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textures/pulchr_skies/aa-sky-shader-01
{
qer_editorimage textures/pulchr_skies/skypulchr01.tga
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
q3map_surfacelight 175
q3map_sun 0.87451 0.835294 1 150 176 80
skyParms - 512 -
{
map textures/pulchr_skies/skypulchr01.tga
tcMod scale 1 1
tcMod scroll 0.2 0.2
depthWrite
}
{
map textures/pulchr_skies/skypulchr02.tga
blendfunc add
tcMod scale 2 2
tcMod scroll 0.05 0.05
}
}
textures/pulchr_sfx/aa-jump-casing
{
qer_editorimage textures/pulchr_sfx/jumppad-casing.tga
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm trans
q3map_surfacelight 100
{
map textures/pulchr_sfx/jumppad-casing.tga
blendfunc add
}
}
textures/pulchr_light/light-blue-1k
{
qer_editorimage textures/pulchr_light/light-blue-base.tga
q3map_lightimage textures/pulchr_light/light-blue-on.tga
surfaceparm nomarks
q3map_surfacelight 1000
{
map $lightmap
rgbGen identity
tcGen lightmap
}
{
map textures/pulchr_light/light-blue-base.tga
blendfunc filter
rgbGen identity
}
{
map textures/pulchr_light/light-blue-on.tga
blendfunc add
rgbGen wave sin 0.6 0.1 0.1 0.1
}
}
textures/pulchr_light/light-red-1k
{
qer_editorimage textures/pulchr_light/light-red-base.tga
q3map_lightimage textures/pulchr_light/light-red-on.tga
surfaceparm nomarks
q3map_surfacelight 1000
{
map $lightmap
rgbGen identity
tcGen lightmap
}
{
map textures/pulchr_light/light-red-base.tga
blendfunc filter
rgbGen identity
}
{
map textures/pulchr_light/light-red-on.tga
blendfunc add
rgbGen wave sin 0.6 0.1 0.1 0.1
}
}
textures/pulchr_sfx/beam-blue-shader
{
qer_editorimage textures/pulchr_sfx/beam-blue.tga
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm trans
cull disable
nomipmaps
q3map_surfacelight 40
{
map textures/pulchr_sfx/beam-blue.tga
blendfunc add
}
}
textures/pulchr_sfx/beam-red-shader
{
qer_editorimage textures/pulchr_sfx/beam-red.tga
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm trans
cull disable
nomipmaps
q3map_surfacelight 40
{
map textures/pulchr_sfx/beam-red.tga
blendfunc add
}
}
textures/pulchr_sfx/beam-grellow-shader
{
qer_editorimage textures/pulchr_sfx/beam-grellow.tga
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm trans
cull disable
nomipmaps
q3map_surfacelight 40
{
map textures/pulchr_sfx/beam-grellow.tga
blendfunc add
}
}
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