA_BLEND_CROSSFADE_MASK = 4
};
// ----------------------------------------
// start-up options
bool cdaudio_flag;
char *default_font;
char *registry_file;
char *dll_file;
char *getret_str;
int getret_int;
bool enable_wheeldown_advance_flag;
bool disable_rescale_flag;
bool edit_flag;
char *key_exe_file;
// ----------------------------------------
// Global definitions
long internal_timer;
bool automode_flag;
long automode_time;
long autoclick_time;
bool saveon_flag;
bool internal_saveon_flag; // to saveoff at the head of text
bool monocro_flag;
uchar3 monocro_color;
uchar3 monocro_color_lut[256];
int nega_mode;
enum { TRAP_NONE = 0,
TRAP_LEFT_CLICK = 1,
TRAP_RIGHT_CLICK = 2,
TRAP_NEXT_SELECT = 4,
TRAP_STOP = 8,
TRAP_CLICKED = 16
};
int trap_mode;
char *trap_dist;
char *wm_title_string;
char *wm_icon_string;
char wm_edit_string[256];
bool fullscreen_mode;
bool window_mode;
bool btntime2_flag;
long btntime_value;
long internal_button_timer;
long btnwait_time;
bool btndown_flag;
bool transbtn_flag;
void quit();
/* ---------------------------------------- */
/* Script related variables */
enum { REFRESH_NONE_MODE = 0,
REFRESH_NORMAL_MODE = 1,
REFRESH_SAYA_MODE = 2,
REFRESH_SHADOW_MODE = 4,
REFRESH_TEXT_MODE = 8,
REFRESH_CURSOR_MODE = 16
};
bool is_script_read;
int refresh_shadow_text_mode;
int display_mode;
int event_mode;
#ifdef USE_SDL_RENDERER
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
#endif
// format = SDL_PIXELFORMAT_ABGR8888 for OpenGL ES 1.x, OpenGL ES 2.x (Android, iOS)
// format = SDL_PIXELFORMAT_ARGB8888 for OpenGL, Direct3D (Windows, Linux, MacOSX) or for any 32bit surface without SDL_Renderer
// format = SDL_PIXELFORMAT_RGB565 for any 16bit surface without SDL_Renderer (Android, Zaurus)
Uint32 texture_format;
SDL_Surface *accumulation_surface; // Final image, i.e. picture_surface (+ shadow + text_surface)
SDL_Surface *backup_surface; // Final image w/o (shadow + text_surface) used in leaveTextDisplayMode()
SDL_Surface *screen_surface; // Text + Select_image + Tachi image + background
SDL_Surface *effect_dst_surface; // Intermediate source buffer for effect
SDL_Surface *effect_src_surface; // Intermediate destnation buffer for effect
SDL_Surface *screenshot_surface; // Screenshot
int screenshot_w, screenshot_h;
SDL_Surface *image_surface; // Reference for loadImage()
unsigned char *tmp_image_buf;
unsigned long tmp_image_buf_length;
unsigned long mean_size_of_loaded_images;
unsigned long num_loaded_images;
/* ---------------------------------------- */
/* Button related variables */
AnimationInfo btndef_info;
struct ButtonState{
int x, y, button;
char str[16];
bool down_flag;
} current_button_state, last_mouse_state, shelter_mouse_state;
struct ButtonLink{
typedef enum { NORMAL_BUTTON = 0,
SPRITE_BUTTON = 1,
LOOKBACK_BUTTON = 2,
TMP_SPRITE_BUTTON = 3
} BUTTON_TYPE;
struct ButtonLink *next;
BUTTON_TYPE button_type;
int no;
int sprite_no;
char *exbtn_ctl[3];
SDL_Rect select_rect;
SDL_Rect image_rect;
AnimationInfo *anim[2];
int show_flag; // 0...show nothing, 1... show anim[0], 2 ... show anim[1]
ButtonLink(){
button_type = NORMAL_BUTTON;
next = NULL;
exbtn_ctl[0] = exbtn_ctl[1] = exbtn_ctl[2] = NULL;
anim[0] = anim[1] = NULL;
show_flag = 0;
};
~ButtonLink(){
if ((button_type == NORMAL_BUTTON ||
button_type == TMP_SPRITE_BUTTON) && anim[0]) delete anim[0];
