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///////////////////////////////////////////////////////////////////////////////
// $Id: AboutCommand.hxx,v 1.1 1995/01/08 06:39:14 bmott Exp $
///////////////////////////////////////////////////////////////////////////////
//
// AboutCommand.hxx - Command to tell the user about Oonsoo
//
//
// Bradford W. Mott
// Copyright (C) 1994
// December 12,1994
//
///////////////////////////////////////////////////////////////////////////////
// $Log: AboutCommand.hxx,v $
// Revision 1.1 1995/01/08 06:39:14 bmott
// Initial revision
//
///////////////////////////////////////////////////////////////////////////////
#ifndef ABOUTCOMMAND_HXX
#define ABOUTCOMMAND_HXX
#include "Command.hxx"
#include "CommandFlags.hxx"
#include "About.hxx"
class SpriteCollection;
class AboutCommand : public Command {
private:
SpriteCollection* mySpriteCollection;
public:
// Protected constructor to prevent instantiation
AboutCommand(SpriteCollection* spriteCollection)
: mySpriteCollection(spriteCollection)
{};
// Destructor
virtual ~AboutCommand() {};
// All I do is tell the application to terminate
virtual void execute(void* argument)
{
if(!aboutCurrentlyDisplayedFlag)
{
new About(mySpriteCollection);
aboutCurrentlyDisplayedFlag = 1;
}
}
};
#endif
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