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/*********************************************************
* Copyright (C) 2007 VMware, Inc. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation version 2.1 and no later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
*********************************************************/
/*
* dnd.hh --
*
* DnD protocol object.
*/
#ifndef DND_HH
#define DND_HH
#include <string>
#include <sigc++/trackable.h>
#include "dndBase.h"
#include "dndRpc.hh"
struct Event;
struct DblLnkLst_Links;
class DnD
: public DnDBase,
public sigc::trackable
{
public:
DnD(DblLnkLst_Links *eventQueue);
virtual ~DnD(void);
/* Common DnD layer API exposed to UI (all platforms). */
/* Local UI as DnD source. */
virtual DND_DROPEFFECT GetFeedback(void) { return DROP_UNKNOWN; }
virtual void SourceCancel(void) {}
virtual void SourceDrop(DND_DROPEFFECT feedback) {}
/* Local UI as DnD target. */
virtual void DragEnter(const CPClipboard *clip);
virtual void SetMouse(int32 x, int32 y, bool down) {}
virtual void SetFeedback(DND_DROPEFFECT feedback);
virtual void DragLeave(int32 x, int32 y) {}
virtual void TargetCancel(void) {}
virtual void TargetDrop(const CPClipboard *clip,
int32 x,
int32 y) {}
virtual bool IsDnDAllowed(void) { return mDnDAllowed; }
void VmxDnDVersionChanged(struct RpcIn *rpcIn,
uint32 version);
void SetDnDAllowed(bool isDnDAllowed)
{ mDnDAllowed = isDnDAllowed; }
void UngrabTimeout(void);
void UnityDnDDetTimeout(void);
void ResetDnD(void);
void HGDragStartDone(void);
void OnUpdateMouse(int32 x, int32 y);
void UpdateDetWnd(bool show, int32 x, int32 y);
void SetHideDetWndTimer(Event *e) { mHideDetWndTimer = e; }
private:
/* Callbacks from rpc. */
void OnGHUpdateUnityDetWnd(bool bShow, uint32 unityWndId);
void OnGHQueryPendingDrag(int x, int y);
void OnGHPrivateDrop(int32 x, int32 y);
void OnGHCancel(void);
void OnHGDragEnter(const CPClipboard *clip);
void OnHGDragStart(void);
void OnHGCancel(void);
void OnHGDrop(void);
void OnHGFileCopyDone(bool cancel,
std::vector<uint8> stagingDir);
void OnMoveDetWndToMousePos(void);
std::string SetupDestDir(const std::string &destDir);
DnDRpc *mRpc;
uint32 mVmxDnDVersion;
bool mDnDAllowed;
std::string mStagingDir;
Event *mUngrabTimeout;
Event *mUnityDnDDetTimeout;
Event *mHideDetWndTimer;
DblLnkLst_Links *mEventQueue;
};
#endif // DND_HH
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