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/**
* OpenAL++ - an object oriented toolkit for spatial sound
* Copyright (C) 2002 VRlab, Ume University
*
* OpenAL++ was created using the libraries:
* OpenAL (http://www.openal.org),
* PortAudio (http://www.portaudio.com/), and
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef FILESTREAMUPDATER_H_INCLUDED
#define FILESTREAMUPDATER_H_INCLUDED
#include "openalpp/streamupdater.h"
#include "stdlib.h"
#include <vorbis/codec.h>
#include <vorbis/vorbisfile.h>
#include "openalpp/export.h"
namespace openalpp {
/**
* Updater for streams from files.
*/
class OPENALPP_API FileStreamUpdater : public StreamUpdater {
OggVorbis_File *oggfile_; // The file structure
unsigned int buffersize_; // Size of the buffer in bytes
bool looping_; // Are we looping or not?
public:
/**
* Constructor.
* @param oggfile is the structure created by ov_open
* @param buffer1 and...
* @param buffer2 are the sound buffers to use.
* @param format is the (OpenAL) format of the sound data.
* @param frequency is the frequency of the sound data.
* @param buffersize is the size of the buffer (in bytes)
*/
FileStreamUpdater(const OggVorbis_File &oggfile,
const ALuint buffer1,ALuint buffer2,
ALenum format,unsigned int frequency,
unsigned int buffersize);
/**
* Inherited from Thread.
* This will be called when the updater is Start():ed..
*/
void run();
/**
* Turn on/off looping.
* @param loop is true if the stream should loop, false otherwise.
*/
void setLooping(bool loop = true);
protected:
/**
* Destructor.
*/
virtual ~FileStreamUpdater();
};
}
#endif
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