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/**
* OpenAL++ - an object oriented toolkit for spatial sound
* Copyright (C) 2002 VRlab, Ume University
*
* OpenAL++ was created using the libraries:
* OpenAL (http://www.openal.org),
* PortAudio (http://www.portaudio.com/), and
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef FILESTREAM_H_INCLUDED
#define FILESTREAM_H_INCLUDED
#include "openalpp/stream.h"
#include "openalpp/export.h"
namespace openalpp {
/**
* Class for streaming audio data from a file. Presently it supports Ogg
* Vorbis files (http://www.vorbis.com/).
*/
class OPENALPP_API FileStream : public Stream {
public:
/**
* Constructor. A FileError will be thrown if the file can't be opened or
* isn't recognized.
* @param filename is the name of the file to try to open.
* @param buffersize is an optional parameter specifying how large the
* buffer should be (in samples per second).
*/
FileStream(const std::string& filename,const int buffersize=65536)
throw (NameError,InitError,FileError);
/**
* Copy constructor.
*/
FileStream(const FileStream &stream);
FileStream &operator=(const FileStream &stream);
/**
* Turn on/off looping.
* @param loop is true if the stream should loop, false otherwise.
*/
void setLooping(bool loop = true);
protected:
/**
* Destructor.
*/
virtual ~FileStream();
};
}
#endif
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