1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
|
// entity 0
{
"classname" "worldspawn"
"message" "Lava Arena by Armageddon_Man"
"color" "1 1 1"
// brush 0
{
( -16 -16 -2 ) ( 16 -16 -2 ) ( -16 16 -2 ) common/caulk 32 32 0 0.5 0.5 0 0 0
( -16 472 -2 ) ( 0 472 6 ) ( -16 344 -2 ) acc_dm3/step 64 0 90 0.125 0.125 0 0 0
( 0 472 6 ) ( 16 472 -2 ) ( 0 344 6 ) acc_dm3/step 192 -0 -90 0.125 0.125 0 0 0
( -208 -16 -2 ) ( -208 0 6 ) ( -80 -16 -2 ) acc_dm3/step 128 -0 180 0.125 0.125 0 0 0
( -208 0 6 ) ( -208 16 -2 ) ( -80 0 6 ) acc_dm3/step 128 0 0 0.125 0.125 0 0 0
( -8 472 2 ) ( 0 472 2 ) ( -8 344 2 ) acc_dm3/concrtcracka 128 128 0 0.125 0.125 0 0 0
}
// brush 1
{
( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 128 128 ) ( 128 -128 128 ) ( 128 128 128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 2
{
( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 128 0 ) ( -128 128 8 ) ( 128 128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 3
{
( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 -128 8 ) ( 128 128 0 ) ( 128 128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 4
{
( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 128 -128 ) ( 128 -128 -128 ) ( -128 -128 -128 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 5
{
( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 136 128 8 ) ( 136 128 0 ) ( 136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 -128 0 ) ( -128 -128 8 ) ( -128 -128 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
// brush 6
{
( 128 128 136 ) ( 128 -128 136 ) ( -128 128 136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( 128 136 8 ) ( -128 136 8 ) ( 128 136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -128 -136 ) ( 128 -128 -136 ) ( -128 128 -136 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -136 0 ) ( -128 -136 8 ) ( 128 -136 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -136 -128 0 ) ( -136 128 0 ) ( -136 -128 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0
( -128 -128 8 ) ( -128 128 0 ) ( -128 -128 0 ) common/caulk 0 0 0 0.5 0.5 0 0 0
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-64 0 -104"
}
|