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// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2024 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#include "open3d/t/geometry/LineSet.h"
#include <string>
#include <unordered_map>
#include "open3d/core/CUDAUtils.h"
#include "open3d/t/geometry/TriangleMesh.h"
#include "pybind/docstring.h"
#include "pybind/t/geometry/geometry.h"
namespace open3d {
namespace t {
namespace geometry {
void pybind_lineset_declarations(py::module& m) {
py::class_<LineSet, PyGeometry<LineSet>, std::shared_ptr<LineSet>, Geometry,
DrawableGeometry>
line_set(m, "LineSet", R"(
A LineSet contains points and lines joining them and optionally attributes on
the points and lines. The ``LineSet`` class stores the attribute data in
key-value maps, where the key is the attribute name and value is a Tensor
containing the attribute data. There are two maps: one each for ``point``
and ``line``.
The attributes of the line set have different levels::
import open3d as o3d
dtype_f = o3d.core.float32
dtype_i = o3d.core.int32
# Create an empty line set
# Use lineset.point to access the point attributes
# Use lineset.line to access the line attributes
lineset = o3d.t.geometry.LineSet()
# Default attribute: point.positions, line.indices
# These attributes is created by default and are required by all line
# sets. The shape must be (N, 3) and (N, 2) respectively. The device of
# "positions" determines the device of the line set.
lineset.point.positions = o3d.core.Tensor([[0, 0, 0],
[0, 0, 1],
[0, 1, 0],
[0, 1, 1]], dtype_f, device)
lineset.line.indices = o3d.core.Tensor([[0, 1],
[1, 2],
[2, 3],
[3, 0]], dtype_i, device)
# Common attributes: line.colors
# Common attributes are used in built-in line set operations. The
# spellings must be correct. For example, if "color" is used instead of
# "color", some internal operations that expects "colors" will not work.
# "colors" must have shape (N, 3) and must be on the same device as the
# line set.
lineset.line.colors = o3d.core.Tensor([[0.0, 0.0, 0.0],
[0.1, 0.1, 0.1],
[0.2, 0.2, 0.2],
[0.3, 0.3, 0.3]], dtype_f, device)
# User-defined attributes
# You can also attach custom attributes. The value tensor must be on the
# same device as the line set. The are no restrictions on the shape or
# dtype, e.g.,
lineset.point.labels = o3d.core.Tensor(...)
lineset.line.features = o3d.core.Tensor(...)
)");
}
void pybind_lineset_definitions(py::module& m) {
auto line_set = static_cast<
py::class_<LineSet, PyGeometry<LineSet>, std::shared_ptr<LineSet>,
Geometry, DrawableGeometry>>(m.attr("LineSet"));
// Constructors.
line_set.def(py::init<const core::Device&>(),
"device"_a = core::Device("CPU:0"),
"Construct an empty LineSet on the provided device.")
.def(py::init<const core::Tensor&, const core::Tensor&>(),
"point_positions"_a, "line_indices"_a, R"(
Construct a LineSet from point_positions and line_indices.
The input tensors will be directly used as the underlying storage of the line
set (no memory copy). The resulting ``LineSet`` will have the same ``dtype``
and ``device`` as the tensor. The device for ``point_positions`` must be consistent with
``line_indices``.)");
docstring::ClassMethodDocInject(
m, "LineSet", "__init__",
{{"point_positions", "A tensor with element shape (3,)"},
{"line_indices",
"A tensor with element shape (2,) and Int dtype."}});
py::detail::bind_copy_functions<LineSet>(line_set);
// Pickling support.
line_set.def(py::pickle(
[](const LineSet& line_set) {
// __getstate__
return py::make_tuple(line_set.GetDevice(),
line_set.GetPointAttr(),
line_set.GetLineAttr());
},
[](py::tuple t) {
// __setstate__
if (t.size() != 3) {
utility::LogError(
"Cannot unpickle LineSet! Expecting a tuple of "
"size 3.");
}
const core::Device device = t[0].cast<core::Device>();
LineSet line_set(device);
if (!device.IsAvailable()) {
utility::LogWarning(
"Device ({}) is not available. LineSet will be "
"created on CPU.",
device.ToString());
line_set.To(core::Device("CPU:0"));
}
const TensorMap point_attr = t[1].cast<TensorMap>();
const TensorMap line_attr = t[2].cast<TensorMap>();
for (auto& kv : point_attr) {
line_set.SetPointAttr(kv.first, kv.second);
}
for (auto& kv : line_attr) {
line_set.SetLineAttr(kv.first, kv.second);
}
return line_set;
}));
// Line set's attributes: point_positions, line_indices, line_colors, etc.