for (int i=0 ; i<3 ; i++)
if ( exbtn_ctl[i] ) delete[] exbtn_ctl[i];
};
void insert( ButtonLink *button ){
button->next = this->next;
this->next = button;
};
void removeSprite( int no ){
ButtonLink *p = this;
while(p->next){
if ( p->next->sprite_no == no &&
p->next->button_type == SPRITE_BUTTON ){
ButtonLink *p2 = p->next;
p->next = p->next->next;
delete p2;
}
else{
p = p->next;
}
}
};
} root_button_link, *current_button_link, *shelter_button_link, exbtn_d_button_link;
bool is_exbtn_enabled;
int current_over_button;
int shift_over_button;
bool bexec_flag;
bool getzxc_flag;
bool gettab_flag;
bool getpageup_flag;
bool getpagedown_flag;
bool getinsert_flag;
bool getfunction_flag;
bool getenter_flag;
bool getcursor_flag;
bool spclclk_flag;
void resetSentenceFont();
void deleteButtonLink();
void refreshMouseOverButton();
void refreshSprite( int sprite_no, bool active_flag, int cell_no, SDL_Rect *check_src_rect, SDL_Rect *check_dst_rect );
void decodeExbtnControl( const char *ctl_str, SDL_Rect *check_src_rect=NULL, SDL_Rect *check_dst_rect=NULL );
void disableGetButtonFlag();
int getNumberFromBuffer( const char **buf );
/* ---------------------------------------- */
/* Background related variables */
AnimationInfo bg_info;
/* ---------------------------------------- */
/* Tachi-e related variables */
/* 0 ... left, 1 ... center, 2 ... right */
AnimationInfo tachi_info[3];
int human_order[3];
/* ---------------------------------------- */
/* Sprite related variables */
AnimationInfo *sprite_info;
AnimationInfo *sprite2_info;
bool all_sprite_hide_flag;
bool all_sprite2_hide_flag;
/* ---------------------------------------- */
/* Parameter related variables */
AnimationInfo *bar_info[MAX_PARAM_NUM], *prnum_info[MAX_PARAM_NUM];
/* ---------------------------------------- */
/* Cursor related variables */
AnimationInfo cursor_info[2];
void loadCursor( int no, const char *str, int x, int y, bool abs_flag = false );
void saveAll();
void loadEnvData();
void saveEnvData();
/* ---------------------------------------- */
/* Lookback related variables */
AnimationInfo lookback_info[4];
/* ---------------------------------------- */
/* Text related variables */
bool is_kinsoku;
AnimationInfo text_info;
AnimationInfo sentence_font_info;
char *font_file;
int erase_text_window_mode;
bool text_on_flag; // suppress the effect of erase_text_window_mode
bool draw_cursor_flag;
int textgosub_clickstr_state;
int indent_offset;
struct GlyphCache{
GlyphCache *next;
Uint16 text;
TTF_Font *font;
SDL_Surface *surface;
} *root_glyph_cache, glyph_cache[NUM_GLYPH_CACHE];
int refreshMode();
void setwindowCore();
SDL_Surface *renderGlyph(TTF_Font *font, Uint16 text);
void drawGlyph( SDL_Surface *dst_surface, FontInfo *info, SDL_Color &color, char *text, int xy[2], bool shadow_flag, AnimationInfo *cache_info, SDL_Rect *clip, SDL_Rect &dst_rect );
void drawChar( char* text, FontInfo *info, bool flush_flag, bool lookback_flag, SDL_Surface *surface, AnimationInfo *cache_info, SDL_Rect *clip=NULL );
void drawString( const char *str, uchar3 color, FontInfo *info, bool flush_flag, SDL_Surface *surface, SDL_Rect *rect = NULL, AnimationInfo *cache_info=NULL );
void restoreTextBuffer(SDL_Surface *surface = NULL);
void enterTextDisplayMode(bool text_flag = true);
void leaveTextDisplayMode(bool force_leave_flag = false);
