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/*
* Copyright (c) 1996, 1998 by Internet Software Consortium.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
* ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
* CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*
* Portions Copyright (c) 1995 by International Business Machines, Inc.
*
* International Business Machines, Inc. (hereinafter called IBM) grants
* permission under its copyrights to use, copy, modify, and distribute this
* Software with or without fee, provided that the above copyright notice and
* all paragraphs of this notice appear in all copies, and that the name of IBM
* not be used in connection with the marketing of any product incorporating
* the Software or modifications thereof, without specific, written prior
* permission.
*
* To the extent it has a right to do so, IBM grants an immunity from suit
* under its patents, if any, for the use, sale or manufacture of products to
* the extent that such products are used for performing Domain Name System
* dynamic updates in TCP/IP networks by means of the Software. No immunity is
* granted for any product per se or for any other function of any product.
*
* THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
* DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
* IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
*/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "vm_basic_types.h"
#include "vm_assert.h"
#include "base64.h"
static const char Base64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';
// Special markers
enum {
ILLEGAL = -1, EOM = -2, WS = -3
};
/*
* Reverse byte map used for decoding. Except for specials (negative values), contains the index
* into Base64[] where given value is found, ie: base64Reverse[Base64[n]] = n, for 0 <= n < 64
*
* This static initialization replaces, and should have identical result to, this runtime init:
*
* for (i = 0; i < 256; ++i) {
* base64Reverse[i] = isspace(i) ? WS : ILLEGAL;
* }
* base64Reverse['\0'] = EOM;
* base64Reverse['='] = EOM;
* for (i = 0; Base64[i]; ++i) {
* base64Reverse[(unsigned)Base64[i]] = (char) i;
* }
*/
static const char base64Reverse[256] = {
EOM, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 00-07 */
ILLEGAL, WS, WS, WS, WS, WS, ILLEGAL, ILLEGAL, /* 08-0F */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 10-17 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 18-1F */
WS, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 20-27 */
ILLEGAL, ILLEGAL, ILLEGAL, 62, ILLEGAL, ILLEGAL, ILLEGAL, 63, /* 28-2F */
52, 53, 54, 55, 56, 57, 58, 59, /* 30-37 */
60, 61, ILLEGAL, ILLEGAL, ILLEGAL, EOM, ILLEGAL, ILLEGAL, /* 38-3F */
ILLEGAL, 0, 1, 2, 3, 4, 5, 6, /* 40-47 */
7, 8, 9, 10, 11, 12, 13, 14, /* 48-4F */
15, 16, 17, 18, 19, 20, 21, 22, /* 50-57 */
23, 24, 25, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 58-5F */
ILLEGAL, 26, 27, 28, 29, 30, 31, 32, /* 60-67 */
33, 34, 35, 36, 37, 38, 39, 40, /* 68-6F */
41, 42, 43, 44, 45, 46, 47, 48, /* 70-77 */
49, 50, 51, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 78-7F */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 80-87 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 88-8F */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 90-97 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* 98-9F */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* A0-A7 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* A8-AF */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* B0-B7 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* B8-BF */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* C0-C7 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* C8-CF */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* D0-D7 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* D8-DF */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* E0-E7 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* E8-EF */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, /* F0-F7 */
ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL, ILLEGAL }; /* F8-FF */
/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
The following encoding technique is taken from RFC 1521 by Borenstein
and Freed. It is reproduced here in a slightly edited form for
convenience.
A 65-character subset of US-ASCII is used, enabling 6 bits to be
represented per printable character. (The extra 65th character, "=",
is used to signify a special processing function.)
The encoding process represents 24-bit groups of input bits as output
strings of 4 encoded characters. Proceeding from left to right, a
24-bit input group is formed by concatenating 3 8-bit input groups.
These 24 bits are then treated as 4 concatenated 6-bit groups, each
of which is translated into a single digit in the base64 alphabet.
Each 6-bit group is used as an index into an array of 64 printable
characters. The character referenced by the index is placed in the
output string.
Table 1: The Base64 Alphabet
Value Encoding Value Encoding Value Encoding Value Encoding
0 A 17 R 34 i 51 z
1 B 18 S 35 j 52 0
2 C 19 T 36 k 53 1
3 D 20 U 37 l 54 2
4 E 21 V 38 m 55 3
5 F 22 W 39 n 56 4
6 G 23 X 40 o 57 5
7 H 24 Y 41 p 58 6
8 I 25 Z 42 q 59 7
9 J 26 a 43 r 60 8
10 K 27 b 44 s 61 9
11 L 28 c 45 t 62 +
12 M 29 d 46 u 63 /
13 N 30 e 47 v
14 O 31 f 48 w (pad) =
15 P 32 g 49 x
16 Q 33 h 50 y
Special processing is performed if fewer than 24 bits are available
at the end of the data being encoded. A full encoding quantum is
always completed at the end of a quantity. When fewer than 24 input
bits are available in an input group, zero bits are added (on the
right) to form an integral number of 6-bit groups. Padding at the
end of the data is performed using the '=' character.