// def_property_readonly is sufficient, since the returned TensorMap can
// be editable in Python. We don't want the TensorMap to be replaced
// by another TensorMap in Python.
line_set.def_property_readonly(
"point", py::overload_cast<>(&LineSet::GetPointAttr, py::const_),
"Dictionary containing point attributes. The primary key "
"``positions`` contains point positions.");
line_set.def_property_readonly(
"line", py::overload_cast<>(&LineSet::GetLineAttr, py::const_),
"Dictionary containing line attributes. The primary key "
"``indices`` contains indices of points defining the lines.");
line_set.def("__repr__", &LineSet::ToString);
// Device transfers.
line_set.def("to", &LineSet::To,
"Transfer the line set to a specified device.", "device"_a,
"copy"_a = false);
line_set.def("clone", &LineSet::Clone,
"Returns copy of the line set on the same device.");
line_set.def(
"cpu",
[](const LineSet& line_set) {
return line_set.To(core::Device("CPU:0"));
},
"Transfer the line set to CPU. If the line set "
"is already on CPU, no copy will be performed.");
line_set.def(
"cuda",
[](const LineSet& line_set, int device_id) {
return line_set.To(core::Device("CUDA", device_id));
},
"Transfer the line set to a CUDA device. If the line set "
"is already on the specified CUDA device, no copy will be "
"performed.",
"device_id"_a = 0);
// Line Set specific functions.
line_set.def("get_min_bound", &LineSet::GetMinBound,
"Returns the min bound for point coordinates.");
line_set.def("get_max_bound", &LineSet::GetMaxBound,
"Returns the max bound for point coordinates.");
line_set.def("get_center", &LineSet::GetCenter,
"Returns the center for point coordinates.");
line_set.def("transform", &LineSet::Transform, "transformation"_a, R"(
Transforms the points and lines. Custom attributes (e.g. point normals) are not
transformed. Extracts R, t from the transformation as:
.. math::
T_{(4,4)} = \begin{bmatrix} R_{(3,3)} & t_{(3,1)} \\
O_{(1,3)} & s_{(1,1)} \end{bmatrix}
It assumes :math:`s = 1` (no scaling) and :math:`O = [0,0,0]` and applies the
transformation as :math:`P = R(P) + t`)");
docstring::ClassMethodDocInject(
m, "LineSet", "transform",
{{"transformation",
"Transformation [Tensor of shape (4,4)]. Should be on the same "
"device as the LineSet"}});
line_set.def("translate", &LineSet::Translate, "translation"_a,
"relative"_a = true,
"Translates points and lines of the LineSet.");
docstring::ClassMethodDocInject(
m, "LineSet", "translate",
{{"translation",
"Translation tensor of dimension (3,). Should be on the same "
"device as the LineSet"},
{"relative",
"If true (default) translates relative to center of LineSet."}});
line_set.def("scale", &LineSet::Scale, "scale"_a, "center"_a,
"Scale points and lines. Custom attributes are not scaled.");
docstring::ClassMethodDocInject(
m, "LineSet", "scale",
{{"scale", "Scale magnitude."},
{"center",
"Center [Tensor of shape (3,)] about which the LineSet is to be "
"scaled. Should be on the same device as the LineSet."}});
line_set.def("rotate", &LineSet::Rotate, "R"_a, "center"_a,
"Rotate points and lines. Custom attributes (e.g. point "
"normals) are not rotated.");
docstring::ClassMethodDocInject(
m, "LineSet", "rotate",
{{"R", "Rotation [Tensor of shape (3,3)]."},
{"center",
"Center [Tensor of shape (3,)] about which the LineSet is to be "
"rotated. Should be on the same device as the LineSet."}});
line_set.def_static("from_legacy", &LineSet::FromLegacy, "lineset_legacy"_a,
"float_dtype"_a = core::Float32,
"int_dtype"_a = core::Int64,
"device"_a = core::Device("CPU:0"),
"Create a LineSet from a legacy Open3D LineSet.");
docstring::ClassMethodDocInject(
m, "LineSet", "from_legacy",
{
{"lineset_legacy", "Legacy Open3D LineSet."},
{"float_dtype",
"Float32 or Float64, used to store floating point values, "
"e.g. points, normals, colors."},
{"int_dtype",
"Int32 or Int64, used to store index values, e.g. line "
"indices."},
{"device",
"The device where the resulting LineSet resides."},
});
line_set.def("to_legacy", &LineSet::ToLegacy,
"Convert to a legacy Open3D LineSet.");
line_set.def("get_axis_aligned_bounding_box",
&LineSet::GetAxisAlignedBoundingBox,
"Create an axis-aligned bounding box from point attribute "
"'positions'.");
line_set.def("get_oriented_bounding_box", &LineSet::GetOrientedBoundingBox,
"Create an oriented bounding box from point attribute "
"'positions'.");
line_set.def("extrude_rotation", &LineSet::ExtrudeRotation, "angle"_a,
"axis"_a, "resolution"_a = 16, "translation"_a = 0.0,
"capping"_a = true,
R"(Sweeps the line set rotationally about an axis.