bool doClickEnd();
bool clickWait( char *out_text );
bool clickNewPage( char *out_text );
void startRuby(const char *buf, FontInfo &info);
void endRuby(bool flush_flag, bool lookback_flag, SDL_Surface *surface, AnimationInfo *cache_info);
int textCommand();
bool checkLineBreak(const char *buf, FontInfo *fi);
void processEOT();
bool processText();
/* ---------------------------------------- */
/* Skip mode */
enum { SKIP_NONE = 0,
SKIP_NORMAL = 1, // skip endlessly (press 's' button)
SKIP_TO_EOL = 2, // skip to end of line
SKIP_TO_EOP = 4 // skip to end of page (press 'o' button)
};
int skip_mode;
/* ---------------------------------------- */
/* Effect related variables */
DirtyRect dirty_rect; // only this region is updated
int effect_counter, effect_duration; // counter in each effect
int effect_timer_resolution;
int effect_start_time;
int effect_start_time_old;
bool setEffect( EffectLink *effect, bool generate_effect_dst, bool update_backup_surface );
bool doEffect( EffectLink *effect, bool clear_dirty_region=true );
void drawEffect( SDL_Rect *dst_rect, SDL_Rect *src_rect, SDL_Surface *surface );
void generateMosaic( SDL_Surface *src_surface, int level );
struct BreakupCell {
int cell_x, cell_y;
int dir;
int state;
int radius;
BreakupCell(): cell_x(0), cell_y(0),
dir(0), state(0), radius(0){}
} *breakup_cells;
bool *breakup_cellforms, *breakup_mask;
void buildBreakupCellforms();
void buildBreakupMask();
void initBreakup( char *params );
void effectBreakup( char *params, int duration );
/* ---------------------------------------- */
/* Select related variables */
enum { SELECT_GOTO_MODE=0, SELECT_GOSUB_MODE=1, SELECT_NUM_MODE=2, SELECT_CSEL_MODE=3 };
struct SelectLink{
struct SelectLink *next;
char *text;
char *label;
SelectLink(){
next = NULL;
text = label = NULL;
};
~SelectLink(){
if ( text ) delete[] text;
if ( label ) delete[] label;
};
} root_select_link, *shelter_select_link;
struct NestInfo select_label_info;
int shortcut_mouse_line;
void deleteSelectLink();
struct ButtonLink *getSelectableSentence( char *buffer, FontInfo *info, bool flush_flag = true, bool nofile_flag = false );
/* ---------------------------------------- */
/* Sound related variables */
enum{
SOUND_NONE = 0,
SOUND_PRELOAD = 1,
SOUND_CHUNK = 2, // WAV, Ogg Vorbis
SOUND_MUSIC = 4, // WAV, MP3, Ogg Vorbis (streaming)
SOUND_MIDI = 8,
SOUND_OTHER = 16
};
int cdrom_drive_number;
char *default_cdrom_drive;
bool cdaudio_on_flag; // false if mute
bool volume_on_flag; // false if mute
SDL_AudioSpec audio_format;
bool audio_open_flag;
bool wave_play_loop_flag;
char *wave_file_name;
bool midi_play_loop_flag;
char *midi_file_name;
Mix_Music *midi_info;
#ifdef USE_CDROM
SDL_CD *cdrom_info;
#endif
int current_cd_track;
bool cd_play_loop_flag;
bool music_play_loop_flag;
bool mp3save_flag;
char *music_file_name;
unsigned char *music_buffer; // for looped music
long music_buffer_length;
Uint32 mp3fade_start;
Uint32 mp3fadeout_duration;
Uint32 mp3fadein_duration;
Uint32 mp3fadeout_duration_internal;
Uint32 mp3fadein_duration_internal;
Mix_Music *music_info;
char *loop_bgm_name[2];
Mix_Chunk *wave_sample[ONS_MIX_CHANNELS+ONS_MIX_EXTRA_CHANNELS];
char *midi_cmd;
int playSound(const char *filename, int format, bool loop_flag, int channel=0);
void playCDAudio();
int playWave(Mix_Chunk *chunk, int format, bool loop_flag, int channel);