Since all base64 input is an integral number of octets, only the
-------------------------------------------------
following cases can arise:
(1) the final quantum of encoding input is an integral
multiple of 24 bits; here, the final unit of encoded
output will be an integral multiple of 4 characters
with no "=" padding,
(2) the final quantum of encoding input is exactly 8 bits;
here, the final unit of encoded output will be two
characters followed by two "=" padding characters, or
(3) the final quantum of encoding input is exactly 16 bits;
here, the final unit of encoded output will be three
characters followed by one "=" padding character.
*/
/*
*----------------------------------------------------------------------------
*
* Base64_Encode --
*
* Base64-encodes srcLength bytes from src and stores result in dst.
*
* Results:
* TRUE if the destination held enough space for the decoded result,
* FALSE otherwise.
*
* Side effects:
* Updates dstSize with the number of encoded bytes (excluding the
* terminating '\0').
*
*----------------------------------------------------------------------------
*/
Bool
Base64_Encode(uint8 const *src, // IN
size_t srcSize, // IN
char *dst, // OUT
size_t dstMax, // IN: max result length, including NUL byte
size_t *dstSize) // OUT: result length, may be NULL
{
char *dst0 = dst;
ASSERT(src || srcSize == 0);
ASSERT(dst);
if (4 * ((srcSize+2) / 3) >= dstMax) {
if (dstSize) {
*dstSize = 0;
}
return FALSE;
}
while (LIKELY(srcSize > 2)) {
dst[0] = Base64[src[0] >> 2];
dst[1] = Base64[(src[0] & 0x03) << 4 | src[1] >> 4];
dst[2] = Base64[(src[1] & 0x0f) << 2 | src[2] >> 6];
dst[3] = Base64[src[2] & 0x3f];
srcSize -= 3;
src += 3;
dst += 4;
}
/* Now we worry about padding. */
if (LIKELY(srcSize--)) {
uint8 src1 = srcSize ? src[1] : 0;
dst[0] = Base64[src[0] >> 2];
dst[1] = Base64[(src[0] & 0x03) << 4 | src1 >> 4];
dst[2] = srcSize ? Base64[(src1 & 0x0f) << 2] : Pad64;
dst[3] = Pad64;
dst += 4;
}
dst[0] = '\0'; /* Returned value doesn't count \0. */
if (dstSize) {
*dstSize = dst - dst0;
}
return TRUE;
}
#ifdef __I_WANT_TO_TEST_THIS__
main()
{
struct {
char *in, *out;
} tests[] = {
{"", ""},
{"MQ==", "1"},
{"MTI=", "12"},
{"MTIz", "123"},
{"MTIzNA==", "1234"},
{"SGVsbG8gRWR3YXJkIGFuZCBKb2huIQ==","Hello Edward and John!"},
{NULL, NULL}
}, *test;
size_t bufMax;
if (1) {
for (bufMax = 0; bufMax < 7; ++bufMax) {
char buf[999];
size_t bufSize;
if (bufMax == 6) {
bufMax = sizeof buf;
}
printf("\nBuffer size %d:\n", bufMax);
test = tests;
for (; test->in; ++test) {
Bool r;
r = Base64_Decode(test->in, buf, bufMax, &bufSize);
if (bufSize != strlen(test->out) ||
strncmp(test->out, buf, bufSize) != 0) {
printf("Decoding of %s failed. Got %s (%d), not %s\n",
test->in, buf, bufSize, test->out);
} else {
printf("Good: %s -> %s (%d)\n", test->in, buf, bufSize);
}
r = Base64_Encode(test->out, strlen(test->out),
buf, bufMax, &bufSize);
buf[bufMax] = 0;
if (!r || bufSize != strlen(test->in) ||
strncmp(test->in, buf, bufSize) != 0) {
printf("Encoding of %s failed. Got %s (%d), not %s\n",
test->out, buf, bufSize, test->in);
} else {
printf("Good: %s -> %s (%d)\n", test->out, buf, bufSize);
}
}
}
}
for (bufMax = 0; bufMax < 100000; ++bufMax) {
char random_in[8000];
char random_out[16000];
size_t bufSize;
Bool r = Base64_Encode(random_in, sizeof random_in,
random_out, sizeof random_out, &bufSize);
if (!r) {
printf("Encoding failed.\n");
}
}
}
#endif
/*
*----------------------------------------------------------------------------
*
* Base64_Decode --
*
* Skips all whitespace anywhere. Converts characters, four at
* a time, starting at (or after) src from base - 64 numbers into three
* 8 bit bytes in the target area. Returns the number of data bytes
* stored at the target in the provided out parameter.
