1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101
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// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 39.5979766846 58.9116821289 16 ) ( 50.9116821289 47.5979766846 16 ) ( -50.9116821289 -31.5979766846 16 ) acc_dm5/wood01 0 496 0 0.5 0.5 0 0 0
( 39.5979766846 58.9116821289 16 ) ( -50.9116821289 -31.5979766846 16 ) ( 39.5979766846 58.9116821289 0 ) acc_dm5/wood01 16 496 0 0.5 0.5 0 0 0
( 39.5979766846 58.9116821289 16 ) ( 39.5979766846 58.9116821289 0 ) ( 50.9116821289 47.5979766846 16 ) acc_dm5/wood01 16 496 0 0.5 0.5 0 0 0
( -39.5979766846 -42.9116821289 0 ) ( 50.9116821289 47.5979766846 0 ) ( -50.9116821289 -31.5979766846 0 ) acc_dm5/wood01 0 496 0 0.5 0.5 0 0 0
( -39.5979766846 -42.9116821289 0 ) ( -39.5979766846 -42.9116821289 16 ) ( 50.9116821289 47.5979766846 0 ) acc_dm5/wood01 16 496 0 0.5 0.5 0 0 0
( -39.5979766846 -42.9116821289 0 ) ( -50.9116821289 -31.5979766846 0 ) ( -39.5979766846 -42.9116821289 16 ) acc_dm5/wood01 16 496 0 0.5 0.5 0 0 0
}
// brush 1
{
( 64 16 0 ) ( 64 0 0 ) ( -64 16 0 ) acc_dm5/wood01 0 464 0 0.5 0.5 0 0 0
( 64 16 0 ) ( -64 16 0 ) ( 64 16 -16 ) acc_dm5/wood01 0 496 0 0.5 0.5 0 0 0
( 64 16 0 ) ( 64 16 -16 ) ( 64 0 0 ) acc_dm5/wood01 48 496 0 0.5 0.5 0 0 0
( -64 0 -16 ) ( 64 0 -16 ) ( -64 16 -16 ) common/caulk 0 464 0 0.5 0.5 0 0 0
( -64 0 -16 ) ( -64 0 0 ) ( 64 0 -16 ) common/caulk 0 496 0 0.5 0.5 0 0 0
( -64 0 -16 ) ( -64 16 -16 ) ( -64 0 0 ) acc_dm5/wood01 48 496 0 0.5 0.5 0 0 0
}
// brush 2
{
( 64 0 0 ) ( 64 -16 0 ) ( -64 0 0 ) acc_dm5/wood01 0 496 0 0.5 0.5 0 0 0
( 64 0 0 ) ( -64 0 0 ) ( 64 0 -16 ) common/caulk 0 496 0 0.5 0.5 0 0 0
( 64 0 0 ) ( 64 0 -16 ) ( 64 -16 0 ) acc_dm5/wood01 16 496 0 0.5 0.5 0 0 0
( -64 -16 -16 ) ( 64 -16 -16 ) ( -64 0 -16 ) common/caulk 0 496 0 0.5 0.5 0 0 0
( -64 -16 -16 ) ( -64 -16 0 ) ( 64 -16 -16 ) acc_dm5/wood01 0 496 0 0.5 0.5 0 0 0
( -64 -16 -16 ) ( -64 0 -16 ) ( -64 -16 0 ) acc_dm5/wood01 16 496 0 0.5 0.5 0 0 0
}
// brush 3
{
( 49.8761138916 -39.0660400391 -0.2962799072 ) ( 39.1741027832 -50.5042877197 -3.5572052002 ) ( -42.1510162354 31.6457824707 53.6930389404 ) acc_dm5/wood01 20 478 0 0.5 0.5 0 0 0
( 49.8761138916 -39.0660400391 -0.2962799072 ) ( -42.1510162354 31.6457824707 53.6930389404 ) ( 46.853012085 -32.20753479 -14.4321136475 ) acc_dm5/wood01 20 496 0 0.5 0.5 0 0 0
( 49.8761138916 -39.0660400391 -0.2962799072 ) ( 46.853012085 -32.20753479 -14.4321136475 ) ( 39.1741027832 -50.5042877197 -3.5572052002 ) acc_dm5/wood01 34 496 0 0.5 0.5 0 0 0
( -55.8761138916 27.0660400391 36.2962646484 ) ( 36.1510162354 -43.6457824707 -17.6930389404 ) ( -45.1741027832 38.5042877197 39.5572052002 ) acc_dm5/wood01 20 478 0 0.5 0.5 0 0 0
( -55.8761138916 27.0660400391 36.2962646484 ) ( -52.853012085 20.20753479 50.4320983887 ) ( 36.1510162354 -43.6457824707 -17.6930389404 ) acc_dm5/wood01 20 496 0 0.5 0.5 0 0 0
( -55.8761138916 27.0660400391 36.2962646484 ) ( -45.1741027832 38.5042877197 39.5572052002 ) ( -52.853012085 20.20753479 50.4320983887 ) acc_dm5/wood01 34 496 0 0.5 0.5 0 0 0
}
// brush 4
{
( 512 512 512 ) ( 512 -512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.4999999702 0.4999999702 0 0 0
( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -512 512 511 ) ( 512 -512 511 ) ( 512 512 511 ) common/caulk 0 0 0 0.4999999702 0.4999999702 0 0 0
}
// brush 5
{
( 512 512 512 ) ( 512 -512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.4999999702 0.4999999702 0 0 0
( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -384 -512 -512 ) ( 640 -512 -512 ) ( -384 512 -512 ) common/caulk 24 0 0 0.4999999702 0.4999999702 0 0 0
( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 512 511 0 ) ( -512 511 128 ) ( 512 511 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 6
{
( 512 512 512 ) ( 512 -512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.4999999702 0.4999999702 0 0 0
( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -384 -512 -512 ) ( 640 -512 -512 ) ( -384 512 -512 ) common/caulk 24 0 0 0.4999999702 0.4999999702 0 0 0
( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 511 -512 128 ) ( 511 512 0 ) ( 511 512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 7
{
( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -384 -512 -512 ) ( 640 -512 -512 ) ( -384 512 -512 ) common/caulk 24 0 0 0.4999999702 0.4999999702 0 0 0
( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -384 512 -511 ) ( 640 -512 -511 ) ( -384 -512 -511 ) common/caulk 24 0 0 0.4999999702 0.4999999702 0 0 0
}
// brush 8
{
( 512 512 512 ) ( 512 -512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.4999999702 0.4999999702 0 0 0
( 512 512 128 ) ( 512 512 0 ) ( 512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -384 -512 -512 ) ( 640 -512 -512 ) ( -384 512 -512 ) common/caulk 24 0 0 0.4999999702 0.4999999702 0 0 0
( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 512 -511 0 ) ( -512 -511 128 ) ( -512 -511 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 9
{
( 512 512 512 ) ( 512 -512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.4999999702 0.4999999702 0 0 0
( 512 512 128 ) ( -512 512 128 ) ( 512 512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -384 -512 -512 ) ( 640 -512 -512 ) ( -384 512 -512 ) common/caulk 24 0 0 0.4999999702 0.4999999702 0 0 0
( -512 -512 0 ) ( -512 -512 128 ) ( 512 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -512 -512 0 ) ( -512 512 0 ) ( -512 -512 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -511 -512 128 ) ( -511 512 0 ) ( -511 -512 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "256 0 -8"
"angle" "180"
}
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