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/**
* OpenAL++ - an object oriented toolkit for spatial sound
* Copyright (C) 2002 VRlab, Ume University
*
* OpenAL++ was created using the libraries:
* OpenAL (http://www.openal.org),
* PortAudio (http://www.portaudio.com/), and
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __openalpp_export_h__
#define __openalpp_export_h__
#ifdef _WIN32
#pragma once
#include <windows.h>
#ifdef OPENALPP_EXPORTS
#define OPENALPP_API __declspec(dllexport)
#else
#define OPENALPP_API __declspec(dllimport)
#endif
#else
#define OPENALPP_API
#endif
// This class is exported from the openalpp.dll
//class OPENALPP_API Copenalpp {
//public:
// Copenalpp(void);
// // TODO: add your methods here.
//};
//extern OPENALPP_API int nopenalpp;
//OPENALPP_API int fnopenalpp(void);
#endif
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