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/**
* OpenAL++ - an object oriented toolkit for spatial sound
* Copyright (C) 2002 VRlab, Ume University
*
* OpenAL++ was created using the libraries:
* OpenAL (http://www.openal.org),
* PortAudio (http://www.portaudio.com/), and
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef SOUNDDATA_H_INCLUDED_C4199A75
#define SOUNDDATA_H_INCLUDED_C4199A75
#include "openalpp/export.h"
#include "openalpp/error.h"
#include "openalpp/audiobase.h"
#include "openalpp/referenced.h"
#ifdef WIN32
// Ignore the dll interface warning using std::vector members
#pragma warning(disable : 4251)
#endif
namespace openalpp {
/**
* Base class for sound data.
*/
class OPENALPP_API SoundData : public AudioBase {
protected:
/**
* Protected class to handle generation/deletion of OpenAL buffers correctly.
*/
class SoundBuffer : public openalpp::Referenced {
ALuint buffername_;
protected:
virtual ~SoundBuffer();
public:
SoundBuffer() throw (NameError);
ALuint getName() {return buffername_;}
};
public:
/**
* Get the OpenAL name for the buffer.
* @return the OpenAL name.
*/
ALuint getAlBuffer() const;
/**
* Constructor.
*/
SoundData() throw (NameError,InitError);
/**
* Copy constructor.
*/
SoundData(const SoundData &sounddata);
/**
* Assignment operator.
*/
SoundData &operator=(const SoundData &sounddata);
protected:
/**
* Destructor.
*/
virtual ~SoundData();
/**
* See class SoundBuffer comment.
*/
openalpp::ref_ptr<SoundBuffer> buffer_;
/**
* OpenAL name for the buffer.
*/
ALuint buffername_;
};
}
#endif /* SOUNDDATA_H_INCLUDED_C4199A75 */
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