File: README.Debian

package info (click to toggle)
onscripter 20200722-1
  • links: PTS
  • area: main
  • in suites: bullseye
  • size: 1,372 kB
  • sloc: cpp: 32,180; makefile: 87; sh: 60; python: 10
file content (39 lines) | stat: -rw-r--r-- 1,167 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
onscripter for Debian
----------

= 1-byte Compatibility =

Note that the onscripter-1byte is good to play games in English mode. But it
is not guaranteed to play all the games from insani.org. If you need to play
those games without any problems, please take a look at 
http://dev.haeleth.net/onscripter.shtml

However, I tried several games and it seems that onscripter-1byte works well.


= Testing The Game Engine =

To test the game engine, we can either download some game data from Internet
(most of them are non-free), or we create a game from scratch.

Here's the way to make a hello world game:
1. Make an empty directory, let's call it /tmp/foo
 mkdir /tmp/foo
2. Create /tmp/foo/0.txt with the following content:
;mode800
*define
game
*start
`Hello World!!\
`This is a test.\
end
-- cut here
3. Make a symbolic link (or a copy) of a TTF font /tmp/foo/default.ttf
 ln -s /usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf default.ttf
4. run onscripter-1byte
 onscripter-1byte -r /tmp/foo
5. You'll see the game window open and display the text we just created in 
0.txt.


 -- Ying-Chun Liu (PaulLiu) <paulliu@debian.org>, Fri, 30 Mar 2012 00:18:29 +0800