*
* Results:
* TRUE on success, FALSE on failure.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------------
*/
Bool
Base64_Decode(char const *in, // IN
uint8 *out, // OUT
size_t outSize, // IN
size_t *dataLength) // OUT
{
uint32 b = 0;
int n = 0;
uintptr_t i = 0;
ASSERT(in);
ASSERT(out || outSize == 0);
ASSERT(dataLength);
*dataLength = 0;
i = 0;
for (;;) {
int p = base64Reverse[*(unsigned char *)in++];
if (UNLIKELY(p < 0)) {
switch (p) {
case ILLEGAL: return FALSE;
case WS: continue;
case EOM: *dataLength = i; return TRUE;
}
} else {
if (UNLIKELY(i >= outSize)) {
return FALSE;
}
b = (b << 6) | p;
n += 6;
if (LIKELY(n >= 8)) {
n -= 8;
out[i++] = b >> n;
}
}
}
}
/*
*----------------------------------------------------------------------------
*
* Base64_ValidEncoding --
*
* Returns TRUE if the specified input buffer is valid Base64 input.
*
* Results:
* TRUE or FALSE.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------------
*/
Bool
Base64_ValidEncoding(char const *src, // IN
size_t srcLength) // IN
{
size_t i;
ASSERT(src);
for (i = 0; i < srcLength; i++) {
uint8 c = src[i]; /* MSVC CRT will die on negative arguments to is* */
if (!isalpha(c) && !isdigit(c) &&
c != '+' && c != '=' && c != '/') {
return FALSE;
}
}
return TRUE;
}
/*
*----------------------------------------------------------------------------
*
* Base64_EncodedLength --
*
* Given a binary buffer, how many bytes would it take to encode it.
*
* Results:
* Number of bytes needed to encode, including terminating NUL byte.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------------
*/
size_t
Base64_EncodedLength(uint8 const *src, size_t srcLength) {
return ((srcLength + 2) / 3 * 4) + 1;
}
/*
*----------------------------------------------------------------------------
*
* Base64_DecodedLength --
*
* Given a base64 encoded string, how many bytes do we need to decode it.
* Assumes no whitespace. This is not necessarily the length of the
* decoded data (Base64_Decode requires a few extra bytes... don't blame
* me, I didn't write it).
*
* Results:
* Number of bytes needed to decode input.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------------
*/
size_t
Base64_DecodedLength(char const *src, size_t srcLength) {
size_t length;
ASSERT(src);
length = srcLength / 4 * 3;
// PR 303173 - do the following check to avoid a negative value returned
// from this function. Note: length can only be in a multiple of 3
if (length > 2) {
if (src[srcLength-1] == '=') {
length--;
}
if (src[srcLength-2] == '=') {
length--;
}
}
return length;
}
/*
*-----------------------------------------------------------------------------
*
* Base64_EasyEncode --
*
* Base64-encode 'data' into a NUL-terminated string.
*
* Results:
* On success: TRUE. '*target' is set to an allocated string, that the
* caller must eventually free().
* On failure: FALSE. '*target' is set to NULL.
*
* Side effects:
* None.
*
*-----------------------------------------------------------------------------
*/
Bool
Base64_EasyEncode(const uint8 *src, // IN: data to encode
size_t srcLength, // IN: data size
char **target) // OUT: encoded string
{
Bool succeeded = FALSE;
size_t size;
ASSERT(src);
ASSERT(target);
size = Base64_EncodedLength(src, srcLength);
*target = (char *) malloc(size);
if (!*target) {
goto exit;
}
if (!Base64_Encode(src, srcLength, *target, size, NULL)) {
goto exit;
}
succeeded = TRUE;
exit:
if (!succeeded) {
free(*target);
*target = NULL;
}
return succeeded;
}
/*
*-----------------------------------------------------------------------------
*
* Base64_EasyDecode --
*
* Base64-decode 'src' into a buffer.
*
* Results:
* TRUE on success, FALSE otherwise, plus the decoded data on success.
* Caller must free 'target' with free().
*
* Side effects:
* None.
*
*-----------------------------------------------------------------------------
*/
Bool
Base64_EasyDecode(const char *src, // IN: data to decode
uint8 **target, // OUT: decoded data
size_t *targSize) // OUT: data size
{
Bool succeeded = FALSE;
size_t theDataSize;
uint8 *theData;
ASSERT(src);
ASSERT(target);
ASSERT(targSize);
theDataSize = Base64_DecodedLength(src, strlen(src));
theData = (uint8 *) malloc(theDataSize);
if (!theData) {
goto exit;
}
if (!Base64_Decode(src, theData, theDataSize, &theDataSize)) {
free(theData);
goto exit;
}
*target = theData;
*targSize = theDataSize;
succeeded = TRUE;
exit:
if (!succeeded) {
*target = NULL;
*targSize = 0;
}
return succeeded;
}
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