File: SampleCollection.hxx

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///////////////////////////////////////////////////////////////////////////////
// $Id: SampleCollection.hxx,v 1.1 1995/01/08 06:48:14 bmott Exp $
///////////////////////////////////////////////////////////////////////////////
//
// SampleCollection.hxx - SampleCollection class
//
//
// Bradford W. Mott
// Copyright (C) 1995
// January 4,1995
//
///////////////////////////////////////////////////////////////////////////////
// $Log: SampleCollection.hxx,v $
// Revision 1.1  1995/01/08  06:48:14  bmott
// Initial revision
//
///////////////////////////////////////////////////////////////////////////////

#ifndef SAMPLECOLLECTION_HXX
#define SAMPLECOLLECTION_HXX

#include "LinkedList.hxx"
#include "Sample.hxx"


class SampleCollection {
  private:
    // Linked list of sprites that I maintain
    LinkedList<Sample> ListOfSamples;

  public:
    // Constructor 
    SampleCollection(unsigned char* sampleData[]);

    // Answer the Sample for the given name or (Sample*)0 if it doesn't exist
    Sample* getByName(const char* name);
};
#endif