int playMIDI(bool loop_flag);
int playMPEG(const char *filename, bool click_flag, bool loop_flag=false);
int playAVI( const char *filename, bool click_flag );
enum { WAVE_PLAY = 0,
WAVE_PRELOAD = 1,
WAVE_PLAY_LOADED = 2
};
void stopBGM( bool continue_flag );
void stopAllDWAVE();
void playClickVoice();
/* ---------------------------------------- */
/* Text event related variables */
TTF_Font *text_font;
bool new_line_skip_flag;
int text_speed_no;
int num_fingers; // numbur of fingers touching on the screen
void shadowTextDisplay( SDL_Surface *surface, SDL_Rect &clip );
void clearCurrentPage();
void newPage();
void flush( int refresh_mode, SDL_Rect *rect=NULL, bool clear_dirty_flag=true, bool direct_flag=false );
void flushDirect( SDL_Rect &rect, int refresh_mode );
public:
void executeLabel();
void runScript();
private:
int parseLine();
void mouseOverCheck( int x, int y );
/* ---------------------------------------- */
/* Animation */
int proceedAnimation();
void resetRemainingTime( int t );
void setupAnimationInfo( AnimationInfo *anim, FontInfo *info=NULL );
void parseTaggedString( AnimationInfo *anim );
void drawTaggedSurface( SDL_Surface *dst_surface, AnimationInfo *anim, SDL_Rect &clip );
void stopAnimation( int click );
/* ---------------------------------------- */
/* File I/O */
void searchSaveFile( SaveFileInfo &info, int no );
char *readSaveStrFromFile( int no );
int loadSaveFile( int no );
void saveMagicNumber( bool output_flag );
int saveSaveFile( int no, const char *savestr=NULL );
int loadSaveFile2( int file_version );
void saveSaveFile2( bool output_flag );
/* ---------------------------------------- */
/* Image processing */
unsigned char *resize_buffer;
size_t resize_buffer_size;
SDL_Surface *loadImage(char *filename, bool *has_alpha=NULL, int *location=NULL);
SDL_Surface *createRectangleSurface(char *filename, bool *has_alpha);
SDL_Surface *createSurfaceFromFile(char *filename,bool *has_alpha, int *location);
int resizeSurface( SDL_Surface *src, SDL_Surface *dst );
void shiftCursorOnButton( int diff );
void alphaBlend( SDL_Surface *mask_surface,
int trans_mode, Uint32 mask_value = 255, SDL_Rect *clip=NULL );
void alphaBlendText( SDL_Surface *dst_surface, SDL_Rect dst_rect,
SDL_Surface *src_surface, SDL_Color &color, SDL_Rect *clip, bool rotate_flag );
void makeNegaSurface( SDL_Surface *surface, SDL_Rect &clip );
void makeMonochromeSurface( SDL_Surface *surface, SDL_Rect &clip );
void refreshSurface( SDL_Surface *surface, SDL_Rect *clip_src, int refresh_mode = REFRESH_NORMAL_MODE );
void createBackground();
/* ---------------------------------------- */
/* rmenu and system call */
bool system_menu_enter_flag;
int system_menu_mode;
int shelter_event_mode;
int shelter_display_mode;
bool shelter_draw_cursor_flag;
struct Page *cached_page;
void enterSystemCall();
void leaveSystemCall( bool restore_flag = true );
int executeSystemCall();
void executeSystemMenu();
void executeSystemSkip();
void executeSystemAutomode();
bool executeSystemReset();
void executeSystemEnd();
void executeWindowErase();
bool executeSystemLoad();
void executeSystemSave();
bool executeSystemYesNo( int caller, int file_no=0 );
void setupLookbackButton();
void executeSystemLookback();
};
#endif // __ONSCRIPTER_LABEL_H__
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