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/**
* OpenAL++ - an object oriented toolkit for spatial sound
* Copyright (C) 2002 VRlab, Ume University
*
* OpenAL++ was created using the libraries:
* OpenAL (http://www.openal.org),
* PortAudio (http://www.portaudio.com/), and
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*
* Example of streaming from a file. Only ogg files are supported at the
* moment (2003-02-15). The program takes one argument; the name of the file
* to stream data from.
*/
#include <openalpp/alpp.h>
#include <iostream>
using namespace openalpp;
int main(int argc,char **argv) {
if(argc<=1) {
std::cerr << "Syntax:\n " << argv[0] << " <audiofile>\n";
return 1;
}
std::cout << argv[1] << "\n";
try {
std::vector<openalpp::ref_ptr<Source> > vec;
std::vector<openalpp::ref_ptr<FileStream> > fstream_vec;
for(int i=0; i < 1; i++) {
openalpp::ref_ptr<FileStream> stream = new FileStream(argv[1]);
fstream_vec.push_back(stream);
stream->setLooping(); // Remove this to play file once only.
Source *source = new Source(*stream.get());
vec.push_back(source);
source->setAmbient();
source->play();
}
std::cerr << "Press return to stop " << std::endl;
std::cin.get();
for(unsigned int i=0; i < vec.size(); i++)
vec[i]->stop();
usleep(1000*1000);
} catch(openalpp::Error e) {
std::cerr << e << "\n";
} catch(...) {
std::cerr << "Unknown error!\n";
}
return 0;
}
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