Args:
angle (float): The rotation angle in degree.
axis (open3d.core.Tensor): The rotation axis.
resolution (int): The resolution defines the number of intermediate sweeps
about the rotation axis.
translation (float): The translation along the rotation axis.
Returns:
A triangle mesh with the result of the sweep operation.
Example:
This code generates a spring from a single line::
import open3d as o3d
line = o3d.t.geometry.LineSet([[0.7,0,0],[1,0,0]], [[0,1]])
spring = line.extrude_rotation(3*360, [0,1,0], resolution=3*16, translation=2)
o3d.visualization.draw([{'name': 'spring', 'geometry': spring}])
)");
line_set.def("extrude_linear", &LineSet::ExtrudeLinear, "vector"_a,
"scale"_a = 1.0, "capping"_a = true,
R"(Sweeps the line set along a direction vector.
Args:
vector (open3d.core.Tensor): The direction vector.
scale (float): Scalar factor which essentially scales the direction vector.
Returns:
A triangle mesh with the result of the sweep operation.
Example:
This code generates an L-shaped mesh::
import open3d as o3d
lines = o3d.t.geometry.LineSet([[1.0,0.0,0.0],[0,0,0],[0,0,1]], [[0,1],[1,2]])
mesh = lines.extrude_linear([0,1,0])
o3d.visualization.draw([{'name': 'L', 'geometry': mesh}])
)");
line_set.def("paint_uniform_color", &LineSet::PaintUniformColor, "color"_a,
"Assigns unifom color to all the lines of the LineSet. "
"Floating color values are clipped between 00 and 1.0. Input "
"`color` should be a (3,) shape tensor.");
line_set.def_static(
"create_camera_visualization", &LineSet::CreateCameraVisualization,
"view_width_px"_a, "view_height_px"_a, "intrinsic"_a, "extrinsic"_a,
"scale"_a = 1.f,
py::arg_v(
"color", core::Tensor({}, core::Float32),
"open3d.core.Tensor([], dtype=open3d.core.Dtype.Float32)"),
R"(Factory function to create a LineSet from intrinsic and extrinsic
matrices. Camera reference frame is shown with XYZ axes in RGB.
Args:
view_width_px (int): The width of the view, in pixels.
view_height_px (int): The height of the view, in pixels.
intrinsic (open3d.core.Tensor): The intrinsic matrix {3,3} shape.
extrinsic (open3d.core.Tensor): The extrinsic matrix {4,4} shape.
scale (float): camera scale
color (open3d.core.Tensor): color with float32 and shape {3}. Default is blue.
Example:
Draw a purple camera frame with XYZ axes in RGB::
import open3d.core as o3c
from open3d.t.geometry import LineSet
from open3d.visualization import draw
K = o3c.Tensor([[512, 0, 512], [0, 512, 512], [0, 0, 1]], dtype=o3c.float32)
T = o3c.Tensor.eye(4, dtype=o3c.float32)
ls = LineSet.create_camera_visualization(1024, 1024, K, T, 1, [0.8, 0.2, 0.8])
draw([ls])
)");
}
} // namespace geometry
} // namespace t
} // namespace open3d
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